Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:01 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-01 11:21 UTC · Community Announcements · Lord Unknown
{STEAM_CLAN_IMAGE}/43894685/998ff9b49df53516aedf5436091b847ed73269d7.png A Forced Delay Hi. This is the author of The Coffin of Andy and Leyley. Today's progress update is quite heavy... The development is paused due to legal matters. Unfortunately, juggling creation and protection of my work simultaneously gets increasingly complicated as the amount of bad actors in the fandom grows. We will encourage fan-content by creating guidelines on using our IP, but it will also mean that our lawyers will enforce more carefully against bad actors who go outside of the permitted boundaries. The guidelin
2026-04-05 12:39 UTC · Community Announcements · steam.admin
Fixed a rare crash that can occur during transitions. Added some missing translation images to translation data. Fixed an issue with translation tool's update not recovering appended/extended lines. More fixes to come. Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues. https://steamcommunity.com/sharedfiles/filedetails/?id=3463287642
2026-04-01 07:00 UTC · Community Announcements · Lord Unknown
{STEAM_CLAN_IMAGE}/43894685/b2c8ea32ea2cbceb3fdabbd6a45865f604d40446.png {STEAM_CLAN_IMAGE}/43894685/a308896b5f2cfe4e30f22619e24edd227a2f3ff4.png {STEAM_CLAN_IMAGE}/43894685/546d55d6779ad8bc1af90e89a97aa3d0f29488f2.png {STEAM_CLAN_IMAGE}/43894685/ff90ae251e17fb2317585601b93f0d3b7ca272f5.png {STEAM_CLAN_IMAGE}/43894685/63e3e3fe14c02ec52dfcb39475ec307a64f17859.png {STEAM_CLAN_IMAGE}/43894685/4d9420ba025acd937ba147dbb43943179a5bae15.png Progress and Patch Author's Remarks There has been a slight change in plans, and all routes are being developed simultaneously. Good progress has been made, and w
2026-04-01 06:57 UTC · Community Announcements · Lord Unknown
Fixed minor gameplay bugs. Fixed typos and graphical errors. Added hints to portrait puzzle. Backported a few small enhancements. More fixes to come. Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues. https://steamcommunity.com/sharedfiles/filedetails/?id=3463287642
2025-12-01 08:00 UTC · Community Announcements · Lord Unknown
Year End Remarks The year is ending, and things are still marching along as expected. Episode 3 Decay was the release for this year, and our next major episode update is still many months ahead.Development information will continue to be sparse. As a lot of content can potentially spoil endings.Also, since everything is drafted and laid out rapidly and far in advance, most things most of the time are in this state: Nothing remarkable to report. Rendering, testing, and revisions get done bit by bit every day as before. A few items for sharing have recently accumulated. So below are a few screen
2025-06-01 07:00 UTC · Community Announcements · Lord Unknown
Changes to Announcement Schedule The engagement for the previous announcement has noticeably declined. Most likely due to the lack of content. This isn't expected to change for quite a while, and finding teasers that don't spoil the story gets increasingly challenging as the story nears certain end points. To adjust for this, there won't be regular announcements on the first day of the month going forward. This may change later, but for the time being they're unsustainable, and would become increasingly hollow. For the foreseeable future, content and information will be accumulated, and announ
2025-05-02 17:40 UTC · Community Announcements · Lord Unknown
NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have. Fixed the appearance conditions of the child's arm in one of the introspection scenes. Softlock: Fixed a number of issues with boulders getting stuck. Hardlock: Fixed an issue with a stuck black screen at the wedding cake scene. More fixes to come. Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues. https://steamcommunity.com/shar
2025-05-01 07:00 UTC · Community Announcements · Lord Unknown
Technical Report As requested, the next episode was released as is. There were a few weeks taken to get everything migrated to a patch and fully tested. Some things were not as stable as originally thought, and certain features had to be postponed. Chapter Selection The main feature that didn't pass testing in the eleventh hour was a basic chapter select option. Many anticipated problems for players occurred as a result of its absence, and it remains one of the next priorities. It will likely see a few more iterations before release, and will be a hard requirement before next episode. Now that
2025-04-18 07:59 UTC · Community Announcements · Lord Unknown
NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have. Grammar fixes. Cut-scene art fixes. Prevent certain items from persisting. Disabled text hints after task completed. Softlock: Fixed an issue where water bucket position wasn't being saved. More fixes to come. Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues. https://steamcommunity.com/sharedfiles/filedetails/?id=3463287642
2025-04-15 13:38 UTC · Community Announcements · Lord Unknown
NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have. Fixed some cut-scene art. Fixed some typos and grammar. Fixed incorrect speaker name. Reduced hitbox for paper. Exiting from flower menu no longer re-opens it. Adjusted a character spawning spot down by a tile. Added additional error handling to translation tool. Removed a bubble showing up for an NPC that isn't there. Fixed issue in boulder puzzle where it's possible to walk th
2025-04-12 11:18 UTC · Community Announcements · Lord Unknown
NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have. Hot Fix Hardlock: Fixed a regression where entity (???) animation change can now lock the game. Patch Notes Fixed some typos and grammar. Fixed the art for a few cut-scenes. Fixed summoning indicators persisting in a cutscene. Changed an instance of "guinea pig" to "small animal". More fixes to come. Please use the Bug Reports and Technical Support board to report bugs, typos, a
2025-04-11 17:05 UTC · Community Announcements · Lord Unknown
Fixed missing collision on a fork. Fixed some typos and capitalization. Fixed minor issue with some cut-scene art. Fixed when a summoning indicator is displayed. Fixed being able to proceed with the Star Stone. Forced bubble animations to stop when skipping dialogue. Adjusted the EQ slightly on a handful of high frequency tracks. Locked the direction of entity (???) when the dialogue is ellipses. The entity (???) no longer joins party and follows during a certain scene. Fixed an issue where translated hotkeys were not displayed in menu. More fixes to come. Please use the Bug Reports and Techni
2025-04-07 18:17 UTC · Community Announcements · Lord Unknown
NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have. Improved clarity in a puzzle. Fixed the art for a cut-scene. Fixed some typos and formatting. Fixed misalignment of a character during a vision cut-scene. Fixed a dialogue getting cut-off when using a centered textbox. Fixed a puzzle being partially cleared, if an earlier puzzle was solved. Improved a UI hint in the kitchen to indicate that items are missing. Hardlock: Fixed a s
2025-04-05 16:11 UTC · Community Announcements · Lord Unknown
NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have. Fixed some typos. Added image replacement options to Translation Tool. Prevent movement further into the bathroom after moving Carl. Softlock: Prevent pushing eye stand back to blocking the door in the lighthouse. More fixes to come. Please use the Bug Reports and Technical Support board to report bugs, typos, and other game issues. https://steamcommunity.com/sharedfiles/filedet
2025-04-04 18:20 UTC · Community Announcements · Lord Unknown
NOTE: If you saved the game right before a hard/softlock state will occur, this also can save the broken conditions and state of it. This save is forever corrupt. Fallback to any auto, or older saves that you may have. Fixed a number of typos. Removed persisting dialogue event. Puzzle eraser no longer out of bounds. Made a correction to Decay route instructions. Disabled save game option while in the Vision Room. Added additional hints and clues to certain puzzles. Removed some red-herrings and confusing puzzle elements. Softlock: Fixed a timing issue with ghost face puzzle triggers. More fixe
Full appinfo as delivered by Steam PICS, changenumber 38514893. Also at /api/app/2378900/raw.
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