Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:12 UTC.
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2026-07-17 13:49 UTC · Community Announcements · Andrea Fantastico Studio
The Green Inferno demo is out now! Cannibals, we've been expecting you. If you played Cannibal Tales, you know that story wasn't over. Green Inferno, the new chapter in Ruggero Deodato's saga, is now playable as a free demo on Steam. Green Inferno is a point-and-click deduction thriller based on the never-produced fourth chapter of Deodato's cannibal saga, written together with the maestro between 2019 and 2022. You'll meet again some of the characters and events of Cannibal Tales, seen from a new, darker perspective: this time surviving the jungle won't be enough, you'll have to figure out wh
2024-07-10 09:58 UTC · Community Announcements · Andrea Fantastico Studio
Hey Cannibal Lovers, We've fixed the issue that was preventing the Empathy and Coercion achievements from unlocking. Thanks to your feedback, we were able to identify and resolve the problem. Apologies for any inconvenience this may have caused. Stay tuned for the next update! Ciao!
2024-05-21 11:43 UTC · Community Announcements · Andrea Fantastico Studio
Hello Cannibal lovers, Today marks two weeks since the release of our game. As expected, purchases have significantly decreased compared to the first week. As you can see from the graph, the curve is declining after the initial peak and has stabilized at about ten copies a day. {STEAM_CLAN_IMAGE}/44217438/686b9f23663992d32fcdbff0cb22352c8069713c.png This trend aligns with our expectations based on the game's wishlist numbers. Unfortunately, this is not enough for us to quickly recoup the expenses incurred during development. The number of new daily wishlists is good, and the wishlist conversio
2024-05-14 18:51 UTC · Community Announcements · Andrea Fantastico Studio
Hello Cannibal Lovers, Today marks the end of the first week since the release of our game. Yesterday, we noticed a sharp decline in both conversions and new wishlists. We are optimistic that upcoming updates will revitalize these figures. {STEAM_CLAN_IMAGE}/44217438/4c14e87167cca32ec0cda744f4c3b2c84213e784.png {STEAM_CLAN_IMAGE}/44217438/c6324d11099be5f07327b3a0440173ddd4f98ec8.png {STEAM_CLAN_IMAGE}/44217438/ca34d8acef5335184fd9e3b758d3c990d58dc3d5.png As mentioned yesterday, today we have released the first update, which introduces new graphic settings options. This enhancement should impro
2024-05-13 12:36 UTC · Community Announcements · Andrea Fantastico Studio
Hello Cannibal Lovers, Today marks the seventh day since the release of our game, and by tomorrow, our first week will be complete. A quick update on the numbers: Conversions have declined compared to the first day, which was anticipated, but they are now stabilizing. {STEAM_CLAN_IMAGE}/44217438/17e72983f2996c25425c28e955c61c1139bcd719.png Wishlists continue to grow, though the increase rate has slowed since the peak on release day. We've gained an additional 1k wishlists in nearly a week. {STEAM_CLAN_IMAGE}/44217438/8b0a2d6be4628cb1937294acfd4beff7fc528c4d.png Currently, 60% of sales have res
2024-05-11 15:30 UTC · Community Announcements · Andrea Fantastico Studio
Hello Cannibal Lovers, Today marks the fifth day since the release of our game. I’d like to take a moment to talk about the release. We’re thrilled to report that 90% of the reviews have been positive, and we truly appreciate the kind words and praise. However, we have received two negative reviews, regrettably from fellow Italians. Both critiques focused on the absence of an Italian language option. I want to highlight to these individuals (and others) the critical impact reviews on Steam can have. They significantly influence sales and can make or break a project, potentially wasting months
2024-05-10 12:42 UTC · Community Announcements · Andrea Fantastico Studio
Good morning, Cannibal Lovers, Day four post-release: here's a quick update. The game's numbers continue to hold steady. The conversions on the third day have slightly increased compared to the second day, while the wishlists have halved. {STEAM_CLAN_IMAGE}/44217438/511768203a4fb9a155f404b1d8eb4b3fc8814d66.png {STEAM_CLAN_IMAGE}/44217438/461cc814d5f6da52c76e2ba33c88e2983aab0d47.png The primary audience remains the American players, largely because the game is currently available only in English. We hope that localizing the game will help us reach a broader audience. {STEAM_CLAN_IMAGE}/44217438
2024-05-09 09:09 UTC · Community Announcements · Andrea Fantastico Studio
Hello Cannibal Lovers, During the first week following the game's release, we'll be keeping you updated on its progress and the latest development news through daily devlogs. Day three post-release, let's review the first two days. The numbers are in line with our forecasts. Unfortunately, we didn't have a large number of wishlists; by release, we had reached 2,500 wishlists. The conversion at launch was consistent with the "magic formulas" taught to us by Chris Zukowski. {STEAM_CLAN_IMAGE}/44217438/905c3b91f25e609f42b5be07bc1e4000cfe4a39f.jpg The wishlist-to-sales conversion rate was close to
