Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-12-11 02:19 UTC · Community Announcements · せをはやみ (sewohayami.)
Ichima-san version 1.1.2 has been released. The changes are as follows: 【Bug Fixes】Fixed an issue where, if the player used the rocket-propelled pencil and hit an obstacle mid-flight, they would get stuck and be unable to proceed. (Due to this fix, gimmicks such as buckets or lamps that used to fall only when struck by the pencil will now also fall when the player body-checks them.)Fixed an issue where the character’s rope-climbing animation could sometimes move unnaturally, making it less likely to occur.During the final boss battle, shots were being fired when the player released the A butto
2024-12-27 16:16 UTC · Community Announcements · せをはやみ(sewohayami)
Ichima-san version 1.1.1 has been released. The changes are as follows: ・Added a mini-game resembling bowling. ・Fixed an issue where the game would freeze if you touched "Resume" immediately after selecting "Give up" or "Retry" during a mini-game while paused. ・Fixed a bug where enemies on the 2nd floor could capture the player on the 1st floor of the storehouse. ・Fixed an issue where jumping became impossible if the player moved away from an object while climbing. ・Fixed a bug where the character's eyes would not face the intended direction. ・Adjusted line breaks for hiragana text. ・Improved
2024-11-04 07:30 UTC · Community Announcements · せをはやみ(sewohayami)
Ichima-san version 1.0.9 has been released. The changes are as follows: Added options for resolution and fullscreen in settings. Replaced several 3D models. Added a few decorative objects. ┣・Fixed an issue in the final battle where the cursor would reset to the center of the screen when using mouse controls. ┣・Adjusted playtime limit to allow recording up to 999 hours; previously, the timer stopped at 9999 seconds (166:39.00). ┣・Fixed a bug where spirits could be collected at standing height even when crouching. ┣・Corrected a note timing issue in the rhythm game, where the input buffer was 0.5
2024-10-10 12:28 UTC · Community Announcements · せをはやみ(sewohayami)
We have released Ichima-san ver1.0.8+. - The English translation has been improved. - Bug fixes. {STEAM_CLAN_IMAGE}/44381865/25f6ddd568d7fd15eca0417c27a06903ad58a01a.png {STEAM_CLAN_IMAGE}/44381865/7832963c1f048bff13834d63c875436da968adc1.png {STEAM_CLAN_IMAGE}/44381865/84d64f4e4daa9601dbfa42bcfbb312dcedecb31c.png {STEAM_CLAN_IMAGE}/44381865/bae7cbbc648a57dda186cf740c17ab5de7ebe9de.png
2024-09-03 13:56 UTC · Community Announcements · せをはやみ(sewohayami)
We have released Ichima-san ver1.0.8. - Fixed an issue where the game would not auto-save until it was saved once. - Fixed the BGM to loop naturally. - Adjustment of hit detection for sinks, etc. - Addition and correction of hint text. - Corrected the behavior of stickers to make them less likely to get caught.
2024-08-24 11:51 UTC · Community Announcements · せをはやみ(sewohayami)
We have released Ichima-san ver1.0.7. - Fixed a bug where the number of game overs was twice the actual number. - Fixed a bug where the date the adventure started was not saved correctly. - About sound effects: Addition of sound effects ・Change some sound effects ・Adjust volume ・Remove noise - Added a function to return to default values in settings - Various adjustments to events - Added hint lines - Object layout adjustment - Changed the character's direction change behavior to be more natural. - Corrected the behavior of enemy characters - Fixed some UI layouts - Fixed an issue where it w
2024-08-12 15:58 UTC · Community Announcements · せをはやみ(sewohayami)
We have released Ichima-san ver1.0.4. - Fixed a bug where the irori in the library would sink into the ground. - Installed a tarai in the annex. - Fixed a bug where turning on the radio after a burglar leaves would produce voices of non-existent people. - Corrected typographical errors. - Other minor bug fixes. {STEAM_CLAN_IMAGE}/44381865/b0639b7a8936007be3105a8d5d911896997af671.png
2024-08-11 12:05 UTC · Community Announcements · せをはやみ(sewohayami)
Ichima-san ver1.0.3 has been released. -Fixed a bug in the mini-game "Gaku Shooting" where the BGM demon king would not stop playing if the game ended at a certain timing. - Changed so that the map can be opened using the M key. (Accordingly, dancing is now performed using the V, B, and N keys) ・About the text: Correcting typos and adding hints {STEAM_CLAN_IMAGE}/44381865/1e424e9a9d384604d512ccc4c983f0cec14f1ef6.png
2024-08-10 11:50 UTC · Community Announcements · せをはやみ(sewohayami)
Ichima-san ver1.0.2 has been released. ・Fixed the layout of the instruction manual when displayed in hiragana. ・Fixed a bug where when using a pencil on the hawk feather crest while the "talking" display was displayed, the operation would no longer be accepted. ・Other minor bug fixes {STEAM_CLAN_IMAGE}/44381865/f5978804f793b17eba75deae4c3d9610b83c2694.png
2024-08-08 10:09 UTC · Community Announcements · せをはやみ(sewohayami)
{STEAM_CLAN_IMAGE}/44381865/214ee99f926bb98124d4db7dc29b2c30adf2f6a9.png We've launched the stealth action game "Ichima-san"! To celebrate the release, we are offering a launch sale for one week. You can purchase the game at 10% off the regular price.
2023-10-27 17:19 UTC · Community Announcements · せをはやみ(sewohayami)
Demo version ver.0.1.6 has been released. The changes are as follows. - Difficulty adjustment. - Adjusted so that the hair is not messy. - Changed first person view to look where the camera is just looking instead of where the doll is facing. - When the game is over, you will now respawn at the position of the last candle you touched. - Fixed an issue where the menu was difficult to operate with some controllers. - Fixed an issue where spiritual power would recover when the menu was displayed.
2023-10-13 17:43 UTC · Community Announcements · せをはやみ(sewohayami)
Demo version ver.0.1.5 has been released. The changes are as follows. - Changed the opening performance. - Fixed an issue where the character would jitter when pressing the jump button while speaking. - Fixed an issue where the range in which you could talk to Kokeshi dolls was narrow and it was difficult to talk to them. - Added more kokeshi dolls that give hints. - Reduced the size of stage 1. {STEAM_CLAN_IMAGE}/44381865/cf8f2b714c006e8e5164a3f0cf468802f4a80ac3.png
2023-10-08 23:21 UTC · Community Announcements · せをはやみ(sewohayami)
{STEAM_CLAN_IMAGE}/44381865/507807c3f841f0992c8ff94ceb5d80d2e788eb3a.png The demo version has started distribution. In the demo version, you can experience up to the middle of stage 1. From now on, we plan to make improvements to make it easier to play by eliminating unfriendly parts and parts that are slow to operate. The demo version will also be updated regularly. I plan to add 4 stages to the product version. There are 3 or 4 missions for each stage, and I'm planning to make it possible to progress to the ending without clearing all the missions. I plan to enhance the game's power without
Full appinfo as delivered by Steam PICS, changenumber 38320286. Also at /api/app/2416190/raw.
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