Minor update
Hi there, We've released a minor update.Update Contents:Fixed BGM-related bugsAdded some notes
Not just cute, but also the most challenging roguelike game. Can you reach the depths of the dungeon in under 15 minutes? A blend of Mystery Dungeon and real time attack.
| App ID | 2449060 |
|---|---|
| App type | Game |
| Developer | Daruma The Factory, Inc. |
| Publisher | Daruma The Factory, Inc. |
| Release date | 2025-10-18 20:51 UTC |
| Release state | released |
| Controller support | partial |
| Localized names | japanese 15分ダンジョン |
| Store page | store.steampowered.com/app/2449060 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | 15_minutes_dungeon.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:30 UTC | $5.99 | $5.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20546529 | 2025-10-26 08:16 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2449062 | windows | 681.03 MB | 292.61 MB | 7096822669234673081 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20546529 | public | 2025-10-26 08:16 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:29 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Hi there, We've released a minor update.Update Contents:Fixed BGM-related bugsAdded some notes
Hi there, We've released a major update for the game. This is a big one—the game is officially leaving Early Access and launching as a full release.Update Contents (there's so much I can't list everything... here's what I can fit):Returned the game objective to "how far can you go in 15 minutes"Added difficulty levelsAdded bosses for each difficulty levelAdded 18 new charactersAdded conversation eventsAdded special room layoutsAdded new itemsThe main feature is the addition of difficulty levels. EASY is quite easy and great for new challengers, but DIFFICULT will be insane even for roguelike l
Hi there, We've released a major update for the game. While the previous update focused on significantly improving the visuals, this one addresses content and game systems. We've made significant adjustments to the game balance, revamped enemy sets, revised the job system, added new maps, and more. Both visible and behind-the-scenes aspects have been updated. The difficulty has been adjusted significantly. Previously, the game was about whether you could barely clear it. Now, reaching the target floor, the 15th floor, will be relatively easy. Instead, the focus has shifted to competing on how
Here are the details of the update: - Fixed bugs and improved the UI. - From this patch, the second character, "Oscar the Dragon," will be available for use. Be sure to unlock him and give him a try. {STEAM_CLAN_IMAGE}/44241474/083dabc56b26ed10f085a725ae6b94962ad47a52.png - You can now view the evolution guide during skill selection if you have obtained it. {STEAM_CLAN_IMAGE}/44241474/a0995dff20c364864d156e011d631cbd7e2595f8.png - Competitive eater UI has been enhanced to clearly show when abilities are increased. {STEAM_CLAN_IMAGE}/44241474/45fda9a6dc78ea8fc17367609d41c3a5555d04ee.png {STEAM_
Small bug fixed. UI added. Now you can see the skill details while choosing jobs. {STEAM_CLAN_IMAGE}/44241474/bf3b6d833a36ce843d9dde4cae3c5f51456eb9f2.png
We made a minor update to the game. The update primarily includes UI improvements and the addition of special effects and animations.
Regarding our future update plans: With the recent visual update, we have established a clear direction for the game's visuals. Moving forward, we will focus on content updates. Specifically: Enemy Adjustments: We'll be adding a variety of new enemies and enriching their special abilities. New Skills: Implementation of higher-level skills. Additional Stages: Currently, we only have the forest stage. We plan to add new maps with different appearances. New Characters: While these are already in development, there are some bugs to fix. We will be adding them gradually. These updates will be rolle
We've conducted a major update for the game. With this update, previous game systems have been refined and made more user-friendly. There are significant improvements particularly in the controls, graphic assets, and UI. The game's system has also changed, adding multiple new characters. Accompanying this, we've introduced character-specific quests, special attacks, and map graphics that are exclusive to certain characters. We will continue to update these features gradually. Currently, the initial character, LUKA, is playable. Other eggs (necessary for unlocking characters) are not available
Hi guys, It’s been a while! The big updates are coming up, and the first update mainly focuses on the graphics. We're moving away from the previous cool, theater-inspired atmosphere to a cute, fantasy vibe. {STEAM_CLAN_IMAGE}/44241474/e9d48a95f524e4eeecc2332d68e229139ecff25f.png Along with this, the UI and usability are getting major improvements. Plus, you'll see a bunch of new characters you can play with, besides the main hero. {STEAM_CLAN_IMAGE}/44241474/45dbc763465358c07e83957f61dd65e017bf70f0.png Look forward to more updates on the game's system coming soon. Stay excited!
Upcoming patch 0.1.6 New skills: - Chef: Gain experience points when picking up items. - Comedian: Mark the places player have walked. Consume these marks to deal damage to enemies with the normal attacks. New achievements: - Deep Sea: Play a total of 100 hours. - Arrow Factory: Obtain a total of 10,000 arrows. - Hunter: Shoot 300 arrows in a single game.
Important: From the previous patch "If you are using high performance graphics card, the game may not run at the developer's intended game speed(FPS). This will be fixed in the near future." This should be fixed now. New skills: - Catcher: Increases arrow inventory when attacked by enemies from a distance. Also, you can't be defeated by ranged damage. - Vampire: Recover health by attacking enemies. New achievements: - No Damage: Climb up 6 floors without taking any damage. - Marksman: Defeat 20 enemies in a single floor using only arrows. - Climber: Climb the stairs a total of 1000 times. Othe
Important: If you are using high performance graphics card, the game may not run at the developer's intended game speed(FPS). This will be fixed in the near future. New skills: Scarecrow: Reduces damage taken from enemy's long-range attacks. Greed: Gain experience points when obtaining a skill box. Jumper: Magic circles appear on the map. You can warp by stepping on a magic circle. Others: The unlock for the "Jumper" has been changed to "Defeat a total of 2,000 enemies."
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/2449060/raw.
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