2024-05-08 14:37 UTC · Community Announcements · Andrea Fantastico Studio
Hello everyone, First and foremost, we extend our heartfelt thanks to all who supported us by purchasing the game on Day 1. Your enthusiasm is what keeps us going—THANK YOU! Today, I'd like to address a recent negative review that highlighted two main issues: Lack of localization in languages other than English The perceived brevity of the gameplay experience. We genuinely appreciate this feedback, and it’s something we are actively working on. We often encourage our players to discuss their concerns directly with us on our Discord server, as it gives us an opportunity to explain our choices a
2024-05-07 09:54 UTC · Community Announcements · Andrea Fantastico Studio
Dear Cannibal Lovers, The day has finally arrived! Episode 1 of Cannibal Tales is now available on Steam! We're thrilled to have brought the first part of this project to life, despite countless challenges. This is just the beginning of a larger journey: two more visual novel episodes are set for release in 2025, and a 3D survival horror game is planned for 2026. We're deeply sorry we couldn't share this moment with the master Ruggero Deodato, but we believe releasing the game on his birthday is a fitting tribute to him. {STEAM_CLAN_IMAGE}/44217438/5d34fe56853d725385382aa2fd3c9a450a87ec25.jpg
2024-04-08 10:40 UTC · Community Announcements · Andrea Fantastico Studio
Hello cannibal lovers, The wait is over. We're thrilled to announce that the beginning of the "Cannibal Tales" saga now has a set release date. Mark your calendars: on May 7th, in celebration and tribute to the master Ruggero Deodato, the first episode will be released on Steam, on his birthday. This decision was made to honor his legacy at a significant time, even though the game has been ready since the end of December. We've also created a trailer to share the official release date with the world! We hope you like it: The initial release will be available in English and Italian, with the am
2024-03-13 11:02 UTC · Community Announcements · Andrea Fantastico Studio
Hello Cannibal Lovers, It's been a while since we've shared an update on our project. As some of you might have noticed, we did not participate in the February Steam Next Fest. Despite being regularly registered, due to Steam's incorrect judgment on the sexual content within our game, we no longer met the requirements to participate in the Next Fest and were excluded. We spent considerable time explaining to the Steam team that our game does not feature frequent sexual content and nudity, and we finally managed to have this tag removed by Steam. Now, the game can be found in searches even with
2024-02-05 14:39 UTC · Community Announcements · Andrea Fantastico Studio
Hello Cannibal Lovers! First off, we want to extend a huge "Thank You!" to all of you who supported our game during the Storyteller's Festival. It was an extraordinary success, and with your support, we gathered over 1,000 wishlist adds during the event! {STEAM_CLAN_IMAGE}/44217438/2fd2e4d93b548963ad87db8b29589378ebc73911.jpg A special shoutout goes to the folks at TWO AND A HALF STUDIOS for giving us the chance to participate and for organizing such an amazing event. Their dedication and commitment to providing a space for indie games like ours do not go unnoticed, and we are deeply grateful
2024-01-29 13:52 UTC · Community Announcements · Andrea Fantastico Studio
Hello Cannibal Lover, Here are the latest news on the development of Cannibal Tales. We have decided to release each episode as a single Steam product. You can now search for the game on Steam as "Cannibal Tales - Episode 1". What do you think of our new Steam capsule? {STEAM_CLAN_IMAGE}/44217438/1144caa5f274637b603ceeaa0419cb41c7b87d87.jpg Alongside this change, we've made several improvements to the Cannibal Tales demo: Dialogue Text Update: We've refined the game's dialogue by correcting errors and adding narrator texts that provide more insights into the story. New Font: A fresh, more read
2024-01-22 10:59 UTC · Community Announcements · Andrea Fantastico Studio
Hello Cannibal Lover, Here are the latest updates regarding our project: {STEAM_CLAN_IMAGE}/44217438/5e7ea6643966887d7bb0be6d46d027a332815a7b.jpg The Storyteller's Festival: We are pleased to announce that Cannibal Tales will be participating in the Steam Storyteller's Festival, organized by Two and a Half Studios. The event will take place from January 29th to February 4th, and during this period, you will have the chance to try an updated version of our game's demo. Translator Search: We are looking for a translator to localize Cannibal Tales from English to Japanese. If you know someone who
Full appinfo as delivered by Steam PICS, changenumber 38077668. Also at /api/app/2431840/raw.
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