Minor fix
Parallel resource loading could cause the loading screen to get stuck. Animated loading logo on loading screen.
Create and control your own world in Xon, a real-time god game. Use powerful miracles to shape the land, guide your people, and build structures. Play with or against other players to compete for victory and gain points for your accomplishments. Will you be the one to lead your people to glory?
| App ID | 2400690 |
|---|---|
| App type | Game |
| Developer | Antonio Teyken |
| Publisher | Antonio Teyken |
| Homepage | http://xon.ravendeer.com |
| Release date | 2023-05-05 12:57 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/2400690 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Xon.exe | windows | Launch Xon |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:54 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24296053 | 2026-07-20 13:16 UTC | ||
| citystates | 22972547 | Faith Wars | 2026-04-27 09:52 UTC | |
| battle | 24328707 | BattleMode | 2026-07-22 06:22 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2400691 | 154.60 MB | 121.60 MB | 6230266314826040968 | branches: citystates, battle |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24328707 | battle | 2026-07-22 06:22 UTC | 3 hours ago |
| 24296053 | public | 2026-07-20 13:16 UTC | 3 hours ago |
| 22972547 | citystates | 2026-04-27 09:52 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:54 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Parallel resource loading could cause the loading screen to get stuck. Animated loading logo on loading screen.
Invasions will now occur at difficulties 4+ Invasions are Npc Vessels, sent by lesser gods, whom are jealous of your power. Leaf -> Verdant blessing can now only target followers Army of the Dead -> Skeletons pr. kindled sun is now 4, down form 6
Greetings fellow Xon, It's been a while, but today we are happy to release the latest incarnation of Xon. There has been almost too many changes to list, as the game has changed a lot. The major focus has been on making the game more streamlined, while also making it less repetitive. Powers are no longer picked, interrupting gameplay, but are instead unlocked by completing special land quests, this should make for a more smooth experience and allow for more planning, regarding witch powers the player would like to have, instead of it just being random. Border Statues now allow migration to nei
Fix for .net 8 auto install Living lands knockback bug fixed Audio Queue when suns are unlocked Flavor text for start and end of game
Greetings fellow Xon, Today I am finally able to announce that I have completed the first five levels of progression play. By conquering difficulty levels, you can now gain points to be spent on perks, unlocking new play styles. You can also customize your god before the game starts, giving you agency over your progression path. Each aspect currently has five tiers of perks, with three perks for each tier, with more coming in the future. The perk lines are as follows Coin Greed: Money for power, grants more soldiers and the ability to smite with gold. Luck: Empowers random mechanics and introd
Fixed arrow behavior to take steps on lower framerates, this prevents them from flying through and doing weird zigzag behavior. Sacred trees for Gods of the Leaf. Bone Piles that become Bone Horrors for Gods of the Skull. Easier to read font on resource bowls.
Dear Fellow Xon, I've been working on ways to make events less intrusive and upgrading altars more interesting, and I'm excited about the results! Gaining cards after acquiring primary and secondary essence now comes through clickable bells, so you can choose cards at your leisure. Any upgrade to an altar now unlocks a lesser miracle – a single-use miracle granting you a small boon. These lesser miracles are accessed similarly to summons. Here are a few examples of lesser miracles: The Great Motivator (Coin) Instantly complete all construction in one land. Lord of the Land (Leaf) Summon a Swam
Congratulations to Mathias Havemose, our new reigning world champion! Fixes and features feature: You can now see all players in the game feature: You can now target yourself with vessels F1 tooltip is now always displayed Witches have lost their healing Raider threat levels have been adjusted Werewolves are now considered magic creatures Tooltips have been fixed for Temples, Barracks and Farms Shrines do not accept resources Aspects are now spawned in the center of lands Barracks will only train if at least three followers are available Fixed Swamplord, the toad is back Gilding stones now cor
Greetings, fellow Xon! I hope this message finds you well. I've been closely examining matches and brewing, and I was still not entirely satisfied with the implementation of magic creatures and priests. The primary focus of this patch has been to enhance strategic interactions and refine some of the weaker powers. Some powers continue to fall short in terms of engagement, I'm considering converting a greater number of them into passive abilities instead of active ones. I've also introduced a variety of new hostile NPCs, as I was feeling a bit repetitive with wolves and shades. All NPCs can now
Better miracle and summons tooltip Moved from ravendeer.dk to xon.raendeer.com
Greetings, fellow Xon! I hope you're doing well. We've been experimenting with new ways to handle summons, and we've finally settled on an approach that makes sense. Summons are no longer reliant on the interaction between essence and resources; instead, they operate on separate cooldowns. These cooldowns can be used on open gates or lands under your control to summon creatures. Additionally, we've introduced Miracles—a temporary type of summon that can only be attacked by Priests or by using Smite. Reduced general melee knockback and removed additive knockback Enemy vessels will not target la
Added 'join game' friend list functionality Added victory achievements
Greetings fellow Xon, I hope you are doing well! Last week the first Xon champion was crowned, trophy and all. I got quite a lot of feedback during the event and I have managed to implement some of it, please enjoy! Post championship patch features Pasting a game code now instantly joins that game. Games will no longer be flagged as inactive if left on pause. A ring will now indicate when a resource i being dropped on a building. All building sites have had their radius increased by roughly 30% Fewer miracles are unlocked in Tutorial mode. First steps towards Steam integration, I also added a
Damage report, you can now see how much damage you have dealt to an enemy player Join button text position fix Update queue, game states are now queued and read sequentially for better stability
Reverted focus mechanics Multiplayer interface moved down a bit Moon has been visually updated Moon has a new miracle that summons the Weaver and her children
Full appinfo as delivered by Steam PICS, changenumber 37437618. Also at /api/app/2400690/raw.
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