Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
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2025-07-11 05:28 UTC · Community Announcements · slothwerks
We've got a small bug fix and improve update for folks, which aligns the Steam version with all of the updates from the recently launched mobile version.With these fixes out of the way, we'll be turning out attention to some new content! We're in the prototype phase for a new brawler and will share some more detail soon. Thanks for all the love & support for Rustbowl Rumble!IMPROVEMENTS- Health previews in battle now show current health as well- Slight increase to size of buff icon valuesFIXES- #1910: Cards like Weak Spot and similar will no longer be chosen for random card upgrades that aren'
2025-05-16 15:44 UTC · Community Announcements · slothwerks
{STEAM_CLAN_IMAGE}/45137979/98b56d4c0c47547e0ba5b4e7d93f02a57015e4eb.png We're doing something pretty unconventional: we're renaming our game! From today forward, Meteorfall: Bramble Royale will be named Meteorfall: Rustbowl Rumble. One of the most common feedbacks we've gotten is on the word 'Royale': many people thought that this was a 'battle royale' game at first glance, which turned off many players that weren't looking for that type of game. As a small indie dev, you have only brief seconds to make an impression, and losing a player based on the name alone is pretty bad! All the gameplay
2025-05-02 15:06 UTC · Community Announcements · slothwerks
IMPROVEMENTS - Tapa's starting deck has been updated with Tapa specific cards / mods BUGS - Fixed a bug where Big Bang Theory wasn't properly counting upgrades as part of the achievement conditions - Peaceful should properly trigger if no cards are played, even while using perks like Guerilla which add a 'default attack' - Fixed a bug where achievements like Super Strength were not achieved. If you previously tried to achieve this, you will need to meet the conditions again. - Fixed an issue where some players were unable to get achievements for unlocking certain heroes. Visit the 'Unlocks' pa
2025-04-05 05:41 UTC · Community Announcements · slothwerks
Fixed a bug where We Will Survive and Super Strength achievements were not unlocking. If you previously achieved these, you can go into the Unlock screen on the main menu to sync your achievement state.
2025-04-04 04:46 UTC · Community Announcements · slothwerks
- Fixed an issue where some wired controllers would sometimes 'fight' for input while trying to use a mouse - Other minor bug fixes
2025-03-31 00:07 UTC · Community Announcements · slothwerks
First patch is a small one to address a few bugs that were reported by the community (especially those with the most negative impact), as well as a few minor balance updates. Lastly, on Iron+ difficulty, you'll get to choose which vendors you want to visit rather than having to restart if you don't like your choices in town. Patch Notes IMPROVEMENTS - When starting a run in Iron+ (or higher), you'll now get to choose a schedule to start your run BUGS - Cutscenes now respect master volume setting - Fixed a crash related to the Swampalina boss fight - The 'Peaceful' feat should now trigger prope
2025-03-26 16:15 UTC · Community Announcements · slothwerks
It's been a long road but we're finally here: the 1.0 release of Meteorfall: Bramble Royale! We're proud to share that everything you see in Bramble Royale was 100% created by humans: all the art, sound, code, etc. was created by actual people and not AI. Welcome to the Arena! We're excited to welcome you all to the Bramble Royale tournament - an inaugural tournament of heroes from all across Meteorfall, competing to win the legendary Mask of the Uberlich. The tournament is hosted by the titular Bramble and his good pal Grimble. {STEAM_CLAN_IMAGE}/45137979/6fe5e33784d712d81e71dc84756ddcc81c352
2025-02-20 15:55 UTC · Community Announcements · slothwerks
It's been a long road but the wait is almost over - Bramble Royale is coming to Steam on March 26! We're so excited to share Bramble Royale and so grateful for all of the support of Meteorfall over the past few years. {STEAM_CLAN_IMAGE}/45137979/89ca873a1731f653247e9ad45d36b917414b4e32.png And as a reminder, Bramble Royale is participating in Steam Next Fest with a great new demo featuring Moko - a brand new hero in the Meteorfall universe. {STEAM_CLAN_IMAGE}/45137979/1812f03ed623c47d98fa0ebcae77c1d16c212fd4.png
