Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:05 UTC.
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2018-08-21 18:30 UTC · Community Announcements · LordShaggy
Hey all, it took awhile to do the transcript and even then, I decided that even just the first half hour is pages of text. That being said, I cut it of after what I believe is the important information that people want to see. We are not dead, but I also do not want to overuse announcements for you. There will be future announcements made here. If you want a more daily talking, we are hanging out in our discord channel and will be doing lots of communication there in order to not spam you, here. Without further stalling, here is the link to the first section of the transcript, I did my best to
2018-08-13 15:31 UTC · Community Announcements · LordShaggy
This is just a reminder, that at 7pm EST time the one on one interview will be going on in our discord channel. Which can be found here: https://discord.gg/y6aMuN2 It is advised that you come just a tad early, especially if you want to talk directly. People who wish to speak during the interview will need to set up in the que for it. We will keep somewhat an active que, but the best way to ensure you get your time to speak is to request early. When we get closer to the time we will start gathering that information. Thank you, and I look forward to seeing everyone!
2018-08-08 20:44 UTC · Community Announcements · LordShaggy
Hello Everyone, So let’s be honest. We have been silent and gone for awhile, and the fact we have not updated you when we promised we would. Is not fair to you. We know this, and there is a lot that has been going on behind the scenes. So it has been decided it’s time to stop being silent. We are going to be doing a One on One post mortem interview, we want to tell you what has been going on, give you the real story, and give you the opportunity to vent as well. It has been a frustrating thing. For you, and for us. Edge Of Space, means more to us than anything and the series of events that lea
2016-04-30 01:33 UTC · Community Announcements · LordShaggy
Hey everyone. I know it's been quite a some time since we have posted or patched the game. It's been a very complex ride after the release, and I will go more into it in another post. What I wanted to get out there was that we are still alive and we have not just abandoned you, but there were logistical things that had to take priority. In my next post I will ellaberate on that more directly, as I can not at the moment. But to say the least, please bare with us.
2016-04-30 01:33 UTC · Community Announcements · LordShaggy
Hey everyone. I know it's been quite a some time since we have posted or patched the game. It's been a very complex ride after the release, and I will go more into it in another post. What I wanted to get out there was that we are still alive and we have not just abandoned you, but there were logistical things that had to take priority. In my next post I will ellaberate on that more directly, as I can not at the moment. But to say the least, please bare with us.
2015-12-17 00:27 UTC · Community Announcements · LadyAijou
Hey ArkCoNauts! We have another round of fixes for your gaming pleasure, and are still working through the suggestions and feedback from the community. We are in the process of revamping the NPC system in a number of ways, but that update will be longer in coming as the holidays are approaching, and the team takes time off to spend with family and friends. After the new year we’ll be sitting down to plan things out, and update the community on what’s next. Happy Holidays from our family to yours! Sound now updates while the game is paused (this prevents looping or repeating issues) The ”Welcom
2015-12-17 00:27 UTC · Community Announcements · LadyAijou
Hey ArkCoNauts! We have another round of fixes for your gaming pleasure, and are still working through the suggestions and feedback from the community. We are in the process of revamping the NPC system in a number of ways, but that update will be longer in coming as the holidays are approaching, and the team takes time off to spend with family and friends. After the new year we’ll be sitting down to plan things out, and update the community on what’s next. Happy Holidays from our family to yours! Sound now updates while the game is paused (this prevents looping or repeating issues) The ”Welcom
2015-11-19 16:59 UTC · Community Announcements · LadyAijou
Hey ArkCoNauts! We’ve been continuing to pound away on bugs and issues in the game, especially the lag and UI issues. Uncovering them all is certainly challenging, but we have noticed significant improvement in testing from the latest round of fixes. We definitely want to hear from the community to help us determine how effective the fixes have been! Added Holopet Jack-o-lantern Master cryopod and chests no longer display removal icon when they cannot be picked up You can now split stacks into another identical stack Reduced Jack O Lantern beam length Craft window text filter now clears when w
