Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:38 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-05-28 19:30 UTC · Community Announcements · kubas1129pl
Patch 0.8.0.2 New features: * Add cast shadow to flashlight and environment on ultra video preset. * Add haptic effects as option to toggle in the game for shooting weapons. Fixed features: * Improve grenade explosion. * Update translation for all languages. * Update Beacon Hills zombie spawners difficulty and logic. * Update Last Stand mission difficulty. * Update foostep sound attenuation and sounds. * Update blunt melee weapons handling to improve combat feeling. * Fix small tutorial issues with quests logic. * Fix base zombie attack when both hands are cut off. * Fix AI turret head animati
2026-04-23 14:33 UTC · Community Announcements · kubas1129pl
Patch 0.8.0.1 New features: * Expanded tutorial * New "Last Stand" mission for players seeking action and challenge * Add limits to the inventory slots in the backpack * Replace MinimalUI settings mode with enumaration type that supports 3 UI modes. Fixed features: * Tutorial improvements * Fix object positions on current maps * Add save ability to all objects with hinges like doors, crates and etc. * Fix music manager issues in combat * Fix extended magazines * Improve lipsync on NPC characters. * Turret logic improvements (infinite shooting fix, infinite stomping, look at issues). * Minor bu
2026-03-21 21:01 UTC · Community Announcements · [ACPL] Istar
Patch 0.8.0.0New features:* New extraction level with loot and side missions.* Introduce climb system that can be found on the extraction level.* Introduce rope sliding mechanic.* Add padlock to some doors and loot boxes.* Introduce system that is tracking game progress like finished quests or collected notes.* Add mission requirements for some levels.* Add notes board on the boston colony level with collected notes.* Add tutorial hints in the boston colony.* Add quest markers visible on the HUD.* Add special icon above dead players making them more visible for other players.* Add radio dialog
2025-12-18 20:40 UTC · Community Announcements · kubas1129pl
Patch 0.7.5.1 New features: Introduce new melee weapon system. We can use fists or melee weapon to fight with zombies. Add new explosives - remote bomb with detonator and mine. Fixed features: Fix hand issue while grabbing backpack and holster at the same time which could lead to broken hand behavior. Fix SteamVR hands default animation pose for pointing finger. Fix Outpost_18 bug with quest completion which could result in a game crash. Improve flare performance. Economy rebalanse. Improve performance on the Boston level on the graphics side. Add new consumables for General Store on the Bosto
2025-12-17 18:18 UTC · Community Announcements · kubas1129pl
Merry Christmas!!! Receive explosive gifts from Governor David McCoy. Patch changelist: C4 charges (don't forget the detonator). Claymores. Minor fixes.
2025-12-16 19:28 UTC · Community Announcements · kubas1129pl
New features: Introduce new melee weapon system. We can use fists or melee weapon to fight with zombies. Add new explosives - remote bomb with detonator and mine. Fixed features: Fix hand issue while grabbing backpack and holster at the same time which could lead to broken hand behavior. Fix SteamVR hands default animation pose for pointing finger. Fix Outpost_18 bug with quest completion which could result in a game crash. Improve flare performance. Economy rebalance. Improve performance on the Boston level on the graphics side. What's coming: New level with extraction game mode.
2025-11-03 20:17 UTC · Community Announcements · kubas1129pl
Fixed features: * Fix warehouse boss crash. * Improve environmental hud markers. * Add weather and time randomization for Boston hideout. * Fix kicking players out of the shop space at the end of game. * Improve weapon sound system for local player.
2025-10-27 19:52 UTC · Community Announcements · kubas1129pl
Fixed features: * Fix AI navlink crashes. * Improve general AI behavior. * Asphalt and pavement material improvement.
2025-10-05 15:30 UTC · Community Announcements · kubas1129pl
Fixed features: * AI related crashes. * Introduce left hand mode in gameplay options. * Improve item handling.
2025-09-30 21:14 UTC · Community Announcements · kubas1129pl
Fixed features: Fixed the inability to purchase weapons after reconnecting to the server. Fixed being kicked out of the shop during a wave after reconnecting. Improved the checkpoint interface. Tutorial - added mission to sell alcohol before purchasing weapons. Fixed strange weapon physics behavior. Fixed player movement after picking up a flare. Colony - add night decoration. Red cross sign replaced with green. Fix 4 crashes occurred while playing the game.
2025-09-11 20:55 UTC · Community Announcements · kubas1129pl
Hello, harvesters. It's time to rest at Horizon Ridge. Sell your loot, meet new characters, buy supplies for your next missions, and help the colony grow by delivering supplies. What's new: Colony area as a lobby,Ability to develop the colony by delivering supplies,New NPC characters,Various shops with assortments and development opportunities,Ammunition system overhaul,Checkpoints added to missions,Mission objective indicator added (you need to look at the datapad for 3 seconds), Thank you for your patience, Death Harvest team!
2025-07-08 17:49 UTC · Community Announcements · kubas1129pl
Fixed features:* Fix end game crash that could happen for some players.
2025-05-30 09:19 UTC · Community Announcements · kubas1129pl
Fixed features: * Fix rare crash while talking with NPC. * Improve NPC head and spine rotation. * Introduce new weapon - DetroitM269. It's a machine gun that can be found only on the levels. * Introduce new drinkable - beer with drunk effect. * Allow to sell extracted samples from warehouse boss.
2025-05-26 18:38 UTC · Community Announcements · kubas1129pl
Fixed features: Fix on crash in the dialogue. Main menu height adjustment for SteamVR. NPC spine rotation towards player in the dialogue.
2025-05-24 14:41 UTC · Community Announcements · kubas1129pl
Howdy harvesters!!! We apologize for the lack of activity. We have been working on rebuilding the basics of the game to create a stable system for Death Harvest development. What's new in the beta: 1. Save system 2. Backpack 3. New story tutorial 4. New lighting 5. New building interiors 6. Dialogue system 7. New data pad 8. New main characters What's been rebuilt: 1. Refactored weapons visually and systemically 2. Refactored inventory 3. Refactored Outpost missions 4. More types of zombies and rebuilt AI 5. New main characters 6. Rebuilt mission system 7. Rebuilt AI spawn management system Wh
Full appinfo as delivered by Steam PICS, changenumber 37083082. Also at /api/app/2358600/raw.
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