2026-09-10 13:51 UTC · Community Announcements · 11bit miko
Fellow merchants!First of all, we want to say a huge thank you for supporting Moonlighter 2 and its 1.0 release.Since launch, we’ve been spending a lot of time with you: reading your reviews, going through your reports, and following your posts and conversations across Discord, Reddit, and the Steam Discussions. Your feedback has been incredibly valuable in helping us understand where the 1.0 experience needed some extra attention.The result is this patch, which addresses most of the concerns raised by the community during the 1.0 release. We’ll keep reading, listening, and working on the game
2026-09-04 16:00 UTC · Rock, Paper, Shotgun
The Moonlighter games cast you as Will, a dungeoneer-merchant hybrid, delving into randomly shifting combat arenas by night and selling the treasures you unearth there by day. In the dungeons, you fight various monsters and beasties and are then offered upgrades to your combat build or a handful of relics you must fit in your bag. In the shop, you figure out how to get the best price for these items. And then you spend that money on upgrades that help you to dungeon delve better and start all over again. All this time, you will be thinking about multipliers. Read more
2026-09-02 13:00 UTC · Community Announcements · 11bit miko
Hello Merchants,Here we are!After months of Early Access, countless expeditions, thousands of shops opened, relics collected, dungeons conquered, and an enormous amount of feedback from our community, Moonlighter 2: The Endless Vault is officially out of Early Access on PC, and console versions are available now! This is a huge milestone for all of us. Throughout Early Access, we’ve been listening to your feedback, fixing, balancing, reworking, and adding new content to make the journey through Tresna better with every update. And now, the full adventure of Will and his crew is ready for you t
2026-08-31 14:00 UTC · CGMagazine · Marcus Kenneth
Digital Sun had one job with Moonlighter 2: The Endless Vault: do not screw up the thing that made the first game a sleeper hit. For the most part, it did not. But “mostly” is doing a lot of work in that sentence because the sequel trades away some of what made the original feel unlike anything else at the time and never quite finds something to replace it. Moonlighter’s pixel art was a huge part of its appeal. It was beautifully animated, gave each run a distinct visual identity and allowed the shop to glow with personality. It was also a major reason Moonlighter stood out. The art style was
2026-08-31 09:30 UTC · Community Announcements · 11bit miko
Hi everyone!We’re currently getting ready for the release of Moonlighter 2: The Endless Vault 1.0, and it’s getting closer and closer! While we’re putting the final touches on the game, we’ve also made our way to Cologne for Gamescom 2026.We wanted to take a little break to share a few photos from the event and give you a glimpse of our stand here at Gamescom. We’ve had the chance to meet so many amazing people from our community! Every conversation, playthrough, and piece of feedback we’ve received has been incredibly valuable to us. It’s always special to see you playing the game in person a
2026-08-24 09:22 UTC · Community Announcements · 11bit miko
Hi everyone! If you’re heading to Gamescom 2026, we have some exciting news for you! We’ll be there together with our friends from 11 bit studios, alongside the teams behind some other amazing upcoming games, including Crop, and Trainwatch!Gamescom is always a great opportunity for us to meet players in person, and this year we’re especially excited to show you what we’ve been working on. If you’re attending the event, make sure to stop by our stand and say hello! We’ll be happy to show you the game, answer your questions, hear your feedback, or simply have a chat. You’ll also have the chance
2026-08-05 13:04 UTC · Community Announcements · 11bit miko
Hello Merchants, After almost a year of this journey, we’re excited to announce that Moonlighter 2: The Endless Vault will officially leave Early Access on September 2nd! With version 1.0, we’ll be introducing even more content waiting for you in Tresna, completing the Moonlighter 2 experience. Starting today, we’re also releasing a free demo of the full game for everyone who hasn’t had the chance to experience the Early Access version! And while you’re waiting for launch, if you don’t already own the first Moonlighter, we’re also hosting a Steam giveaway! (More details below.) Check out our n
2026-07-31 12:55 UTC · Community Announcements · 11bit miko
