[Ver 1.00.07]Update information
The following items have been updated. ・We have addressed the security vulnerability affecting games and applications that was disclosed by Unity Technologies on October 3, 2025.
『The Dream Labyrinth』 is a single-player game that combines tower defense with roguelike elements. Gather companions in the form of souls and use artifacts and structures to aim for the deepest part of the dream, where the key to the contract lies!
| App ID | 2398660 |
|---|---|
| App type | Game |
| Developer | GGG`s |
| Publisher | GGG`s |
| Release date | 2024-10-19 06:52 UTC |
| Release state | released |
| Content descriptors | Some Nudity or Sexual Content, General Mature Content |
| Localized names | english The Dream Labyrinth |
| Store page | store.steampowered.com/app/2398660 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Yumenomeikyu.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:12 UTC | $14.99 | $14.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20249296 | 2025-10-04 05:02 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2398661 | 1.11 GB | 274.48 MB | 8212410544378394777 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20249296 | public | 2025-10-04 05:02 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
The following items have been updated. ・We have addressed the security vulnerability affecting games and applications that was disclosed by Unity Technologies on October 3, 2025.
The following items have been updated. ・Adjustments to artifact descriptions ・Other minor fixes
The following items have been updated. ・Set unit level cap to 65. ・Fixed a bug where Asteria's level would become an unexpected value under certain conditions. ・Other minor fixes
Bug typo fixed ・Fixed an issue where the game failed to launch under certain conditions.
Bug typo fixed Set a maximum limit for acquired mana. ・Set a maximum limit for scores. ・Adjusted the UI.
・Setting the upper limit of mana possession ・Bug Fixes
Difficulty adjustment ・Reduced the occurrence rate of events throughout the game ・Changed the conditions for the occurrence of "Sosin's Pickaxe Shovel " to the later floors. ・Decrease in points required to unlock inheritance of units and weapons ・Decrease in attack power of some bosses ・Adjusted the effect description of “Iron Rat God’s Shovel” to 6. ・Increased amount of mana obtained Bug typo fixed ・typo correction
Official Version Ver1.00.00 Released Here are the patch notes: Official Version Ver1.00.00 Released Here are the patch notes: ・Added the final chapter "The Dream Labyrinth" . ・Added new enemies, weapons, and achievements. ・Several new skills have been added. All skills will be detailed on a separate page. Units will now gain a "+" value next to their name when they reach a certain level. The higher the "+" value, the greater the growth in HP, attack, and defense. These "+" values can be carried over even through job changes or inheritance. ・An auto-activation function for selected leader skill
We will be updating with the official release, including the final chapter, on Saturday, October 19th. Below is a selection of the new features and adjustments that will be implemented. The Final chapter, " The Dream Labyrinth" , will be added, concluding the story. Along with it, new enemies, weapons, and achievements will be introduced. {STEAM_CLAN_IMAGE}/44025703/223a774620790770f0b8dc7c498ae5c7f8d8ce0d.png Units can now gain a "+" value next to their name by reaching a certain level. The higher the "+" value, the greater the growth bonuses for HP, attack power, and defense. These "+" value
The following updates have been made: Bug Fixes Save Data Issue: Fixed an issue where selecting a unit with certain skills as an inheritance unit would corrupt save data. Achievement Conditions: Corrected incorrect settings for some achievement unlock conditions. Minor Fixes: Various small adjustments and fixes.
The following updates have been made: Function Improvements Improved Unit Behavior: Units will now attempt other actions if they cannot find a target within a certain time while an active skill is being used. Resolution Settings: Added resolution settings to the Settings menu on the title screen. Bug Fixes Save Data Corruption: Implemented measures to prevent save data corruption in certain situations. Enemy Reinforcement Panels: Fixed the issue where enemy reinforcement panels were appearing in Chapter 1.
【Chapter 4: New Stage Added】 Added "Chapter 4: God for the People" New enemies, weapons, and achievements 【New Skills Added】 The following skills have been added: Swordsman JPS: Phalanx - Defense increases by 20% per Swordsman. Only activates for Swordsmen. JPS: Swordsman Corps - Attack power increases by 20% per Swordsman. Only activates for Swordsmen. Shielder PS: Heavy Cavalry Corps - Defense increases by 10% per Shielder. Breaker PS: Mass Destruction - Attack power increases by 30% per Breaker. Only activates for Breakers. Samurai PS: Earth Samurai - Attack power increases by 10% per Samur
On Saturday, May 18th, we will be conducting a major update, including Chapter Four. Here are the planned patch notes for the update: ・"Chapter Four: For The god for people" will be added. ・New enemies with unique abilities, weapons, and achievements will be included. {STEAM_CLAN_IMAGE}/44025703/0c4fed9e578e59ef3f567addb9892a24cdfa977a.png ・Enemies capable of penetrating shields to deal damage with some of their attacks will be introduced. {STEAM_CLAN_IMAGE}/44025703/b70a85a2f8ccdf81af9b8d379d2078b227ecb30e.png ・New skills will be added as follows. JPS:Phalanx_DEF increases by 20% for each Sol
I have updated the following items: Fix the effect of reduced range on passive skills to be something else. Additionally, correct any typos and numerical errors in the ADV section and skill values."
I have updated the following items: New Implementations: Plaza Panel Implementation: Plaza panels where units can be placed will be randomly placed. Plaza panels allow unit placement even in unexplored areas if they are shallower than the current maximum depth. While generally safe zones, if adjacent panels are open as squares, enemies may invade. Additionally, they will be attacked if within the range of enemies with wall-penetrating abilities. Note: Panel selection occurs when entering a stage and when defeating a boss, so if you resume play with existing data, it will reflect the previous s
Full appinfo as delivered by Steam PICS, changenumber 34899736. Also at /api/app/2398660/raw.
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