Patch 1.3.7
1.3.7 - Changelog:Security update due to Unity recent vulnerability
Tiny Kingdom is a minimalist city-building strategy game where every placement matters. Start with a single hut and grow a thriving kingdom by combining buildings, unlocking synergies, and creating efficient layouts.
| App ID | 2438260 |
|---|---|
| App type | Game |
| Developer | neltile |
| Publisher | neltile |
| Release date | 2025-01-30 16:04 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/2438260 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Tiny Kingdom.app | macos | ||
| 1 | Tiny Kingdom.exe | windows | ||
| 2 | Tiny Kingdom.x86_64 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:59 UTC | $7.69 | $10.99 | -30% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20242497 | 2025-10-03 16:55 UTC | ||
| beta | 20242497 | Public beta | 2025-10-03 16:55 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2438261 | macos | 179.67 MB | 69.33 MB | 2390363171897260938 | branches: beta | |
| 2438262 | windows · 64 | 153.94 MB | 59.65 MB | 5182607036893402972 | branches: beta | |
| 2438263 | linux · 64 | 153.62 MB | 57.89 MB | 5239345139353298805 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20242497 | public | 2025-10-03 16:55 UTC | 5 hours ago |
| 20242497 | beta | 2025-10-03 16:55 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
1.3.7 - Changelog:Security update due to Unity recent vulnerability
1.3.6 - Changelog:Fixed:Sometimes language from settings are not loaded after restartFix errors with playing cards using controllerFix missing translations and text sizes in some placesTune controller deadzonesFix missing videos in tutorial on some platforms
1.3 - Changelog:Added:Full controller supportAbility to look up cards in the deckA reworked tutorialHighlights for incomplete regionsFixed:Fixed cards was not always clickable after draggingFixed cards can be added to already full handFixed cards can be pushed out of the hand sometimes
1.2.1 - Changelog: - Fixed bug when Castle IV part can't be placed in casual mode Thank you all for your feedback; it helps us make the game better.
1.2.0 - Changelog: Added: - New Casual Mode - Discards now has refresh button - Merchant Guild now synergize with Fish Shops increasing gold from sale Changed: - Graveyard changes: Discard 3 cards from Deck -> Discard 10 cards from Deck Reaction: Discard cards from Hand - Crypt changes: Discard 10 cards from Deck -> Discard any number of cards from Deck Fixed: - Fixed Theater not doubling cards in some cases - Fixed Decoration placement condition - Fixed Deconstruct description Thank you all for your feedback; it helps us make the game better.
1.1.0 - Changelog: Added: - Added save slots - Display road length - Display additional effects when inspecting buildings on the map - Buy actions now shows different cards Changed: - Cottage completing region changes: 30% chance +1 Townhouse -> +2 Townhouse - Butchery changes: Discard 3 cards -> +1 Card when placing nearby - Townhouse changes: +2 Quarry +1 Lumberyard II -> +2 Street +1 Lumberyard II - Lumberyard II changes: +2 Pier or +2 Boardwalk -> +1 Pier or +1 Cottage - Pier changes: +2 Land for each water and +1 Fish Shop -> +2 Land for each water, +2 Fish Shop or +1 Boardwalk - Estate c
1.0.7 - Changelog: - Fixed bug with moving camera on some setups - Fixed bug when Castle isn't dropped sometimes - Fixed Tavern doesn't handle legendary buildings - Fixed wrong highlights for Merchant Guild Thank you all for your feedback; it helps us make the game better.
1.0.6 - Changelog: - Update Castle card description - Added option to inverse zoom controls - Disabled tree spawn around pond - Fixed bug with non skipping tutorial on Linux - Fixed missing texts in some languages in tutorial - Fixed missing Chinese characters - Fixed text positions inside buttons Thank you all for your feedback; it helps us make the game better.
1.0.5 - Changelog: - Lower fence drop rate from stacking Lumberyards Thank you all for your feedback; it helps us make the game better.
After a long year in development we thrilled to share that Tiny Kingdom is out now. We are waiting your epic kingdom screenshots, and always feel free to share your feedback! Love you all. neltile team
0.4.10 - Changelog: Fixed an issue where the game would freeze when two cards were discovered simultaneously Disabled the forced discovery of certain cards. Thank you all for your feedback; it helps us make the game better.
0.4.9 - Changelog: Resolved an issue where the game occasionally failed to launch, displaying only a black screen Thank you all for your feedback; it helps us make the game better.
0.4.8 - Changelog: Fixed bug that prevented settings from being saved in the main menu Added a list of key bindings in the settings menu Resolved an issue with placing multiple castles Removed the option to delete the castle Introduced a setting to adjust animation speed Added an option to show or hide the number of cards in the deck Players can now continue playing even after completing the final stage of the castle Added a new soundtrack and sound effects for minor actions Enhanced the icons for better clarity Thank you all for your feedback; it helps us make the game better.
0.4.7 - Changelog: Added an icon for Remove card Resolved issue where the hand was sometimes not at the bottom of the screen. Corrected the positioning of effects on certain resolutions Fixed blurry resolution problems on some displays Thank you all for your feedback; it helps us make the game better.
Hey there, We’re excited to share our plans for Steam Deck support with you! The game runs seamlessly on Linux and SteamOS, but we’re still working on full controller support. While you can currently play using the touchpad, we understand it’s not the most convenient option, though it does work perfectly fine. Achieving full controller support is a complex task, but we’re committed to having it ready by the full release. If you encounter any issues, please don’t hesitate to submit a report. Thank you!
Full appinfo as delivered by Steam PICS, changenumber 37459553. Also at /api/app/2438260/raw.
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