Delaying the Pause
As requested, we will delay our removal until the end of the Steam Winter sale (January 2nd), and will allow the previously planned sale to take place. Merry Christmas and may God bless you all this holiday season.
Though the Heavens Fall is a Christian game reminiscent of classic JRPG gameplay while presenting a perspective of the spiritual world using the Christian Mythos. Travel through heavenly realms defeating demons in this new take on classic gameplay!
| App ID | 2437270 |
|---|---|
| App type | Game |
| Developer | Maranatha Games |
| Publisher | Maranatha Games |
| Homepage | https://www.thoughtheheavensfall.com/ |
| Release date | 2024-04-05 16:00 UTC · Early Access |
| Release state | released |
| Store page | store.steampowered.com/app/2437270 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Though The Heavens Fall.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| No price changes recorded yet. Price tracking starts the first time SteamRaw sees an app. | |||
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 15760110 | 2024-09-20 15:49 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2437271 | 1.52 GB | 483.82 MB | 7785998822934534350 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 15760110 | public | 2024-09-20 15:49 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:29 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
As requested, we will delay our removal until the end of the Steam Winter sale (January 2nd), and will allow the previously planned sale to take place. Merry Christmas and may God bless you all this holiday season.
A very sad announcement to need to make. Unfortunately, sales of the game have not been enough to continue development, and the game is officially on an indefinite pause. It's rough after hearing so many high praises for the game, but until we can start development again, I can't justify keeping it on the market, as the price is based around you eventually getting a full copy of the game. Someday I look forward to returning to this game and giving it the full content and flashy gameplay that it deserves. It will probably be around a week until Steam pulls the game, so last chance to buy a copy
New environment art for every level! New animations for Enoch, Hatch and Calianna New particle effects for bombs New gathering area in Christmas World New enemy models Boss music Wave indicators New particles and sounds for gathering New particles to indicate which player unit is taking their turn Resolution support in settings Expanded skill descriptions Many small changes and improvements when it comes to bugs and clarity
Added a minimize button to the trait tutorial Changed text that referred to the Christmas world as the Forest Level We currently have a large patch in the works, as we begin to tackle bigger items like the environment and general combat atmosphere. Check out our discord and Instagram in the coming weeks to see more!
New staff model for Calianna New skyboxes in each level, both for day and night Updated some of the lighting in each level to better match the skyboxes Changed camera height to avoid some repetitive clipping issues Added the ability for the camera to make some objects transparent instead of zooming to avoid them.
Custom keybindings are now available in the settings menu under controls New font for long form text such as dialog and skill descriptions You can now use the character portraits of your allies to select targets for things like healing spells and buffs Fixed volume for many sounds not being attached correctly to the SFX or Music sliders The hotkey for continuing from the ingredient select menu will no longer function while later crafting menus are open small improvements to the forest level's geometry, including the ability to walk uphill. Fixed an issue where crafting tutorials were not showi
The tutorial for heading back to town will now also trigger when fleeing combat, and not just when dying When changing tabs in ingredient select, the scroll view will now reset back to the top of the view. Swapped out Fyrios's bow model Inventory sorting now has layers to it. For example, if you select quality and then crafting value you will sort by crafting value and quality will be used as a tiebreaker Updated text, icons, etc. for Eoin's buffs Fixed an issue where Fyrios's buff for having all her pets active was not applying. Fixed an issue where Hatch's fire damage over time effects were
Hey all! More changes incoming to fix some of the issues we've been seeing. Fixed some bugs with Hatch's damage over time effects, and nerfed the up front bonus damage from synergy of his second skill from 7 to 5. Fixed an issue where the messages for leveling up world level when you beat a boss were not displaying correctly. Fixed misalignment of the XP screen when there's only 2 characters. Updated the text and animation for Hatch's 3rd skill to match the effect it has. Made it so that when you swap out an assistant it only backtracks your craft to the point before the first ability was used
Buffed mana restored on each auto attack Fixed an issue where Tutorial elements in combat were blocking skill descriptions, by adding the minimize and maximize feature to them. Fixed an issue where the tier 2 scythe required a staff to make instead of a scythe Fixed an issue in the equipment preview where some numbers displayed as red instead of green if they were going up, but attack was not. Created a panic option in combat, where even if "selecting an enemy to target" Pressing escape three times in a second will open up the pause menu. We hope this will cover some cases of script errors cau
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/2437270/raw.
{
"appid": "2437270",
"common": {
"name": "Though the Heavens Fall",
"type": "Game",
"releasestate": "released",
"icon": "bac47822c074b55eae86a0582f842f97ac8329ee",
"clienticon": "ba5b2db685d600c8490c0c03c6c68eb7e9eb989f",
"clienttga": "65f182ec864b6336a496e5f93c14b156636a8252",
"oslist": "windows",
"osarch": "64",
"osextended": "",
"app_retired_publisher_request": "1",
"controllertagwizard": "1",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "66.68597914252607",
"height_pct": "77.96410014170996"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"image2x": {
"english": "logo_2x.png"
},
"logo_position": {
"pinned_position": "BottomLeft",
"width_pct": "66.68597914252607",
"height_pct": "77.96410014170996"
}
},
"library_header": {
"image": {
"english": "library_header.jpg"
}
}
},
"store_asset_mtime": "1726865280",
"associations": {
"0": {
"type": "developer",
"name": "Maranatha Games"
},
"1": {
"type": "publisher",
"name": "Maranatha Games"
}
},
"primary_genre": "3",
"genres": {
"0": "25",
"1": "3",
"2": "70"
},
"category": {
"category_2": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1712332822",
"community_hub_visible": "1",
"gameid": "2437270",
"store_tags": {
"0": "122",
"1": "21",
"2": "180368",
"3": "1702",
"4": "4182",
"5": "4325",
"6": "4434",
"7": "4191",
"8": "493",
"9": "4305",
"10": "4136",
"11": "3993",
"12": "6730",
"13": "492"
}
},
"extended": {
"developer": "Maranatha Games",
"publisher": "Maranatha Games",
"homepage": "https://www.thoughtheheavensfall.com/"
},
"config": {
"installdir": "Though the Heavens Fall",
"launch": {
"0": {
"executable": "Though The Heavens Fall.exe",
"type": "default",
"config": {
"oslist": "windows"
}
}
}
},
"depots": {
"2437271": {
"manifests": {
"public": {
"gid": "7785998822934534350",
"size": "1627395157",
"download": "507324352"
}
}
},
"branches": {
"public": {
"buildid": "15760110",
"timeupdated": "1726847397",
"timebuildupdated": "1726766344"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "1000000000",
"maxnumfiles": "10000",
"savefiles": {
"0": {
"root": "WinAppDataLocalLow",
"path": "Maranatha Games/ThoughTheHeavensFall/",
"pattern": "*.fssav",
"platforms": {
"1": "Windows"
}
},
"1": {
"root": "MacAppSupport",
"path": "Maranatha Games/ThoughTheHeavensFall/",
"pattern": "*.fssav",
"platforms": {
"1": "MacOS"
}
}
}
}
}