2025-02-07 11:36 UTC · GamingOnLinux
Developer Slothwerks have announced their upcoming turn-based card-battler Bramble Royale: A Meteorfall Story will have full Steam Deck support at launch. Read the full article here: https://www.gamingonlinux.com/2025/02/a-deck-builder-for-busy-people-bramble-royale-a-meteorfall-story-plans-full-steam-deck-support-for-launch/
2025-02-05 06:34 UTC · Community Announcements · slothwerks
We're excited to share that Bramble Royale will feature full Steam Deck & gamepad (XBox) support at launch! {STEAM_CLAN_IMAGE}/45137979/ae0ea42dab3a95b8e74ea5ce1ad9971bc9ae40f5.png One of the goals during development was to have a quality Steam Deck implementation right at launch, instead of being added on after the fact. That meant rethinking some of the UI and putting in hours of play on the Steam Deck to iron our potential issues: small text, missing support, etc... The result is a polished implementation that quickly became one of our favorite ways to play. For those of you who have a Stea
2025-01-22 16:32 UTC · Community Announcements · slothwerks
We're just about a month away until Steam Next Fest, where Bramble will be making its Next Fest debut with an updated public demo! The demo will feature the newest addition to the Meteorfall universe, Moko - a monkey warrior that shifts and jumps across the battlefield. We'll be sending out keys soon to get an early preview into the hands of content creators and press. If you are a content creator or want to nominate your favorite creator to receive a key, reply here! {STEAM_CLAN_IMAGE}/45137979/60fe17c39383793d1cd974f1e246c51e967784b6.png
2024-09-25 15:43 UTC · Community Announcements · slothwerks
We're excited to announce the debut of the Bramble Royale demo! You can check it out on the Bramble Royale Demo page. {STEAM_CLAN_IMAGE}/45137979/1c124fb6e17526b5f0128146292399e421344d94.png In the demo, you'll lead a party of Meteorfall OG heroes - Bruno, Mischief, and Greybeard - through the first few fights of a full run. You'll be able to add new cards to your deck, upgrade your cards, and explore the village of Brambletown. There are a few different bosses in the demo, so you may see some old Meteorfall favorites if you play through a few times. The demo doesn't have everything that the f
2024-09-19 15:34 UTC · Community Announcements · slothwerks
Super excited to share that the Bramble Royale demo will launch in just about a week - September 25! It'll be live for a couple weeks to give folks plenty of time to try it. The demo features: Bruno, Mischief and Greybeard (3 of the 8 characters planned for the full version) The first several battles of a full run Team customization - take advantage of Team Captain perks A total of 4 different bosses (varies by run) Lots of love has gone into the development of this game and we can't wait to share a first peek soon!
2024-09-12 08:29 UTC · Rock, Paper, Shotgun
I am torn between being deeply annoyed at the fact roguelike deckbuilder Bramble Royale: A Meteorfall Story allows me to poison skeletons, and actually finding it very funny. I suppose it would take an unnecessary amount of setup to lampshade that my dexterity brawler, Mischief, actually switches out her regular poison for bone-hurting juice when fighting skeletal undead. So, you get a pass for now, game. Here’s a trailer: Read more
2024-09-06 15:56 UTC · Community Announcements · slothwerks
We'll be launching the Bramble Royale demo in the next few weeks, and are giving an early preview to content creators and press! Details You have a YouTube, Twitch, TikTok (or similar) creator account, or write for the gaming press. We're not picky about viewership numbers! No embargo. If you have a code, you can write/post/create content about the game. If interested, please get in touch at slothwerks at meteorfall-game dot com! Please include a link to your channel / site. You can also simply reply to this post with the same info, instead of email. As a reminder, we have a press kit with scr
Full appinfo as delivered by Steam PICS, changenumber 37459553. Also at /api/app/2372950/raw.
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