Hello Merchants, It's hard to believe how much has changed since the launch of Moonlighter 2: The Endless Vault in Early Access! Over the past months, we've been working closely with all of you, reading your feedback, balancing the game, introducing new mechanics, and expanding Tresna with every major update. Every patch has been shaped by your suggestions, and today we'd like to take a moment to look back at everything we've added so far. Here's a quick summary of what has arrived in Early Access:4 New Weapons2 New Gadgets1 New ArmourHex and Poison Perk PathsBoss Rush ModeNew Location - Greed
2026-06-30 13:47 UTC · Community Announcements · 11bit miko
Hello Merchants! Welcome back to another entry in our monthly Early Access development series! We are happy to share that development is progressing according to plan, and we are still on track for the full release. Following the latest Blob-Life Update, which introduced new Bloblets companions, weapons, perks, Boss Rush Mode, and much more, the team is still hard at work preparing even more content for Version 1.0. If you haven't had the chance to check it out yet, you can read more about the latest update here:https://store.steampowered.com/news/app/2350790/view/525376260116841170 As we get
2026-06-03 13:31 UTC · Community Announcements · 11bit miko
Hello Merchants, We are coming back with small round of another fixes, which should improve your experience with latest patch: Fixed an issue where the game could crash during the Boss Rush Mode.Fixed an issue that made the keybinds unmodifiable.Fixed an issue where the FPS could drop when using both controller and M&K inputs.Fixed an issue where it was impossible to continue after Aeolia Greed Colosseum boss.Fixed an issue causing the Tech Taalik miniboss in Greed Colosseum to be stuck in animation.Fixed an issue where there was no autosave after completing Boss Rush quests.Fixed an issue cau
2026-05-27 13:51 UTC · Community Announcements · 11bit miko
Hello Merchants, We fixed an issue which was connected to DX11 and it's performance compatibility. We still reccomend to update your DX to ver. 12, even if the problems will be gone, as it can cause compatibility problems in the future. Thank you for you ongoing feedback! ~ Digital Sun & 11 bit studios Teams
2026-05-22 13:20 UTC · Community Announcements · Digital Sun Games
Fellow merchants! To celebrate the release of the Blob-Life Balance Update, we’re hosting a community contest on our Discord! This time, we’re asking you to put the new Bloblet effects and aromas to work and do what every great merchant does best:MAKE IT RAIN! How to EnterJoin our Discord and share a screenshot of your best shop high score in #high-shop-scoresYou can submit as many screenshots as you like. Participations are unlimited, so keep improving your run and chasing that top score. Feel free to share your screenshots on the Steam forums as well, but keep in mind that only submissions p
2026-05-20 13:00 UTC · Community Announcements · 11bit miko
Hello merchants, Even the bravest dungeon crawler needs a break sometimes. Between dangerous treasure runs and managing the shop, Will deserves a little companionship - and now he can finally get it. The Blob-Life Balance Update is now live in Moonlighter 2: The Endless Vault, bringing adorable Bloblet companions, new shop upgrades, tougher challenges, fresh gear, and many many more as we continue the road through Early Access toward full launch later this year. Meet Your New Bloblet CompanionsCollectible Bloblets are here! Complete special tasks to earn a brand-new currency used to adopt thes
2026-05-20 05:00 UTC · CGMagazine · Robin Melrose
Moonlighter 2: The Endless Vault just got its second big content update, including new player options and story progression. Launching in early access last November from developer Digital Sun, Moonlighter 2: The Endless Vault has been steadily adding new content, including the Greed & Glory Update in March. Today, we got the Blob-Life Update, containing content as cute as the new companions or as scary as the new challenge difficulty. To get your hands on a new Bloblet friend, you’ll just need to encounter them on a treasure run, adopting them with a new currency type added to the update. Each
2026-04-23 23:12 UTC · Community Announcements · 11bit miko
Hello Merchants, Moonlighter 2: The Endless Vault was featured in the Second Wind Event today! Since most of our previous updates already revealed a lot of content coming in the 2nd Content Update, we don’t have too much new to share just yet. We’re still hard at work on all the features we’ve teased before, applying your feedback and going through your suggestions. However, we didn’t want to leave you without any news. We’re planning to release the 2nd Content Update in May, so you’ll be able to try all the new features in about a month! You can check out most of the upcoming features, includ
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