Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:13 UTC.
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2025-04-14 17:39 UTC · Community Announcements · Mac n Cheese Games
Hey all, We've done a big overhaul of the game, so this update includes some major changes along with bug fixes and polishing. Would love to know what you think! We're already working on a few more bug fixes and polish for the next update. If you want to keep on supporting us, please leave a Steam review, it really helps! \m/ ------- Important: Since there are a lot of big changes, your old save file might cause some problems. I suggest deleting your old save file via the Options menu to avoid any issues. Game Structure & Progression Revamped Game Progression: We replaced the old Objectives-ba
2025-01-23 12:22 UTC · Community Announcements · Mac n Cheese Games
Hey there, We took some holiday time post-release, and during that time we starting working on a new smaller game to keep the studio going, but we are still planning the next patch for Munch. We’ve been pulling together a list of things to fix, and a few things have come up regularly that we're prioritizing, stuff like: - Invisible tentacles - Perma slow puddles - Soft-lock on Painkiller’s ability - Key rebinding issues (we thought we’d fixed this, but seems to still bug out sometimes) - Some UI issues - Canopyus teleport …quirks - Other visual glitches and bugs of course And some design / bal
2024-12-21 17:08 UTC · Community Announcements · Mac n Cheese Games
If you're a content creator and want to do something a little different over the Winter sale season, you can stream as Gutpuncher, Painkiller, or Ordo, using AnyMeCam. You'll show up as the monster in your stream and it'll track your facial expressions and hand movements! It's a little experiment we're trying to make the stream more intersting! Learn how to stream as a Monster here: https://drive.google.com/file/d/1ImSzF5QYzFat3v-Z_rJUmxflkulPY1QU/view?usp=drive_link {STEAM_CLAN_IMAGE}/44154263/6405d03ac449eba68ecd153b8744f6e1805ac2f8.jpg{STEAM_CLAN_IMAGE}/44154263/1747bdf24ca103002340ab6a53ad
2024-12-02 21:59 UTC · Community Announcements · Mac n Cheese Games
A smaller bug patch we updated on Friday Nov 30, since they took a little longer to solve. Here's what's changed, mostly so Ordo stops going into unintentional God-mode: Fixed Ordo not getting damage after the arena Fixed crash happening after defeating Ordo Fixed some resurrected scouts on Ordo's fight not being ghosts Fixed minimap icon taking a while to disappear after killing an enemy Note these aren't updated on the Mac build yet - a little behind there, but it will be in a couple of days. More coming, but we wanted to get these ones out the door as soon as we figured them out!
2024-11-23 15:33 UTC · Community Announcements · Mac n Cheese Games
Hey folks, Still keeping up with more frequent updates with fewer changes, rather than less frequent but larger updates, at least while we iron out more of the annoying bugs. So a few more fixes and changes: Fixed enemies becoming invincible if they were stunned with the same hit that killed them Fixed some enemies getting stuck without attacking when trying to reach an unreachable point in the map Fixed various issues with various Apex Creature traits Health orbs are now visible behind objects Added the missing lights from the Guide, no more creatures in the dark Some minor art tweaks to vfx
2024-11-19 19:06 UTC · Community Announcements · Mac n Cheese Games
Hey there friends! Here's a small mid-week update: Steam achievements are here! ːsteamhappyː Slay the peasant objective made clearer, you should see him clearly now with his golden outfit. An extra objective added to free the captured Headbanger. We'll be squashing more bugs in the next update.
