Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
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2026-09-08 06:58 UTC · GamingOnLinux
After being in Beta for a while, Linux and macOS support has arrived for the clever Beam Eye Tracker app. Read the full article here: https://www.gamingonlinux.com/2026/09/beam-eye-tracker-gets-linux-and-macos-support/
2026-09-05 03:03 UTC · Community Announcements · Bastjan (Beam Eye Tracker)
Beam Eye Tracker 2.6 brings native support for Linux and macOS. The new Game Connection tab lets you choose how Beam sends tracking data to games, including a new Optimized driver for lower-latency, smoother in-game camera movement with Immersive Camera. The tab also automatically discovers Wine, Proton, and CrossOver compatibility environments. Beam SDK 2.2.0 adds Linux and macOS support. New SettingsUse the Game Connection tab to choose how Beam sends tracking data to a game, with options including Head Tracking Device Emulation, UDP over Network, and Through Opentrack Application. The new O
2026-07-24 10:54 UTC · GamingOnLinux
The highly rated Steam app Beam Eye Tracker just recently released a public Beta for their impressive looking eye-tracking app for gaming. Read the full article here: https://www.gamingonlinux.com/2026/07/beam-eye-tracker-app-adds-linux-and-macos-support-in-beta/
2026-07-23 22:03 UTC · Community Announcements · Bastjan (Beam Eye Tracker)
Native support for Linux and macOS is now available as a public beta. New Game Connection tab including an Optimized driver for a smoother experience. This version enables the new SDK 2.2.0. Linux and macOS spent a long time in private testing, and the beta is now open to everyone. Were you testing the Linux private beta? Please switch to the Steam beta branch to continue receiving updates. We fixed the Link Camera Position Response to Head Orientation. It should make a big difference when it comes to how natural the controls feel. If you got used to playing without it, you can disable it in y
2026-07-13 14:52 UTC · Community Announcements · Bastjan (Beam Eye Tracker)
Performance Lower CPU usage: Up to 40% less CPU usage in some tracking and camera preview cases, leaving more resources available for your game and the rest of your system. Lighter camera preview: The camera preview is easier on your CPU, especially with high-resolution webcams. Robustness Safer hotkey handling: Invalid saved hotkeys are now ignored instead of causing problems. Keys reserved by Windows are also rejected cleanly. Clearer settings errors: If Beam can't read or write its settings, the message now tells you why, with hints about permissions, antivirus, or Windows Controlled Folder
2026-03-21 15:20 UTC · Community Announcements · Bastjan (Beam Eye Tracker)
Community Profiles are here. You can now browse, download, and publish Immersive Camera profiles through the Steam Workshop. This update also adds demo profiles for newcomers, updated hotkeys, individual head and eye tracking toggles, and several quality-of-life improvements. https://youtu.be/dn-_mfx1Ap8 🤝 Community Profiles via Steam Workshop Browse and subscribe: Browse Immersive Camera profiles shared by other players and creators on the Steam Workshop. Flight sim profiles, racing setups, FPS configs. Click Subscribe and Steam handles the rest. Profiles stay up to date when creators publis
2026-02-27 21:00 UTC · Community Announcements · Bastjan (Beam Eye Tracker)
This beta brings community profile sharing via Steam Workshop, hotkey updates for the Immersive Camera, individual head and eye tracking toggles, a Start Tracker at App Launch option, and a Revert Mirroring option for webcams with mirrored feeds. 🤝 Community Profiles via Steam Workshop• Publish your current Immersive Camera profile to share it with the Beam Eye Tracker community directly from the app. • Browse profiles shared by other users on the Steam Workshop to help bootstrap your experience with ready-to-use settings. • Available under Immersive Camera → Profile → Community Profiles. ⌨️
2026-02-02 22:18 UTC · Community Announcements · Bastjan (Beam Eye Tracker)
Beam Eye Tracker v2.5.5 now connects directly with compatible games. Opentrack is not required to run in parallel. This update concludes the recent open beta and thus includes all changes since 2.4.5.This is probably our biggest release so far and marks a major step toward making Beam as seamless as possible. It also includes many other improvements you'll discover along the way. 🎮 Direct Game Camera Control• Beam connects directly to your games without requiring Opentrack to run as a separate app. It integrates Opentrack components directly for a seamless experience. • For those who prefer O
