Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-04-12 15:20 UTC · Community Announcements · Lazarus
Patch 1.14: - General: Two vs two unit type battles can now happen from round 6, instead of from round 8. Three vs three unit type battles can now happen from round 12, instead of from round 14. - Spell Balance: Impending Doom: Level 1 from 50 to 70 damage. Level 2 from 80 to 120 damage Level 3 from 150 to 250 damage. Level 4 from 300 to 500 damage. It will now be cast on an unit in the middle of the army. Bless: Duration from 7 seconds to 30 seconds. Bonus health: Level 1 from 50 to 150 bonus health. Level 2 from 100 to 300 bonus health. Level 3 from 180 to 500 bonus health. Level 4 from 300
2024-03-10 21:06 UTC · Community Announcements · Lazarus
Patch 1.13c: Fixed a bug in endless that would cause you to eventually lose and have a game over.
2024-03-09 17:38 UTC · Community Announcements · Lazarus
Patch 1.13: - Added a retry button on game over screen, to quickly start again with the same settings. - Added Witch to simulator. - Fixed Dwarf Necromancer summoning zombies that would attack him in simulator. - Fixed various food cost errors in simulator.
2024-03-08 09:38 UTC · Community Announcements · Lazarus
Behold Battle patch 1.12: When playing casual mode with casual autoplay enabled in options, the game will now automatically restart once round 20 is over. So you can now have an endless loop of fighting without having to do any user input.
2024-03-07 09:47 UTC · Community Announcements · Lazarus
Behold Battle Patch 1.1: - Fixed various unit attack and death sounds being buggy when too many units were attacking or dying at once. - Added steam achievement to beat the game on impossible. - Necro rat can now appear both in small battle size and medium battle size (was only in small before). - Game mode selection screen: changed from green highlight to arrows to make it clearer what is selected. - Medium battle size now unlocked from the start.
2024-03-04 16:29 UTC · Community Announcements · Lazarus
You can now get Behold Battle - I will be vigilant to make sure the game runs smoothly, so let me know if you encounter any issues. Leaving a review helps a lot, so I would be very grateful to hear your honest opinion on the game! Have fun with the battles, and may luck be on your side! https://i.imgur.com/zXcqa6S.png
2024-02-07 17:32 UTC · Community Announcements · bad, mad and typing
Hi I am happy to announce that Behold Battle will release in less than a month, at March 4th at 08:00 PST, 17.00 CET. Good luck choosing which army to wager on!
2024-02-03 16:05 UTC · Community Announcements · bad, mad and typing
Guess which army will win, and watch them fight for your amusement. Behold Battle is a simple auto battler, where you see heroes and monsters fight to the death in randomly generated battles.
2024-02-03 15:50 UTC · Community Announcements · bad, mad and typing
Guess which army will win, and watch them fight for your amusement. Behold Battle is a simple auto battler, where you see heroes and monsters fight to the death in randomly generated battles.
2024-01-06 09:42 UTC · Community Announcements · bad, mad and typing
Hello, Behold Battle is soon ready for release. I have added winnable spectators to the release version, and now I am mainly doing the last testing to ensure a good launch experience. Currently I expect to release Behold Battle sometime in March this year. Thanks for your patience!
2023-10-26 12:26 UTC · Community Announcements · Lazarus
- Improved the pathfinding a bunch. The units should move a lot better now. - Added a Chinese translation.
2023-10-11 07:48 UTC · Community Announcements · Lazarus
- Added the game mode "Combat + spells": Each army gets a spell that is cast automatically during battle. The power of the spells increases with the scale of the battles.
2023-08-16 16:57 UTC · Community Announcements · Haqpod
- You can now play Random vs Random if you enable it in the settings before starting a game. - Hopefully fixed a bug where no army shows. Please let me know if this happens again.
2023-08-10 12:24 UTC · Community Announcements · Haqpod
Patch 0.5a: - The winning army continues next round is now the default mode. It now also starts with 1vs1 battles (eg. 17 Archers vs 9 Ghouls) and every 7 levels increases to 2vs2 and then 3vs3. - Added speed up/slow down buttons and zoom in/out buttons ingame. - Many improvements to the simulator: You can now see the food cost of each unit, and see the strength of each army you make. It also remembers the last armies you have made, and restores them after each battle.
2023-07-24 09:39 UTC · Community Announcements · Haqpod
Patch 0.4a: - Added a gold betting mode. Bet gold on who you think will win, and see how much gold you can earn after 20 rounds. -You can now place units in simulator mode while the fight is going on.
Full appinfo as delivered by Steam PICS, changenumber 37458633. Also at /api/app/2338910/raw.
{
"appid": "2338910",
"common": {
"name": "Behold Battle",
"type": "Game",
"clienticon": "29101b14d1deb523645041237179d8f9dc8ab3d0",
"clienttga": "739ddd5283b0cdc3426e400ec92161f210f81cf1",
"icon": "4934863588a1e8984a689240445be6ff6f52685e",
"releasestate": "released",
"oslist": "windows",
"osarch": "",
"osextended": "",
"languages": {
"english": "1",
"schinese": "1"
},
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1721088000",
"tested_build_id": "13696948",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_NativeResolutionNotDefault"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigFullyFunctional"
},
"4": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"1": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultControllerConfigFullyFunctional"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
}
},
"configuration": {
"supported_input": "other",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-9.0-1RC",
"requires_h264": "0",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"controllertagwizard": "1",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg",
"schinese": "header_schinese.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "100",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "100",
"height_pct": "100"
},
"image2x": {
"english": "logo_2x.png"
}
}
},
"store_asset_mtime": "1708803945",
"associations": {
"0": {
"type": "developer",
"name": "Lasse Zacho Malver"
},
"1": {
"type": "publisher",
"name": "Lasse Zacho Malver"
},
"2": {
"type": "franchise",
"name": "Lasse Zacho Malver"
}
},
"primary_genre": "4",
"genres": {
"0": "4",
"1": "28"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_23": "1",
"category_1": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
},
"schinese": {
"supported": "true"
}
},
"steam_release_date": "1709567779",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "2338910",
"store_tags": {
"0": "1084988",
"1": "597",
"2": "3810",
"3": "3964",
"4": "4004",
"5": "1678",
"6": "1654",
"7": "3993",
"8": "4094",
"9": "5125",
"10": "6730",
"11": "4791",
"12": "3871",
"13": "4046",
"14": "599",
"15": "492",
"16": "13382",
"17": "9541",
"18": "1684",
"19": "4182"
},
"review_score": "8",
"review_percentage": "82"
},
"extended": {
"developer": "Lasse Zacho Malver",
"publisher": "Lasse Zacho Malver"
},
"config": {
"installdir": "Behold Battle",
"launch": {
"0": {
"executable": "BeholdBattle.exe"
}
}
},
"depots": {
"2338911": {
"manifests": {
"public": {
"gid": "7392597748057196099",
"size": "382938325",
"download": "52977696"
}
}
},
"branches": {
"public": {
"buildid": "14036202",
"timeupdated": "1712934938",
"timebuildupdated": "1712933633"
}
}
},
"ufs": {
"quota": "10000000",
"maxnumfiles": "10",
"savefiles": {
"0": {
"root": "WinAppDataLocalLow",
"path": "Lasse Zacho Malver/BeholdBattle",
"pattern": "*.save",
"platforms": {
"1": "Windows"
}
}
}
}
}