Achievements Unlocked
Steam achievements have been added to The Dragons' Twilight III. Please be aware that you must begin a new game to earn them. Good luck and happy achievement hunting!
Join Trace and Mila as they unravel the mysteries of Mystrift Isle. Dragons have suddenly reappeared, and magic has returned to the land! Life, while peaceful and prosperous, had become complacent, but now, adventure awaits!
| App ID | 2348720 |
|---|---|
| App type | Game |
| Developer | G. A. Williams |
| Publisher | G. A. Williams |
| Release date | 2025-03-03 13:19 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/2348720 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Game.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:53 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25105075 | 2026-09-03 15:31 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2348721 | 1.54 GB | 1.02 GB | 4913847923841934553 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25105075 | public | 2026-09-03 15:31 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:41 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Steam achievements have been added to The Dragons' Twilight III. Please be aware that you must begin a new game to earn them. Good luck and happy achievement hunting!
Fixed an issue that had the potential to keep the player from interacting with a main boss preventing them from progressing the story. Consuming Helm can now be sold. It's no longer possible to enter the Crescent Island lighthouse before intended. Lani's name was incorrectly displayed as Mila during a cutscene in Makaiton. Fixed. Fixed an issue in Qyne's Temple where a chest with Stamina Amulet was incorrectly displayed as Harmony Earrings. Fixed an issue in Qynes Temple when leaving the lowest level would cause the stairs to the final area to appear without pulling the necessary lever. In the
Four enemy difficulty settings to choose from: Story: For those who want to enjoy the story. Enemies are weak. Normal: Game as intended. Fair challenge with minimal grind. Hard: For JRPG veterans who may find the game too easy. Enemies are stronger, and some will use abilities not seen in lower difficulty settings. Impossible: For the hardcore and those who have mastered the game. Enemies are unfair, super strong, and some will use abilities not seen in lower difficulty settings. The difficulty setting may be changed at any Inn.
In Evendusk Cove the player can no longer jump down to a boss battle after completing it. Thana’s personal quest had the wrong title and has been corrected. Suncrest Hill fixed a visual bug which caused a duplicate of Mila to appear. Widened the path to Makait Tower to make it easier to pass around the wagon. Increased the size of the main menu window to prevent Journal text from being cut off. Improved the lightning of the final boss encounter.
General Corrected Aria’s and Ailish’s names from showing improperly. Characters that appeared to be missing tomes (Visual bug) will have them in new games from now on. Lani’s Awkward Cheer skill no longer is described as an offensive ability. Mushroom Cave on Crescent Island had a mob that would not despawn after battle. Fixed. The Rift Celestial Strike and its description on weapons has been corrected. Autosave will now trigger on the result of your last battle.
General The ferryman in Suncrest village will no longer get stuck on the player after being paid. “Horse Guy” in Faidias will continue to give rides to town after completing the merchant’s quest. The Fairy Necklace will now protect against Confusion. The Rift The Mind Ring will no longer be displayed as “ZMind Ring” when found. The Flash Dagger will no longer be displayed as the “Dank Dagger” when found. Trace could sometimes use weapons he should not be proficient with. This has been fixed.
Full appinfo as delivered by Steam PICS, changenumber 38617212. Also at /api/app/2348720/raw.
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