Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2023-07-10 19:14 UTC · PC Gamer · Andy Chalk
Two years after it was unceremoniously removed from Steam, the mostly-monochromatic first-person stealth-action game Betrayer has returned to life on GOG—and it's free, too... Read more.
2023-07-10 18:06 UTC · PCGamesN · editor@pcgamesn.com
Betrayer. Perhaps you've never heard of it, or perhaps you've heard its name whispered around the Reddit and gaming forum campfire, as internet yarn spinners tell of a mysterious, horror-inflected RPG created by former developers of Monolith's FEAR series. Back in 2021, Betrayer vanished from Steam as its creator, Blackpowder Games, seemingly shuttered all operations. Previously lost, Betrayer has suddenly, inexplicably returned, available now as a free game on GOG. With flashes of Skyrim, Dishonored, and Assassin's Creed, Betrayer is well worth a look, but what is it, exactly? Read the rest o
2015-09-11 14:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Adam Smith)
Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. Part horror, part stealth, part open world action-adventure, Betrayer is the first game from Blackpowder, a studio that includes former Monolith employees who worked on the likes of F.E.A.R. and No One Lives Forever. Released in March 2014, it’s far from an unqualified success but Betrayer wormed its way into my mind and I found myself returning to it a couple of weeks ago. …
2015-05-11 17:02 UTC · Community Announcements · Larry
Took us a while, but we've added two more translations. We owe special thanks to Silvia, Jesus, Oscar, and Fernando for their efforts on the Spanish translation. You also now have the option of showing the locations of chests, page scraps, spade mounds, and other useful information on the in-game map. Markers are categorized so that you can show only the specific information you want to see. Note that if you already have a game in progress, markers won't get cleared for items you've already collected, but should still help you track down any you might have missed.
2015-05-11 17:02 UTC · Community Announcements · Larry
Took us a while, but we've added two more translations. We owe special thanks to Silvia, Jesus, Oscar, and Fernando for their efforts on the Spanish translation. You also now have the option of showing the locations of chests, page scraps, spade mounds, and other useful information on the in-game map. Markers are categorized so that you can show only the specific information you want to see. Note that if you already have a game in progress, markers won't get cleared for items you've already collected, but should still help you track down any you might have missed.
2014-11-30 20:58 UTC · Community Announcements · CombatJack
A very special thanks goes to Berserkr for all of his generous hard work to make this happen. Also thanks for everyone's patience as we add more languages - we are not exactly sure when, but the next ones will be Russian and Spanish!
2014-11-30 20:58 UTC · Community Announcements · CombatJack
A very special thanks goes to Berserkr for all of his generous hard work to make this happen. Also thanks for everyone's patience as we add more languages - we are not exactly sure when, but the next ones will be Russian and Spanish!
2014-10-28 17:20 UTC · Community Announcements · CombatJack
New Features: Italian translation has been added thanks to the generous help of MarcoCav! Improved gamepad support: Analog movement and strafe. Sensitivity sliders added in Options > Controls for Look and Turn. Map screen can be navigated with the D-Pad - no more tossing explosives when trying to navigate. :) Jump is properly bound to the A button. Store and Inventory slight upgrade - pictures and icons added to make it easier to select what you want.
2014-10-28 17:20 UTC · Community Announcements · CombatJack
New Features: Italian translation has been added thanks to the generous help of MarcoCav! Improved gamepad support: Analog movement and strafe. Sensitivity sliders added in Options > Controls for Look and Turn. Map screen can be navigated with the D-Pad - no more tossing explosives when trying to navigate. :) Jump is properly bound to the A button. Store and Inventory slight upgrade - pictures and icons added to make it easier to select what you want.
2014-10-07 20:22 UTC · Community Announcements · CombatJack
The demo presents a brief journey through the Fort Henry region, giving the player a few mysteries to solve, weapons to wield and a bell. Enjoy!
2014-10-07 20:22 UTC · Community Announcements · CombatJack
The demo presents a brief journey through the Fort Henry region, giving the player a few mysteries to solve, weapons to wield and a bell. Enjoy!
2014-09-10 19:39 UTC · Community Announcements · CombatJack
New Features: Two new languages added thanks to some generous help from the community. A very special thanks goes to Julien Pons (Qwib-Qwib) for the French translation and Zsolt Brechler (lostprophet) for the Hungarian translation. Fixes: Key binding interface no longer jumps to the top of the list after selecting a key to change.
2014-09-10 19:39 UTC · Community Announcements · CombatJack
New Features: Two new languages added thanks to some generous help from the community. A very special thanks goes to Julien Pons (Qwib-Qwib) for the French translation and Zsolt Brechler (lostprophet) for the Hungarian translation. Fixes: Key binding interface no longer jumps to the top of the list after selecting a key to change.
2014-07-18 23:24 UTC · Community Announcements · CombatJack
Note that there are some very minor spoilers below. Fixes: Fixed a potential progression blocker when players die while reading a note. Fix for the bell in Fort Hope not working properly at the end of the game in certain situations. Fixed a message timing problem that could potentially cause a destination in Deep Forest not to count toward the Pathfinder achievement. The key binding now shows on the Close button and functions as expected in all menus and screens. Map rollovers now work correctly with a gamepad. Numerous improvements in the menus and journal screens related to gamepad focus and
2014-07-18 23:24 UTC · Community Announcements · CombatJack
Note that there are some very minor spoilers below. Fixes: Fixed a potential progression blocker when players die while reading a note. Fix for the bell in Fort Hope not working properly at the end of the game in certain situations. Fixed a message timing problem that could potentially cause a destination in Deep Forest not to count toward the Pathfinder achievement. The key binding now shows on the Close button and functions as expected in all menus and screens. Map rollovers now work correctly with a gamepad. Numerous improvements in the menus and journal screens related to gamepad focus and
Full appinfo as delivered by Steam PICS, changenumber 37432709. Also at /api/app/243120/raw.
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