Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:01 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2016-01-29 23:16 UTC · Community Announcements · Kain Vinosec
Hey everyone - Kain here! Since the game's release, we've been working hard to improve Bloxitivity and its player experiences as much as possible. Below is a recap of what we've been able to accomplish thus far thanks to your reviews, videos, and other feedback: Features, Updates We created a Jumpstart Tutorial Video to help new players get acquianted with the way the game is played. We're starting to see player-created content show up in the Workshop! Changing between First-Person, Third-Person, and Top-Down camera views by pressing the 'C' key is now mentioned in the Pause Menu. Third-Person
2016-01-29 23:16 UTC · Community Announcements · Kain Vinosec
Hey everyone - Kain here! Since the game's release, we've been working hard to improve Bloxitivity and its player experiences as much as possible. Below is a recap of what we've been able to accomplish thus far thanks to your reviews, videos, and other feedback: Features, Updates We created a Jumpstart Tutorial Video to help new players get acquianted with the way the game is played. We're starting to see player-created content show up in the Workshop! Changing between First-Person, Third-Person, and Top-Down camera views by pressing the 'C' key is now mentioned in the Pause Menu. Third-Person
2016-01-26 06:12 UTC · Community Announcements · Kain Vinosec
The issue with some achievements not working has been fixed. All achievements should now work as intended, though any progress towards unearned achievements has been lost. For example; regardless of the number of Official Levels someone has played through, all 25 will need to be completed from this point forward to earn the achievement '25 Revolver'. Completing the requirements for an achievement in a single session is not necessary. For example; while attempting to earn '25 Revolver', you can play through the first 20 Official Levels, exit the game, then load it up at a later date to complete
2016-01-26 06:12 UTC · Community Announcements · Kain Vinosec
The issue with some achievements not working has been fixed. All achievements should now work as intended, though any progress towards unearned achievements has been lost. For example; regardless of the number of Official Levels someone has played through, all 25 will need to be completed from this point forward to earn the achievement '25 Revolver'. Completing the requirements for an achievement in a single session is not necessary. For example; while attempting to earn '25 Revolver', you can play through the first 20 Official Levels, exit the game, then load it up at a later date to complete
2016-01-24 00:29 UTC · Community Announcements · Kain Vinosec
Greetings everyone - Kain here! Just have a quick update for anyone using Windows x86 (32-bit). We had gotten feedback of the game not launching with 32-bit versions of Windows and we've implemented a fix. If it doesn't work for you right away, try the following to make Steam comply: Uninstall Bloxitivity. Exit, then relaunch Steam. Reinstall Bloxitivity. Thanks everyone!
2016-01-24 00:29 UTC · Community Announcements · Kain Vinosec
Greetings everyone - Kain here! Just have a quick update for anyone using Windows x86 (32-bit). We had gotten feedback of the game not launching with 32-bit versions of Windows and we've implemented a fix. If it doesn't work for you right away, try the following to make Steam comply: Uninstall Bloxitivity. Exit, then relaunch Steam. Reinstall Bloxitivity. Thanks everyone!
2016-01-23 09:37 UTC · Community Announcements · Kain Vinosec
Greetings everyone - Kain here! I just wanted to quickly go over a few things that we've seen brought up in comments and around the web. We've gotten a lot of feedback regarding the controls, getting started, camera modes, and vertical camera movement. I made a quick video and uploaded it to YouTube (and to the Community Hub here on Steam) that goes over these things and gets new players ready to jump into the game. Bloxitivity Jumpstart Tutorial We've gotten some feedback about a couple of achievements not working. We're looking into this and should know more soon. We fixed an issue where use
2016-01-23 09:37 UTC · Community Announcements · Kain Vinosec
Greetings everyone - Kain here! I just wanted to quickly go over a few things that we've seen brought up in comments and around the web. We've gotten a lot of feedback regarding the controls, getting started, camera modes, and vertical camera movement. I made a quick video and uploaded it to YouTube (and to the Community Hub here on Steam) that goes over these things and gets new players ready to jump into the game. Bloxitivity Jumpstart Tutorial We've gotten some feedback about a couple of achievements not working. We're looking into this and should know more soon. We fixed an issue where use
2016-01-21 21:00 UTC · Product Release · Valve
Bloxitivity is Now Available on Steam and is 17% off!* Bloxitivity is a puzzle/platformer with a powerful twist - you get to create the puzzles and then share them with friends and fans using the Steam Workshop or the XML files used by the game! What will you create? *Offer ends January 28 at 10AM Pacific Time
2016-01-21 17:45 UTC · Community Announcements · Kain Vinosec
Greetings everyone - Kain here! We've gotten even more amazing feedback from everyone playing the game pre-launch which helped us target some things that needed additional work. They are as follows: Included in patch: Vertical camera movement in first-person and third-person views is now optional (off by default) and can be toggled via the Controls tab in Options. Vertical camera movement is now slower to reduce discomfort. The music slider now updates properly and retains your applied settings. The master volume slider can now be set to 0, effectively turning off music and sounds completely.
2016-01-21 17:45 UTC · Community Announcements · Kain Vinosec
Greetings everyone - Kain here! We've gotten even more amazing feedback from everyone playing the game pre-launch which helped us target some things that needed additional work. They are as follows: Included in patch: Vertical camera movement in first-person and third-person views is now optional (off by default) and can be toggled via the Controls tab in Options. Vertical camera movement is now slower to reduce discomfort. The music slider now updates properly and retains your applied settings. The master volume slider can now be set to 0, effectively turning off music and sounds completely.
2016-01-11 14:54 UTC · Community Announcements · Kain Vinosec
Greetings everyone - Kain here! We've been getting a lot of feedback the past few days from press and testers and we decided to do a quick pre-release patch and announcement to address as much as possible. Camera Movement We got a lot of requests for expanded vertical camera movement in first and third-person camera views so the latest patch includes an increased vertical range in those two camera modes. Please be aware that this was not something we had planned for, and as a result there is a bit of clipping into the protagonist's head when looking downward in first-person view. We are lookin
2016-01-11 14:54 UTC · Community Announcements · Kain Vinosec
Greetings everyone - Kain here! We've been getting a lot of feedback the past few days from press and testers and we decided to do a quick pre-release patch and announcement to address as much as possible. Camera Movement We got a lot of requests for expanded vertical camera movement in first and third-person camera views so the latest patch includes an increased vertical range in those two camera modes. Please be aware that this was not something we had planned for, and as a result there is a bit of clipping into the protagonist's head when looking downward in first-person view. We are lookin
Full appinfo as delivered by Steam PICS, changenumber 34826992. Also at /api/app/236010/raw.
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