Rapid patch version 06.08
- Multiple fixes for Showstopper implants behavior - Arena 4 / 5 enemies fixed - Asteroid skin fixed - Test Subject skin removed Sorry for those issues who ecnounter it. Continue work on more fixes soon, Stay Tuned!
KIBORG is a brutal rogue-lite beat’em up where you enhance your body with new cybernetic implants each run. You’ve been sent to the worst prison in the galaxy for crimes you didn’t commit. Death won’t provide an escape, but a violent reality show may offer a way out.
| App ID | 2405060 |
|---|---|
| App type | Game |
| Developer | Sobaka Studio |
| Publisher | Sobaka Studio |
| Homepage | https://playkiborg.com/ |
| Release date | 2025-04-30 13:00 UTC |
| Release state | released |
| Controller support | full |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| DLC list (appinfo) | 3760560,4298680 |
| Localized names | schinese 虐杀熔炉 tchinese 虐殺熔爐 koreana 핏덩이 맷돌 japanese 血戦溶炉 |
| Store page | store.steampowered.com/app/2405060 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Kiborg/Binaries/Win64/Kiborg-Win64-Shipping.exe | -dx12 | windows | KIBORG (DX12) - First load may take extra time |
| 1 | Kiborg/Binaries/Win64/Kiborg-Win64-Shipping.exe | -dx11 | windows | KIBORG using DX11 |
| 2 | Kiborg/Binaries/Win64/Kiborg-Win64-Shipping.exe | -vulkan | windows | KIBORG using Vulkan (Steam Deck) |
| 3 | Kiborg-Mac-Shipping.app | macos | ||
| 4 | Kiborg/Binaries/Win64/Kiborg-Win64-Shipping.exe | -vulkan | linux |
| Playing now | 24 (33 minutes ago) |
|---|---|
| 24-hour peak | 24 |
| All-time peak (tracked) | 24 2026-09-11 21:50 UTC |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:01 UTC | $24.99 | $24.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24655420 | 2026-08-10 15:36 UTC | ||
| stable_build | 22150140 | Stable Alpha Test Shipping | 2026-03-23 10:49 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228988 | windows | from app 228980 · shared install | ||||
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 2405061 | windows,linux · 64 | 25.52 GB | 10.09 GB | 2363069049481482707 | branches: stable_build | |
| 2405062 | macos · 64 | 19.28 GB | 8.01 GB | 1083185186517352600 | branches: stable_build |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24655420 | public | 2026-08-10 15:36 UTC | 3 hours ago |
| 22150140 | stable_build | 2026-03-23 10:49 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| 38805024 | 1 | 3 hours ago | first fetch, no diff |
- Multiple fixes for Showstopper implants behavior - Arena 4 / 5 enemies fixed - Asteroid skin fixed - Test Subject skin removed Sorry for those issues who ecnounter it. Continue work on more fixes soon, Stay Tuned!
"Showstopper" Implant SetComplete trap domination, sadomasochism and tricks are the main pillars of this circus-themed set. Lure enemies into traps using Hell Boxes from the Butcher dimension, ride a unicycle while running over everyone in your path, and turn your foes into flat pancakes using the new unique Wabbazam Hammer."Showstopper" provokes high risk gameplay and gives high rewards in return. Some of the set's abilities are resurrection with subsequent seduction of your killer via a Kinky Balloon, damage increase with health decrease and Wabbazam Hammer that drains your blood instead of
🛠️ Patch Notes — Version 15.07We’ve just released a new update featuring a major balance pass for the Descent DLC, alongside several critical fixes and general improvements.This update introduces a smoother difficulty curve, weapon and enemy adjustments, reworked combat modifiers, co-op and mission fixes, and improvements to the reward system. We’ve also rebalanced Randomizer-9 effects, updated several mutators, and made additional changes outside of The Descent.⚠️ Important Shader ChangeUpdated the shader version.All shaders will be recompiled the first time the game is launched after instal
Hi, All! Some small fixes here! Main Game Icer — shotgun damage fixed to match the arsenal value. Snatcher — reduced resistance to unarmed damage. Bloodhunt mutator — health restore fixed. Descent Fixed a location where an enemy could get stuck under the floor — arena now ends correctly. Fixed enemy spawns in 2 locations — no longer stuck in walls. Fixed first boss activation trigger in co-op — now waits for both players. Fixed several subtitle timing issues.
