2026-09-05 11:47 UTC · Community Announcements · Meltorefas
What’s New?- Fixed an issue with the Junk Collector in DUCCA not giving its reward. If you ran into this issue, you’ll have to deliver the 10 Junk pieces again (Sorry!)- Fixed an issue with the Bone Collector in MASERA not giving its reward. If you ran into this issue, you’ll have to deliver the 10 Bones again (Sorry!)- Added the missing BGM to DUAT- Added the missing BGM to ARAHAS- Added the missing Coin Reward SFX to Chests and NPCs- Fixed the broken CRIT+ animation- Fixed an issue where Mirror Portals weren’t playing their animation- Minor revisions to combat technique SFX
2026-08-22 13:08 UTC · Community Announcements · Meltorefas
We don't want to call it a victory yet, but we might have found a solution for the random crash.Since it's difficult to reproduce and test, all we can do for now is hope it doesn't happen again. What's New?Improved save management to address the random crash issueMissing Lumber point at Caititi Forest reactivatedEmpty note removed from the Caititi HouseFixed an issue where Postgame Cultists would not disappear after the eventImproved validation for Fangstorm's rejoining condition on legacy save filesGlory or Death!
2026-08-20 00:11 UTC · Community Announcements · Meltorefas
What's new?We added a Dungeon Reset option in case you get stuck on a boulder puzzle. It triggers when you try to push a boulder in an invalid direction and has a cooldownMinor buff to the Worm QueenMinor nerf to the Holy WhipMinor nerf to some healing attacks (With all the changes we’ve made, stacking turned out to be too powerful. This also applies to some enemies that were getting a bit annoying by healing too much)Minor adjustments to the CastlePotrick now always GLORYSRISEBGM update in DelfosVAULT texts translatedAdded SFX when receiving items or weapons from NPCsAdjustments to some comba
2026-08-16 22:37 UTC · Community Announcements · Meltorefas
Today marks one month since the release of LETALIS!There’s always room for improvement, but after all the polish, fixes and improvements we’ve made over this past month. we’re really happy with the current state of the gameAs you already know, a big part of that came from your feedback and from seeing you play and stream the game. We couldn’t be more grateful for all your support and feedback Here’s a remix I made by compiling some of your impressions. Thank you all! I’d love to make more of these, so keep them coming! All that said, this won’t be the last patch! We’ll just be lowering the cad
2026-08-11 23:43 UTC · Community Announcements · Meltorefas
What's New?Defend Coliseum flow improvements. It’s now mandatory to keep 9 Letalis in the Coliseum while it’s activated. Swapping Letalis is also easier now. We still need to work on the cursor behaviorFixed an issue that allowed Fangstorm to be re-recruited at the wrong timeNew house in Topo Town with information about where puzzle pieces can dropImprovements to the Dragon Quest endingDragon offhand weapon updated: the Snake has been replaced with FireMinor STR boosts to some spearsAdded a hint about how to progress at Brimini TempleKnown IssuesGame Crash. We’ve already updated the underlying
2026-08-09 23:50 UTC · Community Announcements · Meltorefas
What’s New?DEX now also increases your CRIT chance. The higher your DEX, the higher your chance!Improved alignment of the BETA badge for languages in the OPTIONS menu.Improved palette filters when playing without sidebars.Fixed a bug that could cause the game to freeze when rapidly pressing keys while teleporting with NPCs.Updated the Dung Stick and Otiosus Help Screens to match the current game UI.Added a new NPC in Masera with a Help Screen explaining the different SHIELDS triggered by BLOCK actions and their protection percentages. Added a new NPC in High Hill with a Help Screen explaining
2026-08-08 15:37 UTC · Community Announcements · Meltorefas
What's New?Rebalanced Coliseum battles to improve the overall challenge.Rebalanced encounters in the Under Cave, mainly by reducing the RES value of Bandits.Rebalanced some encounters in the Time Leap.Fixed the image displayed for the unlocked perk after earning the third Honor Badge.Fixed an issue where the Healing effect could heal for more than intended.Fixed an issue where permanent modifiers could be applied more than once per turn.Fixed Ronin Armor effects that were not working as intended.Fixed an issue where Scylla's trigger could softlock the game.Fixed MAX REPEAT not working consiste
2026-08-06 19:17 UTC · Community Announcements · Meltorefas
