2026-09-11 11:39 UTC · Community Announcements · LewiEdmo
Hi everyone, We wanted to share a quick follow up with you all since our last update and specifically online racing and the network changes we’ve been making recently. As you know, since V1.4 we have already rolled back some initial changes to our network protocol and have been busy monitoring the performance and response from the community, while also investigating deeper into some issues we saw. We are on track to deploy a fix next week (Tuesday 15th) which we believe will make an immediate improvement in the online performance for all players. Unrelated to the network protocol itself, this
2026-09-03 10:13 UTC · Community Announcements · LewiEdmo
Build ID: 25081074 GameplayFixed a game crash after being assigned a Time PenaltyInputFixed Fanatec Podium Pedals Formula inputs not being detectedPhysicsFixed brake duct cooling rates changing overly excessively due to humidity changes.RaceControlFixed global notifications not showing in gameFixed jokers being awarded incorrectly and reverted DR & SR where applicableFixed hosted server results not always processingUser InterfaceFixed minified react error pop-up on the hosted server screen
2026-08-19 09:14 UTC · Community Announcements · LewiEdmo
Hi everyone, As always, we appreciate your feedback on our latest release. It’s been a little rocky, and we’ve made fixes as fast as we can. You can see all of the various patches and hotfixes since 1.4 here. Today in 1.4.1.3 we are reverting some changes to the network protocol for the game to the previous versions found since launch. We know that one of the reasons you love LMU is the amazing netcode that allows you to race closer than others. Whilst we thought we had resolved initial feedback in 1.4.1.0 it’s clear that there’s still more to do for some users with particular connection types
2026-08-19 09:10 UTC · Community Announcements · LewiEdmo
Game UpdatesDriver Swaps - EngineerFixed toast notifications for engineer invites still remaining after the event has finished.NetcodeFixed an issue which would cause servers to stall.Temporarily rolled back various changes from 1.4PhysicsAdded logging to help diagnose brake duct settings not applying correctly.
2026-08-18 12:55 UTC · Community Announcements · LewiEdmo
Some users may need to reinstall EAC in order open and play the gameTo do this, players should go to their installation folder below and run the install command steam -> steamapp -> common -> lmu ->easyanticheat -> uninstall -> install -> runFind out more on EAC support below https://guide.lemansultimate.com/hc/en-gb/articles/14524562770447-How-do-I-uninstall-or-reinstall-Easy-Anti-Cheat
2026-08-17 10:48 UTC · Community Announcements · LewiEdmo
Championships - OnlineFixed users that match or are above the requirement for the 2.4H team champ event being unable to register for it.Hosted ServersFixed no vehicle when joining an Entrylist server when having previously used a different accountProtestsFixed reporting system failing to report correct timestamp for longer races when a player leaves and rejoins the serverRaceControlFixed Le Mans Virtual appearing in the online menuFixed the wrong name being used in-game when swapping steam accountFixed users being unable to access online with incorrect Terms of Service version numberSoundFixed
2026-08-11 09:39 UTC · Community Announcements · LewiEdmo
BulldID: 24656622Fixed AI all leaving the pitlane at the same time at the start of sessionsRemoved DQs for accidentally driving down the pit exit at Daytona.
2026-08-10 09:24 UTC · Community Announcements · LewiEdmo
UPDATED: 10/8 14:30 BST Game UpdatesAIFixed AI reversing and crashing after serving pit stopsFixed issues with AI struggling to leave their pit boxes when in close proximity to other carsChampionships - OnlineFixed intent wreck protests not being unlimited for online championships.Custom LiveriesFixed team livery parsing error popping up intermittentlyDriver Swaps - EngineerFixed engineer settings changes reverting back to default after 5 seconds.Driver Swaps - OnlineFixed cars going briefly invisible when entering the watch screen in a team based eventEngine & TechFixed a server crash causing
2026-07-31 09:17 UTC · Community Announcements · LewiEdmo
Build ID: 24460233Increased networking thread count to improve online stabilityOptimisation to RUDP to improve online stability
2026-07-30 10:01 UTC · Community Announcements · LewiEdmo
Game UpdatesDriver Swaps - OnlineFixed exiting vehicle and taking control before formation start placing you in the pit lane rather than on track for the race startGameplayFixed an issue where changing setup would sometimes not apply when pressing start drivingFixed not being able to modify car setup changes in a race session that were made in qualifyingFixed occasional occurrence of never being able to start driving after a session changeHosted ServersFixed hosted server screen not showing the cars people have selected.NetcodeFixed clients not being disconnected when a server closesPhysicsFix
2026-07-28 10:28 UTC · Community Announcements · LewiEdmo
Build ID: 24417382Game UpdatesAIFixed AI not refuelling after returning to garage in P/Q SessionsHosted ServersFixed missing information on Daytona events on the hosted server screens.RaceControlAllowed jokers for non subscriber RaceControl accountsDisallowed joker application for events before 10am 28th July 2026Race WeekendFixed Daytona track name clipping in various race weekend menusSettings & ProfilesFixed FSR settings not applying correctly when enabling or disabling the featureVirtual RealityFixed head movement issues in OpenXR
2026-07-28 08:58 UTC · Community Announcements · LewiEdmo
Headlines - GameImproved protest system, with reports to come directly from event replays.Each player has 3 protests per month, with protest credits returned on a successful protestProtest cooldown removedReplaced TCP game connections with Reliable UDP for more reliable network connectivityAdded new start driving in the pit lane feature when leaving garages and implemented fast lane logicAdded VR FOV resolution scaling via OpenXROverhauled brake system with more accurate brake thermals and brake pad performance curvesAdded minimum drive time requirements for team events. If lineups do not meet
2026-07-21 15:07 UTC · Community Announcements · LewiEdmo
Hello again, hopefully you’re all recovered from another incredible 24 hours of Le Mans!As always, our team were trackside at Le Mans for the 24 Hours - and thanks to those of you that dropped by the Karting fan zone, it was great for our team to put faces to usernames.Now, a few weeks on, the dust has settled at La Sarthe, and we get to talk about what comes next.You may have already seen that we’ve announced a seismic set of new content for the simulation, coming in this release on 28th July...US Track PassWe’re bringing you 6 US tracks in a season pass with 3 packs - 2 tracks in each pack -
2026-06-17 12:42 UTC · Community Announcements · LewiEdmo
Build ID 23771736Fixed engineer mode changes swapping back to the values set before the pitstop, after driver swapping to a teammate
2026-06-09 13:19 UTC · Community Announcements · LewiEdmo
Build ID 23631476Fixed on occasion the game becoming locked in a dead state when a practice server closes.
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