2022-08-23 13:26 UTC · PC Gamer · Imogen Mellor
Two of the best racing sims are being delisted from Steam. Both Project Cars 1 and 2 are going to be removed from Valve's storefront in the coming months due the expiration of various licences and, boy, is that really sad for both the team at Slightly Mad as well as fans of the series... Read more.
2022-08-22 21:28 UTC · Rock, Paper, Shotgun
It's sadly not uncommon for racing games to disappear from sale due to expiring licenses. Next for the scrapheap are Project CARS 1 and 2, the simulation racing games from Slightly Mad Studios, which will disappear from sale on October 3rd and September 21st respectively. Read more
2021-10-29 16:15 UTC · Eurogamer
Ian Bell, the founder and CEO of Slightly Mad Studios, is to leave the Project Cars developer. Bell made the announcement via Twitter, with the news verified by our partners at GamesIndustry.biz. His departure comes in the aftermath of EA acquiring Codemasters this year - Codemasters having themselves acquired Slightly Mad Studios in 2019. Read more
2019-11-30 15:06 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Chase Carter)
Codemasters, the makers of many zoom ’em ups, apparently want more power under their hood. They purchased the entirety of Slightly Mad Studios, developers of the Project Cars and Need For Speed: Shift games, this week to the tune of 23 million. The entirety of Slightly Mad’s 150-person team will reportedly join the company. (more…)
2019-11-29 17:29 UTC · PC Gamer
Racing publisher Codemasters has picked up Project Cars developer Slightly Mad Studios in a £23 million/$30 million deal that will see the entire 150-person studio join the company. Codemasters has been developing and publishing games for more than 30 years and continues to churn out racers, from the annual F1 series to the off-road Dirt Rally 2.0. Slightly Mad Studios, meanwhile, released its first game, Need for Speed: Shift in 2009, eventually starting its own racing series, Project Cars, in 2015. Its last game, Project Cars 2, is the "apex of apex-hitting sims," according to
2017-11-24 16:06 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alec Meer)
My 2018 prediction: the demo is coming back, baby, back. With so many games to choose from, and so many big names that haven’t chart-topped with the expected ease, The Man will pursue new ways of making people crave his output. By new ways, I mean old ways. Free, limited demonstration editions of videogames: they are the future. Earlier this week, Bethesda offered a belated Wolfenstein 2 trial, and now Project CARS 2 has also embraced the promotional techniques of yesteryear. There’s now a three car/one track demo available for the hyper-realistic, ultro-graphics racer. (more&helli
2017-11-23 08:01 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Katharine Byrne)
If you saw our heads-up about the HTC Vive Black Friday deal earlier this week (to recap, you get a Vive, Fallout 4 VR, Doom VFR and a free deluxe audio strap and more for 599 starting from tomorrow), then you’ll be pleased to know that the Oculus Rift is also being discounted for Black Friday – starting TODAY, in fact. It’s almost as if they knew… (more…)
2017-09-22 14:49 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alice O'Connor)
Slightly Mad Studios flashed the starting lights for their racing game Project CARS 2 yesterday, sending it roaring into the night and onto Steam. Stirling Matheson celebrated it (with some reservations) in our Project CARS 2 review, and I know I’ll certainly trust the racing opinions of someone with a name like Stirling Matheson. (more…)
2017-06-08 17:00 UTC · Announcement · Valve
Today's Deal: Save 66% on Project CARS!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Saturday at 10AM Pacific Time
2017-02-08 18:00 UTC · Announcement · Valve
Today's Deal: Save 66% on Project CARS!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Friday at 10AM Pacific Time
2017-02-01 14:46 UTC · PC Gamer
Similar its last partnering with Humble Bundle, Bandai Namco's latest collection of discounted games spans a number of genres—including racing, third-person shooters, platformers, and JRPGs. Live now, the Humble Bandai Namco Bundle 2 runs for the next 13 days.  In Humble's familiar tiered reward style, this bundle's first 'pay what you want' level (which requires you pay $1+ to obtain a Steam key) includes Pac-Man 256, Ace Combat Assault Horizon, and Enslaved: Odyssey to the West's Premium Edition.  Jump to the 'beat the average' section
2017-01-06 22:53 UTC · PC Gamer
We haven't heard much about Project Cars 2 since its crowdfunding campaign kicked off in the summer of 2015. But it may not be too terribly far away, as Slightly Mad Studios CEO Ian Bell said in a recent forum post that it could be released as soon as September.  "It's still a very tight run as we're a bit behind on GUI and Career so nothing is set in stone yet. Current guess is Septemberish," he wrote. In a follow-up post, he said he gave the September target "because the leaks are getting worse and a lot of misinformation was building." He also denied
2016-11-21 17:31 UTC · Community Announcements · Spybyte
Project CARS - PC Patch 11.2 Hi all, A new Project CARS patch is now live on Steam. With this patch we're adding a way to configure VR super sampling in the game's settings file. What does this do? - It provides a way to scale up the resolution of the image rendered by the game, so that when it is displayed on the VR HMD, it appears clearer, with less shimmer and aliasing artifacts How do I do this? - Look in this folder: \Users\ \Documents\Project CARS\ Depending on the HMD you're using... Oculus Rift, edit: oculussettings.xml HTC Vive, edit: openvrsettings.xml Look for a line called " " Chan
2016-11-21 17:31 UTC · Community Announcements · Stephen Viljoen
Project CARS - PC Patch 11.2 Hi all, A new Project CARS patch is now live on Steam. With this patch we're adding a way to configure VR super sampling in the game's settings file. What does this do? - It provides a way to scale up the resolution of the image rendered by the game, so that when it is displayed on the VR HMD, it appears clearer, with less shimmer and aliasing artifacts How do I do this? - Look in this folder: \Users\ \Documents\Project CARS\ Depending on the HMD you're using... Oculus Rift, edit: oculussettings.xml HTC Vive, edit: openvrsettings.xml Look for a line called " " Chan
2016-11-04 10:59 UTC · Community Announcements · Spybyte
Hi All, We just pushed a small patch out to address a few issues. Details below: Project CARS - Patch 11.1 Virtual Reality * The game will now shut down correctly when the user choose to Exit via Steam Dashboard or Oculus Home * The game will now Pause when the user accesses Oculus Home or Steam Dashboard while in the game * Fixed an issue in Option>Virtual Reality, where when the user changed the defaults for the 'reset on boot' and 'reset on race start', some of the other settings were being reset to default. Controllers - Fanatec * Added Fanatec CSL Elite wheel base profile to code and GUI
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