2026-09-02 16:57 UTC · Community Announcements · cemborayyildirim
Hi everyone!It’s been a while since the last update. I’ve actually been focusing on creating my second game.Yes, your support for Once Alive has given me the opportunity to work full-time on another game project. I’m incredibly grateful for that, and hopefully, my next game will arrive in 2027. If you’d like to hear about what I’m working on next, please follow Once Alive or my developer page on Steam. \But enough about that for now.Once Alive released on consoles on August 28, and in the meantime, a number of improvements were made to the game.v1.2.8 Patch NotesBug fixesReduced texture stream
2025-12-05 18:34 UTC · Community Announcements · Gamedevist
It’s hard to believe it’s already been a full year since you first stepped into Haustville.To celebrate, we are offering the game at a whopping 80% discount!Along with the sale, you can also see early development footage, a very brief trailer of the potential sequel and a personal message to all the wonderful people who have spent their time on Once Alive.Save 80% on Once Alive and also check out HELL OF FEAR: Mind Breach, a sci-fi immersive sim. and survival horror game that will launch on December 5th, 2025.Once Alive is 80% off and the cake isn’t a lie!It’s the mansion in HaustVille, if you
2025-11-25 13:37 UTC · Community Announcements · GamerskyGames
🏆 Help Us Win a Steam Award!Dear Players,Thank you for your unwavering support! This year, \ is eligible for the Steam Awards, and we would be honored to have your nomination! 🙏🌟 Our Dedication to the ExperienceRapid iteration based on community feedbackContinuous polishing of art, gameplay, and performanceReworking old systems and adding new mechanicsIf you feel this persistence deserves to be seen, please nominate us for the Labor of Love award.🗳️ How to VoteIf you are willing to support us, please go to the Nominate Section at the top of this announcement (or on the Store Page).Please n
2025-03-21 09:12 UTC · Community Announcements · GamerskyGames
New Language Additions to the Game: Simplified Chinese Traditional Chinese Japanese Korean Note: To view the Traditional Chinese language in the game, please set your Windows language to Traditional Chinese. Minor bug fixes and minor performance improvements Next Update Plans: In the next update, I plan to add Linux support and introduce badges to the game. Thank you for your ongoing support! -Cem Boray
2024-12-19 16:02 UTC · Community Announcements · cemborayyildirim
-Implementing Steam Achievements -Fixing minor bugs -Small improvements to performance Thank you for your ongoing support... -Cem
2024-12-14 23:47 UTC · Community Announcements · cemborayyildirim
-Fixed voice overlap issue with Jim -Resolved minor bugs -Addressed several audio issues -Implemented small visual enhancements Thank you so much for your ongoing support... -Cem
2024-12-10 20:35 UTC · Community Announcements · cemborayyildirim
-Fixing minor bugs -Improving performance -Reducing loading times -Implementing a collectible counter Thank you for your ongoing support! -Cem
2024-12-01 20:01 UTC · Community Announcements · cemborayyildirim
-Fixing minor bugs -Improving performance in the second of HaustVille -Improving performance in the final cutscene Thank you for your continued support... -Cem
2024-11-29 22:07 UTC · Community Announcements · cemborayyildirim
{STEAM_CLAN_IMAGE}/43748447/cea85d6b9117a9202270c97c1ba3b6a988d70d45.jpg Hi, I’m Cem, the solo developer behind Once Alive. After three years of development, I finally released my game last week, and I’m incredibly grateful for every response I’ve received. It’s amazing how this project connected me with people I never even knew existed. So far, most of the feedback has been positive, with some constructive criticism—mainly on the technical side—which I’ve already started addressing in updates and will continue to do so. But today, I’d like to share something more personal: the story behind th
2024-11-28 14:17 UTC · Community Announcements · cemborayyildirim
A heartfelt thank you to everyone who plays, provides feedback, and supports Once Alive! It truly means the world to me. I’ve put together a roadmap to share with you! I read every review and based on your incredibly helpful feedback, here’s what’s next! I might also surprise you with a few extra features in future updates, though I’ve left them off for now since they’re not set in stone. My ultimate goal is to ensure that every player of Once Alive has a smooth and enjoyable experience. Thank you once again for your amazing support!
2024-11-28 14:09 UTC · Community Announcements · cemborayyildirim
-Reducing runtime loading times -Fixing minor bugs -Improving performance in the second and third parts of HaustVille -Replacing invisible walls with 3d models -Reducing texture loading times -Reducing game's disk size from 13.3 to 11.2 GB Also, a roadmap has been shared in the News tab! Thank you all for your continued support... -Cem
2024-02-07 01:33 UTC · Community Announcements · cemborayyildirim
I didn't know anything about gamedev and quit my job to make this game. Ah the classic. Haha. Anyway, I am playing my game and giving insight about the development. Come join :)
Full appinfo as delivered by Steam PICS, changenumber 38577329. Also at /api/app/2336440/raw.
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