2021-02-03 09:59 UTC · Community Announcements · AaronDeng
Clear your calendar and fill your freezer with frozen pizza, because you’re not going to leave your PC for a week! Super Buckyball Tournament is back today, and you can play the demo here! https://store.steampowered.com/app/1059110/Super_Buckyball_Tournament! Have you been twitching for the past 2 months since we closed the Preseason? Then you are about to get something to calm your nerves. https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/33359871/81c31883424ce1134ad92c69ab73aa01e24dfbca.png We open the gates to our new stadium and the rest of the package right now And wil
2020-12-25 10:56 UTC · Community Announcements · AaronDeng
Merry Christmas and happy holidays everyone! Here we celebrate Christmas and New Year with an all new special episode of My Time at Pathea. 2020 has been a big year for us. We have announced My Time at Sandrock, we launched the game Ever Forward, we had SBT in open alpha and open Beta. Next year is expected to be even bigger as we are expecting to Launch both My Time at Sandrock and Super Buckyball Tournament and we have been working hard to get the games ready for you. At Pathea we thank everyone for all the massive love and support for our games. We’re looking forward to bring you more amazi
2020-11-19 12:00 UTC · Community Announcements · AaronDeng
GET SBT PRE-SEASON HERE! Welcome back to the future where speed, strategy and intensity are sweeping across the world with fast-growing Sport; Super Buckyball Tournament. Everyone can join, no matter if you are human, android, robot or have had your DNA spliced with an animal. But beware that only the toughest have what it takes to make it to the top. Features In addition to our six characters, two stadiums and mission system featured during the game’s open alpha earlier this year, the preseason will include: • New challenger Samba: This guy is the first Chimera on the field and being half tig
2020-10-26 15:41 UTC · Community Announcements · AaronDeng
ATTENTION: PATHEA GAMES NEEDS YOUR HELP!! PLEASE SUPPORT OUR KICKSTARTER. Hey Sandrockers! My Time at Sandrock – Just like My Time at Portia, the game takes place in perhaps the only wholesome post-apocalyptic world in the gaming industry right now; a world where humans have successfully restarted civilization after, long ago, nearly destroying themselves through greed, unbridled technology, and warfare in a period they refer to as the “The Age of Darkness.” Current citizens of this world now band together and reject the Old World ideologies as they work to rebuild, but remaking an entire civi
2019-06-25 03:14 UTC · Community Announcements · kkiablo
Dear PE Players, As you know by now, if you're still playing PE, our lobby server had an issue where all the code base got deleted from its server. After trying to fix it for the last month, we've arrived at the unfortunate conclusion that it's a lost cause unless we completely rewrite the code from scratch. We used a software called U-link for PE, and that software is now defunct. Even if we had the original U-link code, we still don't have the configurations and additional code we wrote back in 2013. Under the circumstances, we just don't have the resources to rewrite the multiplayer code fo
2019-06-06 06:00 UTC · Community Announcements · kkiablo
Hi everyone, We've been working hard on getting the network code for multiplayer back online. Due to the server outage, some of the server code base was lost. As we went looking through it, it turns out there was more loss than we anticipated. So it's taking a bit more time to fix it than we expected. But we do have someone working on it and will hopefully have multiplayer back soon. Please stay tuned for further information. Thank you.
2019-05-05 15:58 UTC · Community Announcements · AaronDeng
Hi guys, We have found out that the server of Planet Explorers is down. We're trying our best to fix this issue and hopefully get it done very soon. We will post out the update once the server is back to life. Please stay stuned. Thank you.
2018-03-30 03:09 UTC · Community Announcements · kkiablo
It's been a long time since the last update. And here's what we've been doing. Changelist: Changed the inertance of the default camera to 0(ps: old players need to tweak it yourselves in setting) Fixed the bug that clicking tower defense button may lead to game crash in single player mode. Fixed the bug that some materials show wrong number when repairing ISOs. Fixed the bug that player can accomplish the Counterattack mission in adventure mode by destroying any one of PUJA camps. Fixed the bug that clicking UI leads to game crash when player defends towers& mobs siege the city. Delete the cam
2018-03-30 03:09 UTC · Community Announcements · kkiablo
It's been a long time since the last update. And here's what we've been doing. Changelist: Changed the inertance of the default camera to 0(ps: old players need to tweak it yourselves in setting) Fixed the bug that clicking tower defense button may lead to game crash in single player mode. Fixed the bug that some materials show wrong number when repairing ISOs. Fixed the bug that player can accomplish the Counterattack mission in adventure mode by destroying any one of PUJA camps. Fixed the bug that clicking UI leads to game crash when player defends towers& mobs siege the city. Delete the cam
2018-02-12 09:47 UTC · Community Announcements · kkiablo
Hey guys, a really quick update to fix a couple of major issues. Changelist: Fixed the bug where the pistol cannot shoot. Fixed the crash caused by UI operation during tower defense in single player.
2018-02-12 09:47 UTC · Community Announcements · kkiablo
Hey guys, a really quick update to fix a couple of major issues. Changelist: Fixed the bug where the pistol cannot shoot. Fixed the crash caused by UI operation during tower defense in single player.
2018-02-07 09:28 UTC · Community Announcements · kkiablo
Hey all, another patch in coming. We took a look at a lot of the co-op story issues and tried to fix as many as we can. Fixed the display error of the Mctalk in multiplayer coop Fixed issue where the Mctalk stays on the ground even after the take-off in multiplayer coop Adjusted the collision of firebear nest in story mode, so that the firebear will not get stuck Adjusted the following AI of NPCs, so that they will not teleport to your front Fixed the issue in multiplayer story mode where the number of monsters and attacks in tower defense missions are different for each player Fixed the bug t
2018-02-07 09:28 UTC · Community Announcements · kkiablo
Hey all, another patch in coming. We took a look at a lot of the co-op story issues and tried to fix as many as we can. Fixed the display error of the Mctalk in multiplayer coop Fixed issue where the Mctalk stays on the ground even after the take-off in multiplayer coop Adjusted the collision of firebear nest in story mode, so that the firebear will not get stuck Adjusted the following AI of NPCs, so that they will not teleport to your front Fixed the issue in multiplayer story mode where the number of monsters and attacks in tower defense missions are different for each player Fixed the bug t
2018-01-15 10:10 UTC · Community Announcements · kkiablo
Ok, this is a very tiny patch since build 1.1.1, so we'll not change the version number. In this patch, we fixed the bug that sometimes players cannot export ISOs or update ISOs to workshop in multiplayer. Have fun in game!
2018-01-15 10:10 UTC · Community Announcements · kkiablo
Ok, this is a very tiny patch since build 1.1.1, so we'll not change the version number. In this patch, we fixed the bug that sometimes players cannot export ISOs or update ISOs to workshop in multiplayer. Have fun in game!
Full appinfo as delivered by Steam PICS, changenumber 37432709. Also at /api/app/237870/raw.
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