2015-11-19 16:59 UTC · Community Announcements · LadyAijou
Hey ArkCoNauts! We’ve been continuing to pound away on bugs and issues in the game, especially the lag and UI issues. Uncovering them all is certainly challenging, but we have noticed significant improvement in testing from the latest round of fixes. We definitely want to hear from the community to help us determine how effective the fixes have been! Added Holopet Jack-o-lantern Master cryopod and chests no longer display removal icon when they cannot be picked up You can now split stacks into another identical stack Reduced Jack O Lantern beam length Craft window text filter now clears when w
2015-10-30 21:11 UTC · Community Announcements · LadyAijou
Hey ArkCoNauts! Just a few quick hotfixes from last night’s patch, addressing some of the things reported since 1.06 dropped. Keep reporting guys, and stay awesome! Corrected an issue where players in multiplayer might not get rewards for completing halloween event Corrected an issue where chests could remain open after clicking them twice Corrected an issue where craft window search would only search current section (search now ignores filters) Corrected an issue where upgrading a tower in halloween event without enough currency would consume any currency player has Pressing enter in the spli
2015-10-30 21:11 UTC · Community Announcements · LadyAijou
Hey ArkCoNauts! Just a few quick hotfixes from last night’s patch, addressing some of the things reported since 1.06 dropped. Keep reporting guys, and stay awesome! Corrected an issue where players in multiplayer might not get rewards for completing halloween event Corrected an issue where chests could remain open after clicking them twice Corrected an issue where craft window search would only search current section (search now ignores filters) Corrected an issue where upgrading a tower in halloween event without enough currency would consume any currency player has Pressing enter in the spli
2015-10-29 23:12 UTC · Community Announcements · LadyAijou
Hey ArkCoNauts! Don’t worry, we didn’t die! We’ve been a little quieter this last couple of weeks, as we’ve dug in to get the Halloween event together and in game, as well as continuing to fight bugs and make quality of life improvements. As you can see, we’ve been far from idle, and now we present the Halloween patch. Enjoy! NOTE: we are tracking an issue that prevents rewards for halloween dungeon from being granted in some Multiplayer instances. Headline Feature Halloween Dungeon event!! Added zoom speed slider to options Zoom now works when on a vehicle SFX volume functions properly now Ad
2015-10-29 23:12 UTC · Community Announcements · LadyAijou
Hey ArkCoNauts! Don’t worry, we didn’t die! We’ve been a little quieter this last couple of weeks, as we’ve dug in to get the Halloween event together and in game, as well as continuing to fight bugs and make quality of life improvements. As you can see, we’ve been far from idle, and now we present the Halloween patch. Enjoy! NOTE: we are tracking an issue that prevents rewards for halloween dungeon from being granted in some Multiplayer instances. Headline Feature Halloween Dungeon event!! Added zoom speed slider to options Zoom now works when on a vehicle SFX volume functions properly now Ad
2015-10-08 00:06 UTC · Community Announcements · LadyAijou
Hey ArkCoNauts! Bringing some more of your requests to life with another big quality of life and bugfix patch. Keep the feedback coming, and the bug reports, they’re making a difference! Featured: Players can now Pause in single player mode by hitting the esc key (you can finally enjoy those long, leisurely bathroom breaks!!) UI windows now save their position Added ability to pause when esc is used when playing in Single Player Added Auto fill button to appropriate factories Corrected a few issues with factories Corrected an issue where players that die in a vehicle might not dismount Correct
2015-10-08 00:06 UTC · Community Announcements · LadyAijou
Hey ArkCoNauts! Bringing some more of your requests to life with another big quality of life and bugfix patch. Keep the feedback coming, and the bug reports, they’re making a difference! Featured: Players can now Pause in single player mode by hitting the esc key (you can finally enjoy those long, leisurely bathroom breaks!!) UI windows now save their position Added ability to pause when esc is used when playing in Single Player Added Auto fill button to appropriate factories Corrected a few issues with factories Corrected an issue where players that die in a vehicle might not dismount Correct
Full appinfo as delivered by Steam PICS, changenumber 37432709. Also at /api/app/238240/raw.
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