Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:02 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-09-09 18:10 UTC · Community Announcements · iasria
Hey Survivors!Over the past month, alongside gearing up for our upcoming playtests, our primary focus has been locked on two major pillars: multiplayer connectivity and board state clarity.We want to make sure your co-op sessions are smooth, stress-free, and tactically transparent. Here is a look at what we’ve been building!Multiplayer Connectivity: Smooth, Resilient Co-OpOur goal for multiplayer is simple: playing with friends should feel as smooth and stable as playing solo. You shouldn't have to worry about a sudden network hiccup ruining a great run.Graceful Disconnect Handling: A temporar
2026-08-04 20:47 UTC · Community Announcements · iasria
Hi Survivors!This month, our main priority is opening up sign-ups for Focus Group Playtesting, and because you supported us on Kickstarter, you get priority access.We're reaching the stage where we need fresh eyes to help us refine the experience, spot balance issues, and tell us what's working (and what isn't).How to Join Playtesting:Schedule: Kicks off in the first two weeks of September, with additional rounds following after.Deadline: There's no hard cutoff date, but we fill spots as forms come in. The sooner you apply, the sooner you'll get invited.Priority: Kickstarter backers will have
2026-07-10 22:18 UTC · Community Announcements · iasria
Hi Survivors!You could say that it's the small things that count in the apocalypse, right? This month, we are counting those little things and continuing on improving them. Just like maintaining your base, we’re doing our own housekeeping by squashing those pesky bugs and keeping things stable. We’re also working on improving visual feedback to make sure you guys always understand the state of the wastelands. But before that, remember Fireman’s situation last month? Well, we’re excited to let you know that the full cutscene is in the game. We can’t show everything yet but lucky you, you get a
2026-06-08 19:01 UTC · Community Announcements · iasria
Hi Survivors!In our last update, we were obsessing over "game feel," introducing our Camera Action System, tightening up our input backend, and rolling out a brand-new title screen. We also jumped deep into the bug-squashing phase while laying out our next steps for Steam integration.This month, we kept our momentum going towards the end of the tunnel by focusing heavily on bug fixing and stability alongside a handful of key improvements. Here is a look at what we've been working on:Tutorial Prologue Cinematic: We want players to understand how dire the Fireman’s situation is in the Tutorial w
2026-04-01 20:02 UTC · Community Announcements · iasria
Hi Survivors!Another month has passed in the wasteland, and we’ve been spending our time turning this project into a polished, cohesive experience. While we’re always looking for new ways to make your survival more difficult, this month was really about "finalizing the loop" and making sure that from the moment you start a mission to the final screen, everything feels tight and responsive.Here is a look at what we've been working on:New End Game ScreensWe want your victories (and your crushing defeats) to feel impactful. Unique Campaign Art: Each campaign now features its own unique art for en
2026-03-04 19:17 UTC · Community Announcements · iasria
Hi Survivors!The team has been heads-down in the bunker this sprint. While the designers are busy cooking some massive new content, the dev team has been focused on the feel of the game—specifically making sure the first time you play feels like a smooth ride (before the world ends, of course).Here’s the breakdown of what’s new:The New Survivor’s Guide (FTUE)We’ve been refining the First Time User Experience. No one likes reading a manual while being chased by mutants, so we’ve scripted a brand-new, linear tutorial mission.Meet Mike: We’ve scripted a brand-new linear tutorial mission where Mik
2026-02-06 19:21 UTC · Community Announcements · iasria
Hi Survivors!We’re back with another look into the wasteland workshop. Following our recent "Holiday Overhaul," this sprint has been all about precision and clarity. We want your focus to be on outrunning the apocalypse, not fighting the interface.From streamlining your view of the world to making sure your gear acts exactly how you expect, here’s a breakdown of the latest quality-of-life improvements heading your way.Focus on the Action: Dynamic HUD & Objective TrackingSurvival is hard enough without a cluttered screen. We’ve introduced several smart UI behaviors to keep your view clean and f
2025-12-25 11:59 UTC · Community Announcements · Gracey
Hi Survivors!This month was all about momentum—making sure Maximum Apocalypse moves as fast as a reindeer on Christmas Eve. While bug-fixing continued in the background, our main focus shifted to two big goals: multiplayer stability and game balance.From smoother online sessions to more dangerous monsters and punchier feedback, this sprint focused on how the game feels when everything is in motion. Whether you’re playing solo or with a full crew of survivors, the wasteland is feeling more alive (and lethal) than ever.Here’s what we’ve cooked up under the tree! Surviving Together: Online Multip
2025-03-05 16:02 UTC · Community Announcements · Mega Cat Studios, Inc
Survivors, you made this Steam Next Fest an incredible experience! We want to extend a massive thank you to everyone who played the Maximum Apocalypse demo, shared their feedback, and wishlisted the game. Steam Next Fest Results 🚀 864 players braved the apocalypse 📌 950 survivors added Maximum Apocalypse to their wishlist Thank you to all the players who played and wishlisted the game—welcome to the resistance! 🤝 Your feedback has been invaluable in helping us fine-tune the game as we march toward release. We’ve loved seeing your strategies, stories, and survival moments, and we can't wait
2025-02-24 14:53 UTC · Community Announcements · Mega Cat Studios, Inc
The Maximum Apocalypse demo is officially live as part of Steam Next Fest! Now’s your chance to experience the thrilling digital adaptation of Rock Manor Games’ beloved tabletop roguelike. What’s in the Demo? 🧟Zombie Apocalypse Scenario – Face the undead across three challenging missions. 🎭 6 Playable Survivors – Each with unique skills to help you navigate the apocalypse. New Screenshots Released! 📸 Alongside the demo, we’re also unveiling screenshots showcasing the game’s hand-drawn art style, intense turn-based combat, and immersive survival mechanics. Check them out and get a glimpse of
Full appinfo as delivered by Steam PICS, changenumber 38804623. Also at /api/app/2434310/raw.
