Update in order for the Achievements to work again
It should work straight out of the box, but in case it doesn't - toss the save files and try again! Specifically the saveSteamFile.save - the others is not necessary to toss.
Join Champy, the useless vampire, in this charming 2D point-and-click adventure with hand-drawn environments and funny puzzles. Embark on an adventure amongst a cult of vampire hunters, a giant octopus and zombie animals. Will Champy find a way to save Dracula before it's too late?
| App ID | 2426350 |
|---|---|
| App type | Game |
| Developer | True Ascension |
| Publisher | True Ascension |
| Homepage | https://www.trueascension.productions/ |
| Release date | 2024-02-15 08:10 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/2426350 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Champy.exe | windows | ||
| 1 | Champy the Useless Vampire.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:06 UTC | $5.99 | $5.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 18580865 | 2025-05-23 11:17 UTC | ||
| testbuild | 18580865 | Testing new stuff before release | 2025-05-23 11:06 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2426351 | windows | 361.26 MB | 289.01 MB | 7019246162541361903 | branches: testbuild | |
| 2426352 | macos | 398.93 MB | 299.01 MB | 7639724004743704194 | branches: testbuild | |
| 2426353 | linux |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 18580865 | public | 2025-05-23 11:17 UTC | 4 hours ago |
| 18580865 | testbuild | 2025-05-23 11:06 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
It should work straight out of the box, but in case it doesn't - toss the save files and try again! Specifically the saveSteamFile.save - the others is not necessary to toss.
The Mystery of Doomsday Valley just launched on Kickstarter! Calling all undead adventurers! We have a new quest for you. Champy demands your obedience! Find a shovel and a bottle of ink. Combine the ink with the bones you just dug up from the shallow grave. Use it on the cheese grater and you get a sharp bone with ink. Use this in order to write letters to everyone you know about this new upcoming game Doomsday Valley. I hear they just launched a Kickstarter and it is crucial they get funded! Together we can make this game a reality. We need every hand on board for this one! Make sure to chec
Hello all undead servants! The studio behind Champy the Useless Vampire is launching a new project called The Mystery of Doomsday Valley. Here is the Steam release from that game - enjoy! ---------- Today we release a demo of our beloved new game - The Mystery of Doomsday Valley. Take it out for a spin - the closed beta testers have responded well so far and seems to like the direction. That is what they are telling us anyway... Demo This demo showcases what we want to achieve with Doomsday Valley, but it should be viewed as a work in progress and an early version. The final product will be ev
We've made some quality-of-life improvements to our beloved game, Champy the Useless Vampire, and fixed a few issues along the way. We're committed to keeping this little gem undead for a long time, continuing to refine and improve it. If you spot anything that isn't working as intended, let us know in the forums! While we can't fix everything, we always give it our best shot—and most of the time, the issues get resolved. Enjoy! Changelog: Fixes The game got stuck when pushing the inventory button in certain closeups and zoom-in puzzles. There was a bug with the bird that made Champy walk out
Steam Page We are happy to announce that The Mystery of Doomsday Valley now has a Steam Page and a Teaser Trailer. We will post updates about the game on that page and update it when more material becomes available. So if you liked Champy the Useless Vampire make sure to wishlist it. https://store.steampowered.com/app/3268020/The_Mystery_of_Doomsday_Valley/ Kickstarter We also would like to remind you to follow our Kickstarter at DoomsdayValley.com Right now we are in heavy development and we will have a playable demo ready early 2025. We will also launch the kickstarter around the same time.
The Mystery of Doomsday Valley pre-launch page is now LIVE! Since Champy the Useless Vampire launched we have been working on new ideas for a mystery game. We are now happy to reveal the name, cover art and some of the characters. You can read more on the pre-launch Kickstarter page for Doomsday Valley. When the kickstarter launches there will also be a playable demo for the game! So make sure to stay connected by clicking the "Notify me on launch" and learn more about the game. {STEAM_CLAN_IMAGE}/44857763/18009b2ccb8064a82d2b819fe81aac9302729214.png We have listened to feedback and identified
We are introducing achievements! If you have craved a new playthrough of Champy the Useless Vampire, this is your moment! You will now be rewarded with an achievment when you investigate certain areas, solve puzzles on the first try and mostly just by playing the game. It is a quite linear narrative-driven puzzle game after all. So make yourself a nice cup of cocoa and help Champy fetch the Holy Grail one more time! Or if your still havn't had the pleasure yet, this is the perfect moment to allocate some time to this cute little vampire game. Good Luck! {STEAM_CLAN_IMAGE}/44857763/deeed8486dc4
We sent Champy on a trip around the world to find skilled translators who could help us bring this fang-tastic adventure game to an even greater audience. He quickly found three suitable candidates and after just a few days of constantly annoying them by sleeping in their wardrobe, leaving (s)teak-out bags everywhere and trying (and failing) to mind-control them, they all gave in and promised to help out. So to summarise his trip: no one died, Champy got a well-deserved break from the evil cultists, the game now has seven(!) supported languages and Zara got to see the Eiffel Tower, the Wielicz
{STEAM_CLAN_IMAGE}/44857763/f9e5d8c60636e015df1f18000e7d963322a0df6b.png Champy has now been on Steam for one month. Time does, just like Champy, fly. In order for more players to be able to enjoy Champy the Useless Vampire in their preferred language, French, Polish and Portuguese languages will soon be added. So keep an eye out for our next update, it should be right around the corner. Thanks for all the feedback, reviews and wishlists we have received, it all helps making the game better and for more people to find it. We have also noticed a few words that players use to describe the game,
Greetings, adventurer! Champy the Useless Vampire has now been live for a week and what a week it has been. We have been bombarded with suggestions, reviews, pleas for translations, bugreports, screenshots and all kinds of press coverage. It has been...a lot. We are happy that so many has found this game and taken it out for a spin. It seems Champy has built up quite a fanbase already - we never hear a bad word about him. Everyone seems to just go along with all the nonsense he is up to and...enjoy it? Mostly we have been working behind the scenes, deep deep in the code of the game, barely gli
We have improved how the game handles new inventory objects, making sure they are added correctly. This should result in a more reliable inventory. We have also improved the cleanup process and adjusted Champy's level of uselessness. He is now less useless than he was before, but still pretty useless (by popular demand).
We have had troubles with a very specific bug concerning the wig in the theater for a while. It seems it has been very specific indeed, as it only shows up in the german translation and for a long time passed under the radar of the more english-inclined developers. This update should put a nail in that particular coffin for now.
Changelog: - the issues with the wig in the theater should be fixed (finallly) - the necklace will not reappear after picked up Additional features: - It is now possible to exit fullscreen (press Enter) - Improvements involving using objects in certain situations
Improvements in the save system. There were reports of lost inventory objects still happening even though we though they were fixed in an earlier update before release. Hopefully this will correct those issues.
Full appinfo as delivered by Steam PICS, changenumber 35062176. Also at /api/app/2426350/raw.
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