Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:00 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-10 14:47 UTC · Community Announcements · lindsey
Hey all! Here's a small patch to help fix up some issues that have been found over these first few weeks. Thanks so much for sharing your feedback and reports! Design Adjusted the quest kick-off flow for the Watoucan to make sure you can't end up in state where you don't have the quest. Removed the ability to leave the venture in the Salty Map right before the camp, which could cause issues with quest states. Added a safeguard at the salty camp to get saves back on track if the player had previously used the caw bell between the miniboss and camp. Blocked the ability to return to Palo Pori fro
2026-07-02 20:07 UTC · Community Announcements · Droneebee
Hello there, talented Chefs!We're thrilled to be giving away THREE of our brand-new YouTooz PANKO Plushies! Fresh outta the oven and ready for a new home.Enter before it's too late... you've got until next Thursday!Enter here + full T&Cs: https://youtooz.com/pages/beastro-giveawayGood luck to everyone who enters!~ Timberline Studio
2026-06-25 19:53 UTC · Community Announcements · Droneebee
CHEFS! We are SO excited to announce that pre-orders are now open for the Panko Plush over on YouTooz! Let's take a closer look at everyone's favourite Caracal Chef...Sautéed to perfection and sitting at 9 inches tall with his legs kicked forward, Panko's dressed in his iconic apprentice chef outfit!! And his massive ears are even wonderfully fuzzy! He's ready and waiting to help you out in the kitchen (please keep him away from open flames). Pre-orders end on July 23rd at 12pm PT! Head here to take a closer look! We are so excited to have this opportunity with YouTooz, and thank you all for y
2026-06-18 22:07 UTC · Community Announcements · luiz
Thanks to all the amazing chefs who’ve jumped into Beastro and provided us with feedback! Whether you joined us on discord, reached out via email, or posted to our community page, we appreciate all the support you've shown for our game! Design/BalanceMade studying not consume ingredientsSpiky Caretaker effect will now damage the monster and apply spiky on trick winThe Conedor Spiky effect will activate regardless of it winning or losing the trickThe Bubblizard shield effect will activate regardless of it winning or losing the trickKalan's passive effect will now have a 50% chance of giving sta
2026-06-15 15:30 UTC · Community Announcements · Droneebee
Hello, Chefs! What an amazing few days it's been since launch. We've been enamoured with your fanart, kind words, and looking at your feedback very closely! There are a few things we've seen that we want to advise you all on. First up...POST-GAMEWe've been thrilled to see how many of you want to keep playing after defeating the final boss. The good news is: you can! The way this currently works isn't very obvious, though, and we're looking at ways to improve that.After defeating the final boss, your save file will currently place you on the night before the final battle. If you lose that fight
2026-06-12 21:55 UTC · Community Announcements · lindsey
Players who encountered a crash after playing a certain poison card combination while fighting the final boss will now be able to complete their battle.