{
"appid": "2434310",
"public_only": "1",
"common": {
"name": "Maximum Apocalypse",
"type": "Game",
"oslist": "windows",
"osarch": "64",
"osextended": "",
"icon": "c2b31d6627737086b226e6e24a2c125a7abdcfc2",
"clienttga": "b8cf403db34f501fe78631446df9a47b467acdf5",
"clienticon": "6e45a66cacf013eee0e28e059fd0c0e5a50eab82",
"releasestate": "prerelease",
"content_descriptors": {
"0": "2",
"1": "5"
},
"controllertagwizard": "1",
"controller_support": "full",
"small_capsule": {
"english": "24ecfebe71107421c10ecdbe1e4d385707d176d3/capsule_231x87.jpg"
},
"header_image": {
"english": "c42740fefae579889bc534be68dd9043cc9064a4/header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomCenter",
"width_pct": "100",
"height_pct": "56.079316076941296"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "90dfae5a5969fa719081158b0e25d98d1ef5f2cb/library_600x900.jpg"
},
"image2x": {
"english": "90dfae5a5969fa719081158b0e25d98d1ef5f2cb/library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "fa2947698945896076dd6a8fa9cd4f308a211a82/logo.png"
},
"image2x": {
"english": "fa2947698945896076dd6a8fa9cd4f308a211a82/logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomCenter",
"width_pct": "100",
"height_pct": "56.079316076941296"
}
},
"library_header": {
"image": {
"english": "c42740fefae579889bc534be68dd9043cc9064a4/library_header.jpg"
},
"image2x": {
"english": "c42740fefae579889bc534be68dd9043cc9064a4/library_header_2x.jpg"
}
}
},
"store_asset_mtime": "1746173102",
"associations": {
"0": {
"type": "developer",
"name": "Mega Cat Studios"
},
"1": {
"type": "publisher",
"name": "Mega Cat Studios"
},
"2": {
"type": "franchise",
"name": "Maximum Apocalypse"
}
},
"primary_genre": "3",
"genres": {
"0": "1",
"1": "25",
"2": "3"
},
"category": {
"category_2": "1",
"category_1": "1",
"category_9": "1",
"category_38": "1",
"category_28": "1",
"category_55": "1",
"category_56": "1",
"category_57": "1",
"category_58": "1",
"category_22": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true"
},
"french": {
"supported": "true"
},
"italian": {
"supported": "true"
},
"german": {
"supported": "true"
},
"spanish": {
"supported": "true"
},
"japanese": {
"supported": "true"
},
"koreana": {
"supported": "true"
},
"brazilian": {
"supported": "true"
},
"portuguese": {
"supported": "true"
},
"russian": {
"supported": "true"
},
"schinese": {
"supported": "true"
},
"latam": {
"supported": "true"
}
},
"community_hub_visible": "1",
"gameid": "2434310",
"exfgls": "8",
"content_descriptors_including_dlc": {
"0": "2",
"1": "5"
},
"store_tags": {
"0": "1770",
"1": "32322",
"2": "42804",
"3": "14139",
"4": "3835",
"5": "1091588",
"6": "1666",
"7": "17389",
"8": "1741",
"9": "122",
"10": "3871",
"11": "6426",
"12": "7481",
"13": "6815",
"14": "1708",
"15": "1662",
"16": "21",
"17": "3978",
"18": "1685",
"19": "3859"
}
}
}