Version 1.2.1
Fixed a bug where defeating enemies with bleed/burn while at the same time dying to bleed/burn sent the game into a broken state where you won and lost at the same time, making you retry at 0 HP.
A deckbuilding adventure card game set in a rustic Norwegian town during the 90's. Recruit followers, draft cards and build powerful combos. Explore a hand-crafted world across multiple runs and uncover an unsettling mystery…
| App ID | 2452820 |
|---|---|
| App type | Game |
| Developer | Erlend Kirkeboe, Kay Arne Kirkeboe |
| Publisher | Erlend Kirkeboe |
| Release date | 2025-04-28 15:04 UTC |
| Release state | released |
| Content descriptors | General Mature Content |
| Store page | store.steampowered.com/app/2452820 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Skogdal.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:25 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 22565202 | 2026-03-30 10:12 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2452821 | 4.62 GB | 1.57 GB | 7753055534915709621 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 22565202 | public | 2026-03-30 10:12 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:25 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed a bug where defeating enemies with bleed/burn while at the same time dying to bleed/burn sent the game into a broken state where you won and lost at the same time, making you retry at 0 HP.
We are incredibly proud and happy to announce that Skogdal took home 3 of the awards last evening at the official Norwegian Game Awards, celebrating Norwegian games released last year. Skogdal was awarded: Best Game Design Best Art Direction Best Innovation We were nominated in 6 of the 9 categories, Game of the Year nominee, Best Music and Sound nominee and Most Fun for Everyone nominee. {STEAM_CLAN_IMAGE}/44273925/bca16544b04832afa4dba906a1b1de15605eca7e.jpg
Skogdal is celebrating being part of the Steam Tiny Roguelikes event with a 50% off sale! Check out Skogdal and other awesome games in the event page!
We are part of the Tiny Roguelikes Steam event, celebrating small indie roguelike type games, and games by small developers. With Skogdal part of the Roguelike deckbuilder lineup! If you have played and enjoyed Skogdal already, I would really recommend you to check out the other games in the event here: Tiny Roguelikes Steam Event We are celebrating with another 50% off sale, if you haven't gotten the game yet, or have friends you want to play the game, this is the perfect opportunity! {STEAM_CLAN_IMAGE}/44273925/85e525b86f8d247539fee15274123c380599764b.png Thanks to Rogue Duck Interactive and
Hello everyone, it has been a while since we did our last update! We are happy to see that, while Skogdal is a fairly small and niche game in terms of player count, there is still a lot of player activity in the game, people keep playing it, and new players appear. The reviews we are getting is an amazing and heartwarming read to us, so me (Erlend) and Kay Arne just want to say thank you to everyone enjoying our game! {STEAM_CLAN_IMAGE}/44273925/c5931d1e645f88aa3cc305fd96a80a128b0fe841.png As we are now going into the Winter Holidays, where we both (with our families) will go back to the small
Fixed a bug where sometimes a character would not correctly unlock after completing some of the last runs (works retroactively, as long as you have the achievement to the run completed). Added a visual clue to the final run on the map.
Summer is here, and while we do recommend going outside and do fun stuff, like we did in the 90's, there will likely be a few rainy days, perfect for playing Skogdal! Thank you everyone who has played our game so far, all the amazing reviews, feedback and bug reports we have gotten!
Fixed a bug where you sometimes would get stuck in credits scene after completing the game, sorry for the inconveniences!!!
Updated skip (cinematics/credits) to be hold button instead of double click, as we saw several people skip by accident. Fixed more typos and text errors.
Fixed bug where "Hacker" used the wrong name
Fixed bug where "Hacker" used the same sprite as "Strung-Out" More typos and language fixes
Fixed a bug where Choking Hazard was not added to card Gallery after getting Fishbone. Fixed a bug where the reference art for Rockman was wrong when selecting him for sacrifice.
Fixed bug where players would be sent back to main world map if they used continue/retry in a fight in the mountain or mall. Fixed lots of typos for Norsk.
Fixed some typos: important updated heal upgrade now properly says heal 4 at the start of every fight. Fixed annoying issue with "..." appearing mid height of sentence, now properly placed at the bottom. *This fix had me touch the whole localization document, please let me know if some text strings have disappeared or similar!
Out first major update is finally live! For this update we have gone through all the feedback we have gotten. We hope the changes manages to fix issues you have had, and change the game for the better, also some new content! Game Difficulty: We have gotten a lot of feedback regarding the game's difficulty. Many players have reported the game being too difficult, and feeling frustration regarding playing the first runs over and over again as they are not able to progress the game. Our vision has always been for the game to be challenging, but not appear to be only for the most hardcore (card ga
Full appinfo as delivered by Steam PICS, changenumber 37460493. Also at /api/app/2452820/raw.
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