Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
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2021-05-09 22:58 UTC · Community Announcements · My Little Planet
What's New? - The game now renders aspect ratios other than 4:3. - Gem Slugs now animate in slug pods. - New bubble goo effect in slug pods. - New effect for scutters cleaning up junk. - New swing door effect on bars...less snappy, but still glitchy. - Limited UHD screen modes as a temporary measure to prevent crashes. Bugs Fixed - Fixed a couple of issues where Gem Slugs got stuck and died in slug pods: - An old code fudge that expected an animation to be present, but which wasn't was Gem Slugs. - A stat which allows races to sober up when they've passed out, was missing for Gem Slugs. - Fixe
2021-03-14 18:45 UTC · Community Announcements · My Little Planet
Bugs Fixed - Fixed an issue where visitor stat notifications were being thrown up at the start of new games. - Fixed an issue where loading an autosave immediately triggered a fresh autosave. - Attempted to fix an 'unexpected rounding mode' assertion.
2021-02-28 22:45 UTC · Community Announcements · My Little Planet
Beta 1 (1.01.1-b1) - 28th February 2021 ======================================= What's New The original 1.01 source code* compiled in VS2019 via the C++14 language standard. Ability to mouse click through the splash screen after the first time the game's launched. Bugs Fixed Fixed an async file handling issue, which caused a "Startopia always running" bug. Not sure if it's *the* "Startopia always running" bug reported on the Steam forums though. Fixed a startup crash where a previous Win2K bodge wasn't calling GetFileVersionInfo correctly. Fixed a startup crash where the game expected to find
2021-02-28 17:30 UTC · Community Announcements · My Little Planet
The smallest of updates: Updated the splash screen. Added MLP release notes file.
2016-03-22 15:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alec Meer)
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. The Last Great Management Game, at least of their first generation. (I m not counting Dwarf Fortress, because Dwarf Fortress is so much more than that). A team partially composed of ex-Bullfrog guys was inevitably behind it, because that long-lost studio was very much the Lucasarts of management games, and if anything it shot for the stars even more than any Molyneux-led offering from that genre ever did. It s just that Startopia quietly got on with it, I suppose. …
2015-04-24 18:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Adam Smith)
An entirely objective ranking of the 50 best PC strategy games ever made. From intricate wargames to soothing peacegames, the broad expanse of the genre contains something for everyone, and we’ve gathered the best of the best. The vast majority are available to buy digitally, a few are free to download and play forever. They’re all brilliant. …
2013-10-26 12:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alec Meer)
‘Twas an odd coincidence that Startopia and Double Fine’s Spacebase DF-9 alpha arrived on Steam so hot on each other’s heels. The current paucity of activities in the latter would have had me hankering for the former even if a digital postman were not able to immediately deliver it to my hard drive – it’s one of few games I still have a hard copy of lurking on my shelf. Mucky Foot’s space station-set management game was something of an era-ender, the last great gasp of the Theme Park descendant genre as-was. We’re seeing a renaissance of sorts of now,
2013-10-24 14:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alec Meer)
Hello, faithful word-consumer. Would you care to also consume images this day? I have been replaying post-Bullfrog outfit Mucky Foot’s wonderful 2001 management game Startopia, which recently saw a re-release on Steam (as well as having been on GoG for some time prior to that). It took a bit of fiddling, but I managed to get it running at 2560×1440 with a ton of anti-aliasing and, well, my God. It’s absolutely beautiful to behold despite its 12 year vintage. Partly that’s down to judiciously characterfully artwork and a strong sense of scale, partly it’s because th
Full appinfo as delivered by Steam PICS, changenumber 37432709. Also at /api/app/243040/raw.
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