Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:03 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-09 07:36 UTC · Community Announcements · jefukuri
This update addresses a few recently reported issues. :Fixed Croc facing the wrong way in the Cabinet of Curiosities.Fixed the Reset Puzzle button not working correctly in the Heart Bonus Puzzle.Replaced the bugged cursor-based interaction for the secret in Level 9 (Challenge) with a drag-and-drop system.Thanks to everyone who submitted a bug report!As always, if you experience any issues, please let me know here on Steam or on the Discord server.Thanks for playing and supporting Wound Man!Jeff @ Aspidochelone Studios
2026-08-24 21:56 UTC · Community Announcements · jefukuri
Another small secret has crept its way into Wound Man.Somewhere within the game, a new bonus puzzle is hiding. This one is a little easier to find then last time. As before, the artwork for this announcement contains a clue to its location.If you manage to uncover it, you'll unlock a puzzle and small reward.The puzzle is available to all players at the start of the game and you are able to replay the puzzle whenever you wish.I hope to regularly add bonus content to Wound Man. If there is something you'd like to see added... please let me know!Join the Wound Man DiscordIf you'd like to discuss
2026-08-22 04:26 UTC · Community Announcements · jefukuri
A new update for Wound Man is now live. This patch fixes a bug for the secret of Level 9 (Casual).ChangesFixed an issue on Level 9 (Casual) where the pieces of the secret puzzle were disappearing when dragged and not registering correct placement when dropped. Added an option to close / reopen the Level 9 (Casual) secret puzzle. Thank you to everyone who continues to report bugs and provide feedback. Every report helps make Wound Man a better experience, and I truly appreciate everyone who has taken the time to help improve the game.As always, if you encounter any issues, please let me know he
2026-08-19 04:38 UTC · Community Announcements · jefukuri
Hi everyone!This update is the first in a series of Quality of Life updates that I'll be making to Wound Man over the coming weeks.My main goal with these updates is to go back through the game level by level and improve some of the underlying mechanics, particularly the drag-and-drop system.What's been updated?For this first round:Improved the drag-and-drop mechanics for Levels 01, 02, 03, 09, 17, and 23.Improved the Sudden Death mechanics for Levels 01 (Special), 09 (Special), 17 (Special), and 23 (Special).Added a new info panel to all Sudden Death levels to better explain how the mechanic
2026-08-05 07:35 UTC · Community Announcements · jefukuri
A new update for Wound Man is now live. This patch focuses on bug fixes, cutscene improvements, and an engine upgrade to help ensure future stability.ChangesUpdated the project to Unreal Engine 5.8.Fixed a BLACK SCREEN that could occur after the first and second cutscenes. (Big thanks to everyone who reported this one... I think I finally squashed it).Locked the Skip and Continue buttons during cutscene transitions to prevent accidental input.Improved the drag & drop, rotation, and placement of the secret puzzle piece in Level 130 (Casual).Fixed an issue in Level 20 (Casual) where the manuscri
2026-07-14 01:57 UTC · Community Announcements · jefukuri
A small secret has worked its way into Wound Man.Somewhere within the game, a bonus puzzle is lurking. I won't tell you where, but the artwork for this announcement contains a clue for anyone with a sharp eye.If you manage to uncover it, you'll unlock a puzzle and small reward.The puzzle is available to all players at the start of the game and you are able to replay the puzzle whenever you wish.I hope to regularly add bonus content to Wound Man. If there is something you'd like to see added... please let me know!Join the Wound Man DiscordIf you'd like to discuss puzzles, share screenshots, rep
2026-07-08 05:19 UTC · Community Announcements · jefukuri
Patch 1.0.11 is now available!This update introduces a small quality-of-life feature that many players requested, along with a fix for an issue that could prevent progression.New FeaturePuzzle Reset ButtonA new Reset Puzzle button has been added to the Ending Puzzle levels.You can now restart Ending Puzzles at any point without leaving the level. This also allows you to replay these puzzles whenever you'd like.FixesFixed an issue where Ending Puzzle completion progress could fail to save correctly in certain situations.This issue could prevent some players from progressing through the game. Th
2026-07-04 02:25 UTC · Community Announcements · jefukuri
One of my goals after the full release of Wound Man is to continue polishing the experience, and today's update is focused entirely on the game's presentation.I've gone back and reworked the artwork for 11 of the game's 30 levels, improving the visuals while keeping the puzzles themselves unchanged.... except for level 29, which has also received an updated image and layout.These updates are intended to better match the atmosphere and style of the later parts of the game, and they're just one step in my ongoing effort to refine the overall experience.As always, thank you to everyone who has be