Hello, Players!We’ve reached an incredible milestone — over 100,000 copies of KIBORG sold across all platforms! This means the world to us, and we thank you deeply for your support. Thanks to you, we can keep developing the game.Coming in the next few months:Arena 7New implant set: CLOWNWe also have many more ideas for the game's future — no specifics yet, but stay tuned!Now, enjoy this massive update with infinite upgrades, mutator rebalance, and much more.🆕 NEW CONTENTAdded infinite improvements which become available after upgrading the whole skill tree. Their price doubles with each purch
Fixed some cases where enemies would get stuck under the floor, preventing the combat arena from being completed. Fixed a rare case where bullets (from primary weapons) would fly past the enemy. Fixed a rare case where a room could unload directly from under the player's feet, causing the hero to fall into the void (this mainly happened in the bar or event rooms). Updated collapses, brought back the normal roll, and added invincible enemies — we think it's now much more "fun". When you have dual firearms (primary or secondary), the HUD icon now reflects this. Accelerated the Butcher's resurrec
In Volkov's room, breakable objects now shatter from the main hero as well. All augmentations that required 4 implants from a set now require 3. Randomizer now has more useful rewards than harmful ones. Tuned Ronin staggers. Miner now has a warning sound and lantern flicker (the sound is a bit annoying, but it really helps you stay alert). Significantly reduced Miner's hit collision (previously he hit from too far away). Longer dashes on the Chainsaw. Lowered block chance for hosts. Removed the Intervention event from the first five arenas in the Ruins. Fixed Novak's and Demon's wave attacks s
🎯 ArsenalAdded implant preview screen in the Arsenal.⚔️ Weapon FixFixed a bug where dual primary weapons infinitely restored ammo on any hit.🧱 Collision & GeometryFixed collision in the Ruins.Fixed visual hole in the Limbo elevator.Fixed geometry overlapping in several places.🛗 ElevatorFixed the starting elevator — could arrive at wrong point and cause softlock.💀 DifficultyAdded skulls to difficulty levels 8 and 9. (This will better explain that fight will be tough)!🎙️ Volkov's Voice LinesFixed Volkov's lines interrupting each other.
🍎 Mac Overhaul (Important) Added full Descent mode support, fixed achievements & Steam overlay. Disabled sandbox mode — saves now go to a new location. Automatic save copying added. If saves seem lost, contact us (they're still in the old folder). ⚔️ Enemies & Combat Improved Boulder & Miner attack readability and balance. Snatcher can no longer steal the Gauss Revolver. Chainsaw third hit now hit properly. Fix case where Descent biom could start on lowest difficulty 🎙️ Audio & Subtitles Fixed cut-off voice lines and inaccurate subtitles. Corrected Volkov's voice line order. Fixed repeated n
Short Patch Notes for Rapid Patch: Fixed two rooms that could fail to load at all. Descent difficulty now automatically increases from 8th to 9th level after completion. Closed several geometry holes. Multiple fixes for Narrative flow in Descent mode. Fixed first elevator (in Co-op) not waiting for the second player. Fixed infinite loop on boss in Endless mode. Fixed Blur implants distribution in Co-op (again). Collision fixes in some Descent levels. Slightly adjusted cases where the host could speak two lines at once. Thanks to all for feedback!
Hi everyone! Thanks for playing the DLC and for your direct feedback on the things that bother you the most — we're watching and will keep fixing things. Here's the list of quick fixes: Volkov has been moved to the center of the room. That's where he always should have been. Snatcher charge accumulation & spending — nerfed. Weapon theft can now be blocked, and so can shooting. The Volkov achievement now unlocks not after one hit, but when his health is almost gone. Fixed most DLC voice lines' volume — they should now be louder and respond properly to volume controls. Fixed enemy kill count nam
Alongside this patch, we are releasing a major DLC expansion featuring:3 new biomesA ton of new enemies & bossesNew weaponsThe grand conclusion of the main story!📌 Important DLC Notes1. Access to DLC Content Content from the new DLC becomes available only after completing the main game for the first time.2. DLC Difficulty The balance in the DLC is quite challenging and assumes that you have already upgraded most of the KIBORG's enhancements.🧠 Recommendation: Before diving into the new content, make sure your KIBORG is ready for a serious challenge. The DLC is designed for experienced players
Greetings, Kiborgs!We’re back with a brand new update packed with improvements, fixes, and a massive announcement. Here’s what’s new:🔧 New Features & ImprovementsDamage Numbers: Added a new option in the settings menu that allows you to enable floating damage numbers in-game.Inga’s Voiceover: Character Inga (English voice) has been completely re-voiced by the talented actress Dasha Zhulzhenko. We hope you enjoy her refreshed performance!HUD Enhancements: Multiple improvements have been made to HUD animations for a smoother and more responsive interface.Performance Fixes: Fixed long freezing i
Hello everyone! We've released a hotfix that finally addresses the most annoying and long-standing bug: enemies will no longer become immune to firearm bullets over time. We apologize for the long wait for this fix. Along with it, two simpler fixes: You will no longer see a score of 0 on the results screen if you haven't played Endless. Endless mode now always correctly saves its progress. Consoles and Mac will be updated later, sorry. Happy New Year to all! Best wishes! We're preparing mega-updates — details coming soon!
🛠️ Patch NewNew: "Triple Backup"Hello, Friends!This update brings a long-awaited feature "multiple save slots", a major balance pass for maps and arenas, and a host of bug fixes. It's a great time to return to the KIBORG!✨ New Key Feature: Multiple Save SlotsYou now have 3 independent game save slots!Start a new game without losing your main progress.Share your setup with a friend so they can try their hand.Your main progress in Slot #1 remains completely safe.⚖️ Gameplay Balance🗺️ Tower Levels:Hardpoint Corridor: The force field has been repositioned to remove an unfair tactical advantage f
Full appinfo as delivered by Steam PICS, changenumber 38805024. Also at /api/app/2405060/raw.
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