2025-09-24 04:39 UTC · Community Announcements · bennett
Hello Getting Over it FansI wanted to let you know that the game we've been working on since 2019 is finally out - Baby Steps, a challenging game about hiking with a lot of same flavor as Getting Over It.The basic gameplay idea is that you walk up a mountain - only, you control your feet manually using the mouse buttons or the triggers on a controller. We were able to create some truly diabolical level design challenges within that system, and they're all hidden within a really large expansive open world. I'm also back in the saddle as a voice actor for this one - in fact, I'm voicing seven di
2022-11-21 17:08 UTC · Rock, Paper, Shotgun
It turns out there's only one way to improve Bennet Foddy's Getting Over It, and that's to exchange cauldron and mallet for motors and asphalt. A 15-person mapping team has channelled all the grief and rage from Foddy's hit fall 'em up into a 15-story tower that genuinely hurts my eyes to look at. There's a $500+ prize pool to be shared between the first three people who can complete the damn thing. The map came out five days ago, and as yet nobody has. Read more
2022-04-28 16:30 UTC · Rock, Paper, Shotgun
Just a small daft fun thing: I'm delighted to see an Elden Ring player has realised you can use a bug to dress as the star of Getting Over It With Bennett Foddy, complete with his pot. Of all the strange outfits I've seen in Elden Ring, this is one of my favourites. What a joy to see that unlikely gaming icon again, and how gracious of him to visit an easy game for babies. Read more
2022-01-29 21:38 UTC · Community Announcements · bennett
If you were running the game on an M1 mac, it would've crashed at the end of the game and failed to post a Steam achievement. That's fixed now. Sadly the secret at the end of the game doesn't work on M1 macs. That's beyond my control, so if it's important to you, run in Rosetta mode.
2022-01-06 15:43 UTC · Community Announcements · bennett
Korean subtitles should work again. Sorry about that!
2021-05-17 14:34 UTC · Community Announcements · bennett
There was a teeny little unintentional spike on the floor collider at orange hell, some people were getting stuck on it. Fixed.
2021-05-16 14:57 UTC · Community Announcements · bennett
- Ctrl-R speedrunner reset key no longer works if it's the player's first run. - You can't accidentally start a game while the settings menu is up.
2021-05-11 17:44 UTC · Community Announcements · bennett
Version 1.6. This is mainly a big compatibility update to new version of Unity, should help the game to run on newer hardware (including Apple M1) and also produce smoother gameplay. Thanks to the Discord community for helping to test it and iron out bugs. As always, the older versions are still there on Steam if you prefer them. Go to the properties for the game, go to the betas tab, type password 'nakedmaninapot' and choose the version you want (the previous version was 1.599). Detailed changes: - Build is signed for running on newer versions of MacOS - Small change to the shape of the pot c
2020-04-13 16:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alex Wiltshire)
Times are strange and frightening. But one point of great solace for me has been hearing people celebrating things in their lives. It feels especially important right now to hold on to what makes us all proud about what we do and who we are. And what I really love is people showing off things they’re proud of making. So I’ve been asking a bunch of developers to pick out something they’ve created that brings them pleasure to look back on. And here they are, including Harvey Smith remembering his input on Deus Ex and Dishonored, Derek Yu on one of his first-ever games. There&rs
2020-03-20 09:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Brendan Caldwell)
One Off The List is our weekly list feature. Is there something you think doesn t deserve to be on this list? Comment with your reasons why, and next week it may be struck off. Hell is other people, wrote Jean-Paul Satre. But also my favourite level in Doom. He was a smart man, and he probably lives in hell now, on account of all the atheism. But listen, hell doesn t seem that bad. Bit hot. Bit demonic. You could do a lot worse than a trip to the underworld, is what I m saying, and as luck would have it, we have the perfect means for you to go there without singeing your eyebrows or being
2020-01-15 07:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Matt Cox)
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Do you know what awaits atop the mountain in Getting Over It With Bennett Foddy? Past all the nonsensical detritus, and after every snippet of Foddy’s philosophical musing? I do. Not because I climbed it, obviously. I’m a coward who relies on the internet for answers. If you’re still convinced you’re going to get their under your own steam one day, read no further. (more…)
2019-03-28 18:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (RPS)
I heard you don t like our podcast, the Electronic Wireless Show. But have you listened to 76 hours of it yet? Honestly, mate, it opens up after that. The 76-hour mark, that s when it clicks . But I understand if you don t have the time. Just skip ahead to this week s episode, in which we re talking about games about which we changed our minds. Listen in for the platformers we prematurely pooh-poohed and the Souls games that sucked before they were super. (more…)
2019-02-28 15:37 UTC · Community Announcements · bennett
Hey everyone, It's been a year and a half since I launched Getting Over It with Bennett Foddy, and today I'm able to share the release of APE OUT, which is one of the things I've been working on since then. This time it's not a 'Bennett Foddy' game, but something I've been working on with two of my good friends, as an artist and level designer. Here's the official description from Devolver: APE OUT is a wildly intense and colorfully stylized smash ‘em up about primal escape, rhythmic violence, and frenetic jazz. Build up nearly unstoppable momentum and use your captors as both weapons and shie
2018-12-04 22:16 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Dominic Tarason)
Screenshot via “MathChief” on YouTube, whose video is below Grappling hooks make getting around easy. Hopping into a hard iron cauldron and navigating only with a two-handed pick? That’s true mastery. Sexy Hiking was the last game I expected to see referenced in Just Cause 4, today’s AAA explodathon du jour, but that’s exactly what we’ve got, give or take one degree of separation. Hidden up an innocuous mountainside in Just Cause 4 is a mini-game based on Getting Over It With Bennett Foddy, the soul-shattering physics nightmare that speedrunners recently flo
2018-11-26 06:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alec Meer)
Hurry, hurry. There are only 37 Steam sales each year – miss a bargain now and you’ll regret it for the rest of your days. (Until the next one). As always, the latest Steam Autumn sale is a sensory overload of cut-price delights. We’re here to guide you through the white noise and make a few informed choices. (more…)
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