Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:00 UTC.
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2026-08-01 17:08 UTC · Community Announcements · j
Dreamcore is 40% off starting with today’s Daily Deal, our biggest discount yet.Explore the largest liminal spaces ever created in a video game. Get lost in endless corridors, empty pools, and hauntingly familiar places where the only path is your own intuition.What’s new:Steam Deck Verified: take the liminal nightmare with you on the go Official Soundtrack now available: 50 original tracks that capture the unsettling beauty of Dreamcore (released yesterday, not included in the 40% discount) Whether you’re diving in for the first time or returning to wander the halls again, now is the perfect
2026-07-21 16:40 UTC · Community Announcements · ValenAbrazo
Dreamcore has been officially reviewed and categorized as Steam Deck Verified by Valve.The game meets all default requirements for handheld play without needing manual configuration:-Input: Full native controller support and correct Deck button prompts.-Display: UI text and menus are scaled for the 1280x800 display.-Performance: Default graphics preset runs smoothly at target framerates.-Cloud: Steam Cloud sync is fully supported between PC and handheld.If you encounter any bugs or display issues on handheld devices, please report them in the Steam Community Discussions.
2026-07-08 16:13 UTC · Community Announcements · ValenAbrazo
Hey! Just wanted to give a quick heads-up on why I’ve been inactive lately. This past month I’ve been taking a break, and to be honest, I’ll probably extend it through July. After working almost 12 hours a day for the last two years, I just hit a wall and needed to unplug for a bit.Once I’m back, I’ll start sharing some teasers and previews of what I've been working on for the update.I’m also planning to run some polls and threads around here because I want to see what things the community feels could be improved or polished. It's mostly to get a general sense of what you guys think, keep you
2026-06-10 12:27 UTC · Community Announcements · ValenAbrazo
Just wanted to drop a quick message to talk about the release of Dead Mall and how the game is doing overall. I’ve been reading ALL your feedback, and I know that for some of you, some parts didn't fully meet expectations or felt like they fell a bit short. I truly appreciate your honesty, and I take it to heart—just as much as I appreciate everyone who has been thoroughly enjoying it.Developing the final stages of the game was a major challenge. Balancing deadlines, complex map designs, and technical hurdles meant we had to streamline certain areas and leave some ideas on the cutting room flo
2026-05-28 00:28 UTC · Community Announcements · j
On this special occasion, being part of the Backrooms Banquet, we show the five different worlds of Dreamcore. Enjoy!
2026-05-21 13:49 UTC · Community Announcements · ValenAbrazo
Dead Mall launches today! It’s been four years since I started the game in 2022. Everything began with a demo of half of Dreampools in 2023 that went viral on the very same day, without expecting anything in return. I remember when we were just 50 people on Discord, and now we are over 5,000!Now, all five chapters are finally complete. I truly want to thank everyone so much for supporting this project and for the community that has formed around this game.With the release of Dead Mall, many believe this is the end of Dreamcore. Far from it. The five chapters are now complete and my original vi
2026-05-07 23:10 UTC · Community Announcements · ValenAbrazo
Hi everyone!We're glad to announce that the new Dreamcore level, Dead Mall, is releasing on May 21st. For this new Dead Mall map, I decided to go in a pretty different direction compared to the previous ones. After going through a lot of your feedback, it was clear that many of you wanted a much more open exploration experience without so many hurdles, and that’s exactly what this update is about.In this map, we're moving away from puzzles. There are no complicated riddles or mandatory objectives to break your flow. The idea is for you to fully soak in the atmosphere of the mall without any pr
2026-03-05 15:58 UTC · Community Announcements · ValenAbrazo
I've been waiting for this moment for a long time. The final chapter, "Dead Mall," is already in development.With this upcoming chapter, we want to return to the roots of the game and create large, expansive environments again, since that’s what made Dreamcore unique in the first place.Shopping malls give us a great opportunity to do exactly that.Over the next few weeks, we’ll also be sharing more news and updates about Dreamcore.
2026-03-03 18:49 UTC · Community Announcements · j
First, my sincere apologies for the delay. We have had some issues that delayed the update.We've just updated Dreamcore with a massive overhaul for Liminal Hotel. We hope you like it!Here are the complete patch notes!:\- Fixed some missing walls (Thanks @BigCGaming).- Fixed a song loop problem on Dreampools (thanks @fatpound).- Fixed a void in basement (Thanks @blåhaj).- Fixed a missing rail.\- Fixed some wrong location models in Neighborhood (Thanks @BigCGaming).- Fixed a void in Guest House (Thanks @BigCGaming).- Fixed a break lens bug in the opening cinematic.\- Removed color-coded keys in
2026-01-23 20:04 UTC · Community Announcements · ValenAbrazo
Message from the developer — Dreamcore 1 Year AnniversaryToday marks one year since Dreamcore launched.I originally planned to release a new update to celebrate this milestone. It won’t be ready in time — but instead of rushing it, I decided to give it the time it needs.This upcoming update focuses on the Liminal Hotel expansion, along with several new features and improvements across the game. It’s currently planned to release in mid February.Even beyond this update, I just want to say how grateful I am for everything that has formed around Dreamcore during this first year: the feedback, the
2025-12-09 23:56 UTC · Community Announcements · j
Streaming Playrooms at the Latin American Games Showcase
2025-11-27 00:34 UTC · Community Announcements · ValenAbrazo
As Dreamcore keeps growing, one of the things I’m most grateful for is how many of you notice the small visual details—those odd color palettes, the uncomfortable symmetry, the lighting that feels both familiar and wrong, and the way each map tries to look like a memory you’re not sure you ever had.Dreamcore isn’t a game with big effects or explosions. Everything relies on atmosphere: light, space, architecture, and those quiet visuals that slowly get under your skin. So if you believe Dreamcore deserves a place in the Best Visual Style category this year, it would mean a lot.I never expected
2025-11-18 18:44 UTC · Community Announcements · ValenAbrazo
Over the past few days, I’ve been reading many comments and reviews, and I genuinely appreciate that you take the time to play, analyze, and share your thoughts so sincerely. I’m truly grateful to have such a dedicated community.Regarding what many of you mentioned: yes, the map ended up being short. After Playrooms, a lot of players asked for something more compact, and I tried to follow that idea… but I ended up shortening it more than I should have. It doesn’t hurt the core experience, but it definitely leaves room for improvement, and I’m glad you pointed that out.Before moving on to the f
2025-11-14 18:52 UTC · Community Announcements · Juansenator
Welcome to Liminal Hotel!A brand new nightmarescape is now available on Dreamcore.Endless hallways, repeating rooms, confusing elevators and more await for you in this new level. Descend into madness, floor by floor as you try to escape from this accursed building. Inspired by real architecture, Liminal Hotel creates a sense of claustrophobia everywhere you go, no matter how open the space may be. As you explore it further, you may find some familiar vistas but never feel at home, no matter the luxurious comfort Liminal Hotel tries to offer.Enjoy your stay... it may be permanent.Enjoy a brief
2025-11-04 20:26 UTC · Community Announcements · Juansenator
Hi everyone!We're glad to announce that the new Dreamcore level, Liminal Hotel, is releasing on November 14th. Just 10 days away! Liminal Hotel is a place out of time. Or beyond time, if you will. Each floor's aesthetic changes as you go down, from minimal and modern to lavish and antique, a downward spiral of winding hallways and deceitful elevators. Hotels can be luxurious and comfortable but they're never home and this level amplifies that feeling intensely, as well as playing with the sensation of claustrophobia in such an open space. We'd like to tell you more but that would ruin the many
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