Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:25 UTC.
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2026-07-14 12:46 UTC · Community Announcements · osur
howdy! we're back once again. this time, there's a good chunk of bugfixes i was able to sort through this week. afterwards, i'll briefly mention what i'm up to nowadays. let's take a look!Misc:-Pressing CapsLock will toggle the ingame timer in the top left portion of the screen-Buffed the Aether Singularity Unique item to also have a high % chance to refund mana after casting-Slightly increased the chance of special rooms (Vedomot's room and other 'event' rooms) to spawnBugfixes:-Potentially fixed the Inventory bug where an item would get glued to your hands. This is a bug I've seen occur, but
2026-05-13 17:02 UTC · Community Announcements · osur
we're backand this time, i brought someone with meGREGOR, the Skeleton Chopper, is an alternate skin and voice-set for those who have beaten the game. guide him to the top of the tower, and perhaps dare venture with him into the depths of NG+...with him comes some additional changes that are long overdue. so let's get into it!Movement:-Changed the Navigation/Pathfinding system. This prevents instances where the path generation messes up near doors in the first two floors, which would prevent movement. This change applies retroactively to your saves!-Prevent chests from spawning in some chokepo
2026-02-07 18:28 UTC · Community Announcements · 2 Left Thumbs
Today kicks off the big 2 Left Thumbs Publisher Sale!Explore the full event page to scope out loads of discounts, free games, bundles and more! Tower of Kalemonvo is 25% off!Be sure to check the Bundle List for any additional discounts that may be available to you NEW RELEASEYesterday saw the release of Underboard, a new team-based tactical roguelike autobattler!(The lead artist of which did the awesome custom art for this sale!) COMING SOON 4 more games have received official release dates! Each of which offers a public demo.Dice A Million - Dice-rolling Deckbuilder Roguelike - February 25thC
2026-01-16 13:00 UTC · Community Announcements · osur
happy 2026, adventurers!we start off the year with a tiny bugfix update to squash some things that were on the to-do pile-Fixed issue with Manacost reduction items permanently reducing the cost of a spell (oops)-Fixed several bugs regarding Potions being sent to/from your belt while you had an item in your handsas always, please let me know if you come across any bugs (that aren't enemies in the game!)until next time!-osur
2025-10-31 11:52 UTC · Community Announcements · osur
pushed out another small update to kill some bugs!-Fixed issue with loading a game with a certain combination of spells and spellwheel slots which could lead to incorrect spells being loaded-Fixed spellwheel hotkey text displaying 'Alpha1' instead of '1' for any number keys-Fixed issue with Saphianna the Ambusher's room having walls you could walk through if you saved/loaded in specific spots-Fixed Magic Bardiches in NG+ not being equippable sometimes-Cetraphods, Beetle Guards and Behemoths received slight buffs across all stats to make Breeding Grounds 1 more difficult on NG+as always, please
2025-10-13 10:43 UTC · Community Announcements · osur
pushed out a small update to squish some bugs that annoyed me over the weekend-Fixed rare instance where game wouldn't clean up corrupted save metadata files-Fixed two steam achievements which wouldn't unlock midgame, but instead would only unlock after closing the gameuntil next time!-osur
2025-09-25 11:20 UTC · Community Announcements · osur
Update v1.3d3-Added the 'Disable Click to move" toggle under Game Options. This is for WASD players who use Wands/Bows, to prevent accidentally clicking the ground next to an enemy which would unintentionally issue a walk command.-Fixed issue with the 'Spells Cost X less Mana' Item modifier sometimes not saving itself properly-Slightly nerfed the NG+ stats of Truthseekers and Warmothersi hope you have been enjoying the NG+ update! as always, feel free to report any bugs or offer any suggestions here!until next time,-osur
2025-09-22 15:02 UTC · Community Announcements · osur
greetings and well met, friends!after a week in the beta branch, the update received several hotfixes and is now available for everyone to play!perfect timing, as the game will be going on sale due to taking part in the Serbian Games Week event ( poz, momci :-] ), as well as the No Time to Loot event! the sale begins today and will last for a few days, so if you're waiting for a sign to buy ToK, here it is!Update v1.3 (Highlights)New Game +WASD movementJapanese LocalizationNew spells items, enemies, rooms, secrets and MORE!if you've missed the previous update, you can find the full patch notes