2026-06-11 15:04 UTC · Community Announcements · Droneebee
Dear Chefs, The time has come. Don your aprons, grab your forks, and stoke the fire because Beastro is officially open for business! When we set out to create Beastro, we wanted to tell a different kind of fantasy story. Not one about legendary heroes alone, but about the people who help them be the best heroes that they can be! In Beastro, that means stepping into the shoes of a humble chef Panko, mastering recipes, and infusing your dishes with magic so that brave adventurers can dive headfirst into danger with their swords sharp, stomachs full, and spirits high. We believe videogames shou
2026-05-06 15:09 UTC · Community Announcements · Droneebee
To our budding Chefs,Beastro needs a little more time in the oven than we originally planned. A few items have come up that we want to address before serving you our best work. This is taking some time as we are a small team.Our new release date is June 11th, so it still isn't long to go - but that extra couple of weeks will help us make these meaningful changes!We can’t wait for you to jump in and start cooking.~Timberline Studio
2026-04-23 17:33 UTC · Community Announcements · Droneebee
The kitchen is heating up.Our Release Date Trailer is live! If you haven’t seen it yet, now’s the time to step in.The restaurant opens its doors on May 21! Inside, you’ll meet our Caretakers, each one bringing their own flavour to the fight, with distinct buffs, abilities, and personalities.So… what will you serve them?Beastro has been cooked up by our little team with a big love for food, cooking, and all things strange and whimsical. Finally getting to share our release date with you (and it's not long to go!!!) means more to us than we can properly put into words. We'll see you in the kitch
2026-03-30 13:35 UTC · Community Announcements · Droneebee
Hello wonderful Chefs! We have SO enjoyed watching you all dive into the Beastro demo on Steam. We actually left it up a lot longer than planned due to the wonderful reception that you all gave it! Thank you soooo much!!! ❤️ With that said, the demo has now been taken down whilst we continue cooking the full release! We can't wait to share more biomes, more caretakers, more minigames, and more delicious dishes with you! 🍳 Back to the oven we go... The Timberline Team
2026-03-02 18:15 UTC · Community Announcements · Droneebee
Ah, Steam Next Fest. So many Demos to play, so little time. We've had such an incredible time seeing the response to the little slice of our game. ...so why stop, huh? We're leaving the Demo up for just a little while longer, Maybe a week or so, just to give a few more of you a chance to discover our little world. We had quite the influx of people over the weekend, so we don't want anyone to miss out on cooking Oyshi a few delicious dishes. We spoke to our Head of Purring, Juno, to get comment on this exciting development: vvvvvvvvvvvvvvvvvvvvvvvvf aamffffffffff flfffffffff bls++++++++++++++++
2026-02-23 18:11 UTC · Community Announcements · Droneebee
Chefs, We’ve been cooking hard for the past few months and have just finished plating a brand-new Beastro Demo for you all. It’s now LIVE for the entirety of Steam Next Fest (!!! Yay) Feast your eyes... Returning patrons of our little restaurant may be familiar with our young and talented chef, Panko. When his teacher goes missing, a mysterious new visitor warns of dangers that lurk beyond the wall of his town. He must take over the restaurant, tend to his ingredients and patrons, and serve the Caretakers; who are the brave adventurers sent to save the world from this mysterious evil... Oyshi,
2026-02-23 15:55 UTC · Community Announcements · Droneebee
Hello, talented Chefs! We are back with a new demo! We've updated a lot since the last time you got your paws on it, so here's what we've done...New Tutorials for Mise en Place and combatAdded Power bar to the boiling minigameUI UpdatesAdjusted text readability on smaller devicesTweaked quest UI size and feedbackUpdated treat UINew Flavor WheelNew Card BacksJournal UpdatesAdded Town MapAdded Caretaker PageAdded new restaurant decor to Thea's shopAdded new town NPCs (including kids)Bug smashing, general polish, and quality of life updatesLighting updatesAdditional SFXYou can now pet the Delishk
2026-01-09 16:19 UTC · Community Announcements · Sugar_and_stardust
Thank you, Chefs! A huge thank you to everyone who jumped into the Beastro Demo and shared your time, thoughts, and energy with us. You’re all amazing! We read every message and are already cooking up some updates for all of you. With that in mind, we're going to take the demo offline for a bit so we can focus on those improvements and the rest of the game, but don’t worry, this isn’t goodbye! We’ll be back soon with more to share, so stay tuned and keep those aprons ready! Thanks again for playing! Oh! If you haven't already, consider checking out our Discord. We’ll be sharing exciting future
2025-12-30 02:00 UTC · CGMagazine · Dayna Eileen
I have been living the cozy game life in the past year or two, often flocking to games that let me relax instead of amp me up. That’s why when I saw Beastro from Timberline Studio, I instantly wanted to take a look. The art style is beautiful, and when I caught wind that it was a cooking simulator, I was sold. However, after playing the Steam demo—which lasted quite a few hours since I love to collect ingredients—I learned that Beastro is so much more than a cooking simulator. Diving into the game, I was introduced to Palo Pori, a beautiful little waterside village. You come to learn that this
Full appinfo as delivered by Steam PICS, changenumber 38711274. Also at /api/app/2417470/raw.
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