2024-11-15 18:50 UTC · Community Announcements · Mac n Cheese Games
Hi metalheads, annnddd also everyone else, Here's a few things we've just patched up! These ones were a bit bigger bugs to squash: Added new objectives to help you get to fight Ordo Fixed the Moshpitter Enhancement which prevented them from being edible Fixed the relics that were not unlocking: Ordered Chaos, Metal Roulette and Venom Added Italian and Spanish A couple of days ago we did a mini-patch for these ones too: Language selection is now fixed for Simplified Chinese, Japanese, Korean Esc key now allows you to navigate back to previous screens, and also closes the pause menu Fixed a cras
2024-11-11 23:09 UTC · Community Announcements · Mac n Cheese Games
This is a quick mid-patch fix: Language selection is now fixed for Simplified Chinese, Japanese, Korean Esc key now allows you to navigate back to previous screens, and also closes the pause menu Fixed a crash that would happen when opening the pause menu (typically for players that had a relic active) Previous patch had these fixed: Enemies no longer freeze if skip cutscenes is enabled Relics now deactivate properly Added delete save button Enemies should no longer spawn in unreachable places Beast Lair objectives should now complete properly when all the enemies have been killed Lava puddles
2024-11-08 19:33 UTC · Community Announcements · Mac n Cheese Games
Hello folks, Our first update fixes a bunch of bugs reported by players and unleashes a bit more content. Bug fix updates: * Japanese, Korean, Chinese languages now work * Enemies no longer freeze if skip cutscenes is enabled * Relics now deactivate properly * Added delete save button * Enemies should no longer spawn in unreachable places * Beast Lairs objectives should now complete properly when all the enemies have been killed * Lava puddles no longer slow you permanently * Added missing SFX * Your monster will no longer be invisible after being revived by the Last Burst trait * Resolved som
2024-11-08 19:32 UTC · Community Announcements · Mac n Cheese Games
If you're a content creator and want to do something a little different, stream as Gutpuncher, Painkiller, or Ordo, using AnyMeCam. We've worked with them to have a few of our Monsters and Gods turned into proper 3D avatars that track your face and hand movements. Learn how to stream as a Monster here: https://drive.google.com/file/d/1ImSzF5QYzFat3v-Z_rJUmxflkulPY1QU/view?usp=drive_link {STEAM_CLAN_IMAGE}/44154263/6405d03ac449eba68ecd153b8744f6e1805ac2f8.jpg{STEAM_CLAN_IMAGE}/44154263/1747bdf24ca103002340ab6a53ad94dc060be3ef.jpg{STEAM_CLAN_IMAGE}/44154263/39fcffbb29f5174c6579b11f2c61f3cdaec8c9
2024-11-05 14:48 UTC · Community Announcements · Mac n Cheese Games
Before we launched we already had a series of fixes and updates planned. We're also reading all the feedback on the discussion forum, discord and review pages. We know the game is not quite meeting expectations yet and there's a lot of work to do, but we're on it! Here's what we're working on updating immediately: PLANNED TO BE FIXED IN THE NEXT PATCH - General performance improvements like some loading times are long on the last Era - If you have Skip Cutscenes enabled, the enemies will be frozen until you use 'Devour' - When fighting a mini-boss, the Arena may spawn late and lock the game if
2024-10-29 11:28 UTC · Community Announcements · Mac n Cheese Games
We’re happy to announce that Munch will be at Save & Sound starting November 4th! Save & Sound is an online music festival with sales and demos on Steam. Come celebrate headbanging soundtracks as well as unique implementations of music and audio in games. We’ll be participating in the festival with a soundtrack concert performed by Clifford Meyer (formerly of the bands Isis, Red Sparowes, Palms). Our soundtrack is a tour of the history of Metal and the evolution of different genres (black, death, power, thrash etc), with songs inspired by iconic bands like Manowar, Judas Priest, Metallica, Ram
2024-10-18 18:38 UTC · Community Announcements · Mac n Cheese Games
Our Art Director is presenting at the Roguelike Festival this weekend, so we're sharing some footage of his work in on our Demo! Max will be talking about how to keep things interesting in a procedural setting, and how to be efficient in creating rich environments. Check it out here: https://store.steampowered.com/sale/RoguelikeCelebration2024
2024-10-14 14:00 UTC · Community Announcements · Mac n Cheese Games
We're working hard to polish the game and iron out bugs, but in the meantime we're adding a new character to the Demo just for Steam Next Fest. Give it a try and let us know what you think! Meet... Krakenstein, a symbol of Unrelenting Progress! It represents Industrial Metal, and has a soothing backing track inspired by Rammstein. It's main ability is a ranged stun called Molten Lash, but it also inherits a AoE attack from it's thrash metal forefather Whipflesh, and of course the base attacks hacking and slashing with its saws. You can access it by selecting Ore mutations in your second phase
2024-08-28 14:57 UTC · Community Announcements · Mac n Cheese Games
We've been working on the full game ready for our release later this year. But in the meantime we merged a few changes into the demo based on the beta playtesting: Level updated with the new look, and hints at other biomes and enemies available from the full game. Some parts of this are blocked off. The level still stays the same each run, unlike in the full game where it is randomized. Many more mutations are available now, from Ore, Flesh and Nekro builds. You can still only evolve into pure Flesh or Flesh/Nekro monsters, but the new traits let you experiment with other builds. General updat
Full appinfo as delivered by Steam PICS, changenumber 37459553. Also at /api/app/2427050/raw.
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