This hotfix addresses a mistake I made while reverting some changes made for the demo. My sincere apologies once again to everyone affected, especially all the new players. This is a terrible way to start your LETALIS journey, and I'm truly sorry for the inconvenience.What's New?Fixed an issue that could cause the game to freeze when delivering the Feathers for the quest in LAMBOR
2026-08-06 03:37 UTC · Community Announcements · Meltorefas
What's New?Fixed an issue that prevented Manual Save from saving progress after the game creditsFixed an issue where the LETALIS CODEX highlight was not working as intendedFixed an issue where the Burn status effect was not working as intendedUpdated the stats and balance of most Ascended LetalisThickskin body nerfed from \ to \Dracoheart body nerfed from \ to \Chickens in Lambor's Pit Fight nerfedIncreased the HP and RES of bandits in early game encounters Known IssuesArmors with Critical Gamble are not working as intendedGriffins are not using their right seed values to define their statsSom
2026-08-05 02:25 UTC · Community Announcements · Meltorefas
We’ve been so focused on polishing and finishing LETALIS that we ended up leaving the demo behind. But not anymore!Demo Update: What's New?Fixed a bug where many dialogues were displaying in English instead of the selected language.Language improvements are now up to date with Patch 1.1.2.Balance updates are up to date with Patch 1.1.2. Manual Save has been added to the demo.Start with a Fusion! Alka is visiting Lambor. Find her to learn how Fusion works and experience your first Fusion during the demo.We also want to take this opportunity to brag a little and thank IDA for selecting LETALIS t
2026-08-03 01:44 UTC · Community Announcements · Meltorefas
What's New?The Valhalla quest is now required to trigger the Time Leap.Growl and Howl now display their correct combat animations.Fixed an issue where combat techniques were not triggering their skills.Codex entries referring to the Old Continent Cemetery now display its correct name: Duat.Fixed the Repel effect on Krugar's Armor.Updated Fangstorm's end of quest dialogue.Gorilla's Batter weapon has been replaced with One-Two.\ Fixed a combat where enemies' names were displayed in lowercase.\ Removed the infinite chest.\ Bombs with the wrong techniques now work correctly.\ Fixed a sidebar issue
2026-08-02 04:02 UTC · Community Announcements · Meltorefas
A softlock in Time Leap made us push this patch faster than planned. There are still some other reported issues that we’ll tackle as soon as possible! Thanks for reporting! What's New?\ Gear and loot items with the Heal effect are now working as intended.\ Confirmation dialogues that were missing translations now display the correct translations.\ Fixed the wrong font in some places and fixed the localization for the Save button.\ Fixed a softlock caused by an invisible teleporter in Ducca. If you were stuck in the tavern, you should now be able to exit.\ Fixed the guard not disappearing after
2026-08-01 20:19 UTC · Community Announcements · Meltorefas
We've been watching streamers, reading your comments and talking with the community throughout these first two weeks after launch.Some of these changes were already in our pipeline, but many others came directly from your feedback and gameplay. Seeing people play LETALIS, discover the things we've worked so hard on and share their experiences with us means a lot! So please, keep it coming! We're listeningI'm going to divide the WHAT'S NEW section into categories, because there's a lot to cover this time.TIME LEAPTwo weeks late, but it's finally here! We don't know how many games have two post-
2026-07-25 23:18 UTC · Community Announcements · Meltorefas
What's New? ACC debuffs now last only 1 turn instead of the entire battle.ACC debuffs have been increased in effectiveness.Never Miss! techniques now apply their effects regardless of your ACC value.Fangstorm has been reworked with improved equipment and weapons (If you recruited Fangstorm before this patch, his stats and equipment will not be updated. Sorry for the inconvenience!)Fixed BLOCK, DODGE and TAUNT animations not playing during the first battle round.Fixed Random Encounters not triggering on Eastern Island.Fixed a softlock that could occur when giving the horse to the Wagon Driver.A
2026-07-25 03:53 UTC · Community Announcements · Meltorefas
We won’t get tired of thanking you all for your support, feedback and reports
Full appinfo as delivered by Steam PICS, changenumber 38626842. Also at /api/app/2396200/raw.
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