Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-10-19 21:21 UTC · Community Announcements · Marcos
Screenshake update and secret level Hey! Marcos here! On this update, I'm adding an option on the main menu to disable/enable screenshake. In several parts of the game, the screen shakes slightly giving a more impactful effect, like when you teleport, step on an interactive object or when Clawbert's Dad strikes with his claw. Some people find this effect uncomfortable, so I'm adding an option to disable it! Just go to the game's Main Menu, then options, then select Toggle Screenshake. {STEAM_CLAN_IMAGE}/43769284/5c125f64ba5db0daa8818281f151de918e633fbe.png One other thing on this update is tha
2024-10-07 18:02 UTC · Community Announcements · Marcos
Key Markers on the Map! Hey! Marcos here bringing another update for Dimensional Animals! The latest update brings you a new map marker, for keys! {STEAM_CLAN_IMAGE}/43769284/92d0053ac12b3edd0d84c580391c568451b98b96.png Do you see it? In every spot where there's an unused key, there will be a marker. This is specially useful for two situations: 1 - When you die, every key that you had in you returns to where it was originally. Previously, there wasn't a marker there to help you, so you had to rely on memory to find the key again. Now, though, there will be a marker reminding you where it is! 2
2024-07-31 15:43 UTC · Community Announcements · Marcos
Hey guys, Marcos here! Today I launched an update adding automatic demo save transferring. It works this way: if you play the demo first, then buy the game and launch it, it will keep the game progress from the demo. This way you can play the full demo without worries, knowing that progress will be kept. It won't work, though, if you already have the full game and then play the demo. I don't know why anyone would do that hahahah, but I found it interesting to point out. Because of Steam Cloud Save, the progress made in the demo won't be kept if the full game already has a game in progress. I h
2024-07-24 20:05 UTC · Community Announcements · Marcos
Hello! Marcos here. This is just a quick update making the performance on the game a little better. There were some unoptimal code involving the minimap and the trees from Cobalt Forest that are now fixed! Thanks for playing Dimensional Animals!
2024-06-22 22:56 UTC · Community Announcements · Marcos
Hey, guys! Marcos here. Today I bring a bug fix and a new addition to the game's exploration! - Fixed a bug found with the yellow sprite that appears on the map, showing you where there's an item. In any room with 2 or more upgrades, if you collected some of them but not all and then died, upon returning to the room to collect the rest would cause the yellow sprite to not disappear. It's fixed now! - And added a new map connection in Nightmare Land that allows you to climb the big falling area just before the boss fight. Once the boss is defeated, all these charge drones will be activated, all
2024-06-18 21:40 UTC · Community Announcements · Marcos
Hey guys! Marcos here with another patch for DImensional Animals. Every game has very obscure bugs, some that are difficult to execute. These ones are very difficult to fix as well, since I only TODAY managed to replicate them here to start investigating where the issue might be hahaha So let's see the fixes: When pressing TAB or SELECT to open the minimap, if you remained holding a direction on the d-pad, analog stick or keyboard, the minimap would keep moving to the chosen direction while the menu was opening. This didn't cause any issues to the game, but was not right visually, so it's fixe
2024-06-17 18:42 UTC · Community Announcements · Marcos
Hey guys! Bringing you another patch for Dimensional Animals. This one is aimed at fixing these issues: In certain framerates, when using the upwards teleport you'd freeze in mid-air. Sliding through the air like life has no problems. It is now fixed and also has a new effect, the game will enter slow motion for a fraction of a second to give you more time to think on your next aerial move. Sometimes when grabbing a diamond or orb, the minimap symbol wouldn't disappear. With the current update it shouldn't happen anymore! Sometimes the cursor on the main menu or pause menu would go CRAZY when
2024-06-14 16:29 UTC · Community Announcements · Marcos
Hello, everyone! Marcos here bringing another update to Dimensional Animals. This is a big one, one that I feel we can call a major update, since it brings a rework to a boss in the game! Don't worry, he still has the same attacks, but they feel a little better to play against. So let's see what has been reworked on Cespuglio Bolshoi, the boss fight in Cobalt Forest: 1 - Prank Attack The attack where the screen turns black, the boss disappears, you change position and minions are spawned. My intention with this attack was always for it to feel like a prank. Since the boss shares similarities w
2024-06-11 18:56 UTC · Community Announcements · Marcos
Hey guys, Marcos here again with one last update for today! - In the Cobalt Forest boss fight in the attack that he hides and teleports the player to a random position, when the boss teleported you to the left of the screen it had a chance of being way too close to an enemy bush. I made it so that you're positioned further to the left, a little farther from the first enemy bush, making it easier to avoid damage Thanks for playing Dimensional Animals!
