Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:52 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-09-25 01:00 UTC · Community Announcements · Boxicity Game Studios
Fixed Minimap Rendering: Resolved issues with the minimap failing to display correctly, ensuring players can navigate the open world with accurate visual guidance. Corrected Weapon Equipping: Fixed a bug where weapons didn’t appear properly during initial equipping, making first-person combat visuals seamless and reliable. Stabilized Dialog Camera: Adjusted the dialog camera to stop tracking NPC head movements during conversations, providing a smoother and more natural interaction experience. Improved Bow and Arrow Mechanics: Fixed an issue where equipping an arrow type after a bow failed to s
2025-09-21 16:29 UTC · Community Announcements · Boxicity Game Studios
A Monumental Update: Polishing the Core Experience and Expanding the Open World After nearly a year of dedicated development, we’re thrilled to unveil this massive update. The amazing wishlists for our early alpha build showed us that players are truly excited about the game’s potential, inspiring us to focus on refining the game more to ensure that it feels and plays amazing. We invested lots of time and effort into our first-person gameplay, expanding the open world, and bringing deeper life to NPCs, creatures, and combatants. This update polishes core mechanics, enhances immersion, and intr
2024-05-06 01:43 UTC · Community Announcements · IronSight
In this update, we've continued the process of improving AI entity behavior and expanded the behavioral palette and made general world content and interface improvements. Here is a short-list of progress: - Enhanced the ambiance of the Taldera region by meticulously updating insect and bird sounds, creating a more vibrant and realistic auditory landscape. - Revamped sound sequences throughout the project, adjusting values and settings to achieve smoother transitions and more immersive audio experiences. - Streamlined building structures by eliminating SteamGeometry components from doors and wi
2024-03-20 19:33 UTC · Community Announcements · Boxicity Game Studios
After finishing the first pass of our non-player character systems, we turned our focus to the implementation of non-player character content. Now that our core code-base is complete, our primary goal is the creation of vasts amounts of playable content. Over the last 4-5 months, we've built an elaborate set of tools to make content production much easier for our small team. Therefore, going forward expect to see frequent updates with small bursts of content. In the meantime, here is a list of our latest implementations: - 12 new non-player character; 5 quest givers - 10 new quests - 3 interio
2024-02-05 12:54 UTC · Community Announcements · Boxicity Game Studios
- Completed the initial-pass implementation of the non-player character technology; added a new armors/clothes, customizations, quests, and housing. - Many updates to the overall process of building and harvesting. - Added new building cues such as a UI panel with building information while in the "Placing" state. - Added new building effects and building components. - Reduced building element's resource requirements. - Added new building furniture including a new storage container. - Increased axe and pickaxe attack speeds by 10%. - Completed a massive overhaul of all combat-related systems t
2023-09-02 07:44 UTC · Community Announcements · Boxicity Game Studios
- Decreased stamina consumption while sprinting by 30%. - Updated HUD art elements. - Added compare panel to the inventory tool-tip which can be accessed while holding shift while hovering over an icon of an item matching the slot type of one that is currently equipped. - Improved HUD performance. - Updated tutorial experience. - Updated overworld environment to include textured paths and path elements, new points of interest, new non-player characters, and new ingredient spawns. - Improve the overall combat experience. - Added ranged attack blocking capabilities for melee mobs to reduce the a
Full appinfo as delivered by Steam PICS, changenumber 34896237. Also at /api/app/2338740/raw.
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