2026-01-23 23:05 UTC · Community Announcements · Bastjan (Beam Eye Tracker)
Overhauling hotkeys and introducing profiles! 📁 ProfilesProfiles allow to create sets of customized settings. Easily switch, share, duplicate, etc.- Freetrack 2.0 toggle: turn it ON/OFF in the profile — replaces "Install Opentrack Components" - Try the "Default Profile": includes cockpit-ready baseline settings ready for Direct Game Camera Control - Auto migration: your previous settings are converted into profile files 🎮 Hotkeys Upgrade- Supported devices: Joysticks, Gamepads, Steering Wheels, Flight Sticks, Arcade Sticks, Mice - Multi-binding: assign up to 3 different hotkeys to one action
2025-11-02 15:13 UTC · Community Announcements · Bastjan (Beam Eye Tracker)
Beam Eye Tracker v2.5.0 Beta now connects directly with compatible games. No Opentrack required. This update has been a long time coming and marks a major step toward making Beam as seamless as possible. It also includes many other improvements you’ll discover along the way. How to Access the BetaYou can join the Beam Eye Tracker Beta by following the instructions here: https://help.steampowered.com/en/faqs/view/276C-85A0-C531-AFA3Notes:- Localization is not yet available in this beta. Please try it in English for now. - For long-term use, we recommend staying on the non-beta version, especial
2025-06-26 19:58 UTC · Community Announcements · Bastjan (Beam Eye Tracker)
Features - Added compatibility with Nvidia Broadcast for enhanced streaming and recording capabilities - Foveated rendering API now fully functional for game developers Bug Fixes - Fixed freezing bug that could occur during system sleep or camera unplugging/plugging Help us reach those game devs! Share this and tag your favorite game developers asking for Beam Eye Tracker foveated rendering support and immersive features: more frames, more immersion, effortless integration.
2025-03-13 22:57 UTC · Community Announcements · bastjan
Beam Eye Tracker v2.4.2 is here, now with an upgraded API & SDK v2.0 for seamless game integration and foveated rendering support for game devs. New API & SDK v2.0 Brings Powerful Upgrades for Game and Extension Developers - Foveated rendering support for more frames along with dynamic user interfaces for less visual clutter. - Ability to start Beam and initiate eye tracking directly from within the game or extension. - Improved camera controls with significantly lower latency. Easy recalibration and recentering functionality. - Includes ready-to-use samples for quick integration into popular
2024-10-11 04:52 UTC · Community Announcements · bastjan
We are excited to announce this major update, which expands Beam's compatibility with an even wider range of webcams, making it easier than ever to use your preferred setup with the Beam Eye Tracker. Enhanced Webcam Compatibility Beam now supports more webcam devices, including the OBS virtual camera, PS3 Eye Camera (when using the universal driver: https://github.com/jkevin/PS3EyeDirectShow/releases) and other devices that rely on DirectShow drivers. The "Shared" camera access mode has been enhanced for better compatibility with other applications that access and control your webcam. Steam Ve
2024-06-10 15:53 UTC · Community Announcements · bastjan
Fixed a bug that occasionally caused Gaming Extensions to crash when Windows switched from desktop mode to fullscreen game mode. The tray icon now reacts to clicks for the Steam Demo, bringing the welcome screen to the front. Enhanced logging for webcam discovery to assist in debugging user setups. Updated the version number format in the About section (e.g., 2.2.1 instead of 2.01.0001).
2024-05-11 17:59 UTC · Community Announcements · bastjan
We are excited to announce the release of Beam Eye Tracker v2.2.0. This update ensures 0% GPU load for the Eye Tracking Overlay and all other functionalities, except for the Privacy Filter feature, while bringing other enhancements designed to improve your tracking experience with minimal system impact. Eye Tracking Overlay Optimizations 0% GPU Usage for Eye Tracking Overlay: We've reduced the GPU load to 0% by shifting processing to the CPU, now requiring only an additional 1-3% CPU usage depending on your processor. Increased Frame Rate and Responsiveness: The overlay now operates at the cam
Full appinfo as delivered by Steam PICS, changenumber 38733408. Also at /api/app/2375780/raw.
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