2024-06-11 18:32 UTC · Community Announcements · Marcos
Hey guys! Marcos here, bringing a batch of small bug fixes and game improvements. - On rare occasions the bubble enemy from world 3 would deal damage while sliding to a direction after being hit for the first time - Not a bug but a few people requested it so I added. You can now navigate menus using the analog stick on gamepads as well as the d-pad. Previously you could only use the d-pad - On regular occasions jumping with the frog from a wall would cause him to have no horizontal movement, which could lead to taking unfair damage on some situations - Spinning with the duck and then teleporti
2024-06-08 18:23 UTC · Community Announcements · Marcos
Hey guys! Marcos here with a bug fix that is now available on the current update. - Fixed a bug where you could get stuck in the wall in a specific situation with Cespuglio Bolshoi (Cobalt Forest boss fight). When he hides in his bush, turns the screen black and spawns minions, there was a situation where he could teleport you inside the left side wall If you find a bug in the game, you can always contact me via Community Center or email at marcosfuchterleandro@gmail.com Thanks!
2024-06-08 03:39 UTC · Community Announcements · Marcos
Hey guys. Just made a small update to the game! - The intro comic book is now skippable. If you hold the JUMP button, the cutscene will speed up but there will also be a progress bar to skip it completely. If you hold for about two seconds it will skip right into the gameplay. - The blowfishes on Pristine Beach stopped animating. Fixed that, they're animating again now. Thanks for playing Dimensional Animals!
2024-06-07 18:30 UTC · Community Announcements · Marcos
Hey guys! Today we have just two small fixes: - Fixed a bug where sometimes, when touching a spike that sends you back to the solid ground where you were before hitting it, you would return with the character completely frozen - Fixed an issue where the rematch against the Cobalt Forest boss would have the area music and the boss music playing at the same time That's it! If you find issues or bugs, let me know! You can post them in the game's community Thanks for playing Dimensional Animals!
2024-06-06 19:16 UTC · Community Announcements · Marcos
We were on New and Trending! Hello, guys! Marcos here from Dimensional Animals development team. Dimensional Animals got into the New and Trending tab in Brazil! {STEAM_CLAN_IMAGE}/43769284/ff9ee64dc6208fe4d0d3ed31762e1002fea25f53.png It's not there anymore (I think), but even if it only lasted a few hours, it was amazing seeing the game on the store's front page. Thanks for being a part of it and helping it happen! Bug Fixes It's literally impossible to not have bugs on a game's release. So there you go, a batch of bug fixes just released on the last patch: Fixed some tiles that were misplace
2024-06-06 13:22 UTC · Community Announcements · Marcos
Hey, guys! Thanks for the amazing support Dimensional Animals is getting! This patch fixed only one thing: - There was an issue with very specific people that was breaking their saves. There's a fix for it now There are a few known bugs that I'll be adressing later today: Sometimes the character fusing cutscene may bug if you spin with the duck before entering the scene One attack of the last boss may bug in some occasions If you find more stuff to fix, please let me know by writing it down in the game community discussion, or by typing a comment here Thanks, and have fun with Dimensional Anim
Full appinfo as delivered by Steam PICS, changenumber 38799735. Also at /api/app/2344060/raw.
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