2025-09-15 18:00 UTC · Community Announcements · osur
well met, friends! our favorite day has returned - it is patch day once more!this time, it'll be slightly different, as we've got a big patch on our hands. so big, in fact, that i think the best move is to release it on a separate testing branch first before putting it out to the public. you can consider this to be a beta test of sorts! i will explain how to access this build at the bottom of this page.the highlight of the update is the fabled NewGame+ mode! beating the game now unlocks NewGame+ mode! upon reaching the end screen, you will be prompted to continue onwards for another run throug
2025-07-01 15:26 UTC · Community Announcements · osur
greetings adventurers! i hope you're enjoying the summertime.as you may be aware from twitter/discord/etc. , a new major update is in the works. this update will feature:-NewGame+ mode-brand new enemies-new spells (including a new summoning spell)-new items-WASD-based character movement controls (WASD to move)-new special rooms / encounters-balance changes-Japanese/Polish localization-bugfixes-more... i'm presently hard at work on this update. i don't have a release date in mind just yet, so more details will be revealed once the update is closer to done - i just wanted to make a post detailin
2025-04-29 15:30 UTC · Community Announcements · osur
greetings adventurers we're back again on this exciting day, for it is patch day! i've been hard at work cleaning things up, and this will hopefully amount to a better and more fun experience for you all. there's still stuff to do, but that's for the future. for now, please enjoy this update! so: ToK v1.2a: General: -All spells can be upgraded to level 7 now -Many spells had slight adjustment to their manacost and requirements in order to create a smoother level-up curve. This usually meant -/+1 Manacost or -/+ 1 Intelligence to read -Freezing Strikes spell duration is now always 60 seconds -F
2025-04-13 14:10 UTC · Community Announcements · osur
ahoy! fixed a few more bugs that i didn't want to sit on. unless anything else crops up, i will begin focusing on doing some larger sweeping changes to map generation and balance. so: Content: -"Give 'X' Mana for every 10 Hits taken" is now changed to "Give 'X' Mana for every 5 Hits taken". The mana values were also increased. Getting this item modifier from the Golden Goblin will also guarantee 2 Mana or more. This effect is applied retroactively through your saves - if you drop the item, the description will update to reflect this change. -+Armor% and +Dodge% modifiers on items are increased
2025-04-10 14:26 UTC · Community Announcements · osur
ahoy! here's an actual balance patch for once! there's bugfixes a plenty, but i also took some time and made some tweaks to the early levels in order to slightly ease new players in. that and some slight improvements to melee! so: Content: -Added a new UI button that lets you teleport to the entrance of the level. The rules for unlocking this button are the same as teleporting to exit. This means that you'll be able to teleport to both entrance/exit as soon as you discover the exit. This also means that certain areas (Bloodguard fight, Aibek's room, the Blood Coven Arena, etc) have the same ef
2025-04-06 20:47 UTC · Community Announcements · osur
ahoy! as before, here are some bugfixes and minor changes collected since the last version. so: Content: -Changed how quicksaves work. The game will from now on generate a maximum of 10 quicksave slots, and the 11th one will replace the 1st. -Secret level will spawn much more often. -Slightly tweaked potion droprates in an effort to prevent situations where a run can have very few potions, while in another you're swimming in them. Potion droprates and drop RNG will continue to receive slight changes over time. -Slightly reduced max Lifesteal and Manasteal % that can spawn on items. Your curren
2025-04-02 20:19 UTC · Community Announcements · osur
welcome back! this is just a quick collection of the few changes applied to the game in the last ~24 hours. once all the critical bugs are solved, i'll get on to balance and address some of the more common points. so: Content: -Slightly changed damage calculations dealt to player when they have no (or very low) armor. This means the very start of the game will be a bit less punishing. Will tweak these values as we go. -Buffed some uniques (Anteh's Mace, Gakmarok Amulet), and fixed Cape of the Necromancer not applying its effects properly -Slightly more optimization on dungeon generation, most
Full appinfo as delivered by Steam PICS, changenumber 37458633. Also at /api/app/2351860/raw.
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