Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:34 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-09-15 03:07 UTC · Community Announcements · Triple Critical
🎌 Honor and Gratitude, Brave Warriors! 🎌After two years of battling through the mystical realm of Yokai alongside our devoted community of 300+ warriors, we bring momentous news that echoes through the spirit world: Taka Taka is now becoming FREE-TO-PLAY!Your unwavering dedication in mastering the ancient rhythms and your fierce battles against the supernatural forces have forged this game into something truly legendary. In the spirit of Japanese omotenashi (hospitality), we open our dojo to all who seek to test their mettle against the Yokai!What awaits our seasoned Tengu and Oni masters?Yo
2024-03-03 20:20 UTC · Community Announcements · Frickin H3ck
As we continue to try and find a good spot for difficulty, we are changing double notes to only deal 1 damage instead of 2 as well as reworking some of the zone 1 maps to ease the difficulty curve. Also a few quality of life changes. Balance Changes Zone 1 maps reworked Double notes only deal 1 damage instead of 2 Quality of Life Changes Mouse cursor disappears after being idle for 5 seconds Demo more closely reflects current version of full build (including all difficulties) Bug fixes More attempts to fix the save file bug (probably only affects players that played both demo and full builds)
2024-03-01 23:48 UTC · Community Announcements · Frickin H3ck
Tutorial not spawning enemies fixed Some scenes not properly adhering to 16:9 fixed
2024-03-01 21:56 UTC · Community Announcements · Frickin H3ck
In addition to bugfixes, we found that many players were struggling more than anticipated, so we are introducing an iframe after taking damage to make it a little easier to recover from a mistake. On Normal, we made it a bit easier to regen HP. Also, Demon fog tweaks. Balance Changes: The player now is invulnerable for the next beat immediately after being hit. On Demon, player fog and lane fog are no longer ever active at the same time. On Normal, player regains HP every 5 notes in a combo instead of 10. Grading system has been adjusted and is basically the American school grading system. Bug
2024-02-29 23:31 UTC · Community Announcements · Frickin H3ck
Prior to this update, no matter what difficulty you chose, it would put you on normal. Now it will actually put you on the other difficulties. Live for Windows, will be live for MacOS in a few hours.
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/2336840/raw.
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