2026-06-26 06:09 UTC · Community Announcements · jefukuri
Thanks again to everyone who has been playing Wound Man, reporting bugs, and sharing feedback. This update includes several quality-of-life improvements and fixes.ChangesAdded quick access to Collections from the Main Menu, Level Select menu, and the Esc menu.Improved the flaying puzzle on Level 114 (Challenge) by making the parts easier to distinguish.Fixed an issue preventing the "To the Bone" achievement from unlocking correctly.Fixed an issue preventing the "SSSSSSS Ahhhhhh" achievement from unlocking correctly.Fixed an issue preventing the "Tis But a Scratch" achievement from unlocking co
2026-06-22 05:41 UTC · Community Announcements · jefukuri
Thank you to everyone who has been reporting issues and sharing feedback since launch. This update addresses more of the most commonly reported puzzle frustrations.Changes & ImprovementsFixed sticky cursor issues on Levels 10 (Challenge), 14 (Challenge), and 15 (Special).Added the ability to restart the leech mini-game on Level 10 (Challenge).Added a checkpoint after completing the first puzzle on Level 9 (Special).Improved piece placement accuracy and tolerance on Levels 9 (Special), 15 (Special), and 17 (Special).Additional bug fixes, quality-of-life improvements, and performance optimizatio
2026-06-20 15:35 UTC · Community Announcements · jefukuri
Thank you to everyone who has been reporting issues and sharing feedback since launch. This update addresses several of the most commonly reported puzzle frustrations.Changes & ImprovementsReworked the End Special puzzle to provide a smoother overall experience.Reworked Level 101 (Special) to make piece placement more forgiving and accurate.Reworked Level 123 (Special) to make piece placement more forgiving and accurate.These changes should reduce frustration caused by overly precise piece placement requirements while preserving the intended challenge of the puzzles.Coming SoonI'm currently wo
2026-06-19 07:01 UTC · Community Announcements · jefukuri
This update focuses on improving the Ending Puzzles, the Lacerated Legacy questline and addressing several progression issues.Changes & FixesAdded an alternate method for unlocking the End puzzles without viewing the post-Level 30 cutscenes.Fixed the incessant messages from Wound Man that could occur after unlocking the Lacerated Legacy quest.Fixed an issue with combining pieces during the second stage of the Lacerated Legacy quest.Fixed a bug that could soft-lock the game when restarting the Lacerated Legacy quest after combining all items in the first stage.Added a skip button to reduce repe
2026-06-18 13:10 UTC · Community Announcements · jefukuri
Wound Man - Patch 1.0.4This update fixes bugs recently reported by the Wound Man community.Changes and Fixes:Fixed a bug that soft-locked the game with black screen after completing level 30.Adjusted pieces for level 8 (casual), level 28 (special) and End level Puzzle (Challenge).Fixed a bug on level 11 (challenge) where the bookmark interfered with the secret.Added text to some achievements to make their levels easier to find.Wound Man - Patch 1.0.3This update fixes bugs recently reported by the Wound Man community.Changes and Fixes:Added a widget to count assembled Artifact puzzles. Bug fix
2026-06-12 16:48 UTC · Community Announcements · jefukuri
Wound Man - Patch 1.0.2This update fixes bugs recently reported by the Wound Man community. Changes and Fixes:Fixed a bug in level 12 (Casual) where pieces where getting stuck behind the skin. Corrected the names of the achievements on the in-game pop-up. Added fix for level 23 (Special) - reverts back to the main image after finding the secret to correctly match the manuscript points. Various minor bug fixes, typo corrections and optimizations. Join the Wound Man DiscordIf you'd like to discuss puzzles, share screenshots, report bugs, or follow development updates, you’re welcome to join. It’
2026-06-09 13:18 UTC · Community Announcements · jefukuri
After two years of development in Early Access, Wound Man is now fully released.What began as a small project inspired by medieval medical illustrations and historical surgical texts has grown through dozens of updates, player feedback, bug reports, and community support. Today marks the end of that journey and the official release of Wound Man.While many of the game's final additions and improvements were introduced through recent updates, this release represents an important milestone: Wound Man is now considered complete and fully playable from beginning to end.I'd like to thank everyone wh
Full appinfo as delivered by Steam PICS, changenumber 38719725. Also at /api/app/2392810/raw.
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