Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:51 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-05-14 22:59 UTC · Community Announcements · War_Hero
Microsoft updated some low level math math functions a couple months ago, and it turns out that makes it so the physics would explode if you shoot a windmill blade(or anything really but it was most noticeable on the windmills) too hard, or if you get hit by one at some angles, and not explode in a fun and silly way, it would blast you out of the map instantly and you just see black - or worse it would crash the game!Unfortunately the fix requires a small change to the joint physics, and the rope on the bow has 'several' joints, so the arrow's rope just inherently felt different. I did a lot o
2026-05-14 00:15 UTC · Community Announcements · War_Hero
New Things:Adds editor object control widget and improves editor UIController D-Pad buttons now snap the cursor directly to the next buttonPrettier more detailed cloudsAdds rain!Shoreline waves and better looking and sounding splashesMap settings for adjusting cloud strength, speed, and starting positionImprovements and Fixes:Fixes LAN connection issueReverse Z Depth buffer means the camera can now get closer to objects, reduces Z fighting, and makes shading and shadows all more accurate!Optimizes POMOptimizes UI and post processingFixes odd transparency effects when glass/ice and clouds overl
2025-11-29 07:16 UTC · Community Announcements · War_Hero
New Things:Adjust sky lighting to have a more consistent and gradual transition from day to nightAdds sun altitude option so your maps can get the most of the new lightingAdds optimization to internally subdivide large objects, improving performance (object trait flag is 65536, trait editing will be coming to the editor soon) New loading bar!Shadows have their own draw list now, so you won't see shadow popping as often and your GPU wont waste time drawing shadows for things that don't matterImprovements and Fixes:Fixes crystals sometimes being drawn with incorrect shadersImproves camera collis
2025-11-15 05:09 UTC · Community Announcements · War_Hero
It's here: Update 2.0 brings Steam Workshop support!Changes:New Map OptionsNew map save UIIn-game photo mode for map icon screenshotsMaps can now be "Flat" in addition to the normal "Orbital" styleAdds Steam Workshop SupportAdds option to upload your maps to Steam Workshop when you saveDownload maps by subscribing, or on demand when playing onlineNew CatNew cat fur! More fur patternsBetter fur patternsCat eyes react to light levelNew BowImproved modelCustomizable bow colorTweaked shooting physics to be a little more fun, forgiving, and intuitive without losing the skillNew GraphicsUI look and
2025-03-14 21:51 UTC · Community Announcements · War_Hero
Just some engine updates to increase compatibility with old graphics cards.
2024-09-23 09:27 UTC · Community Announcements · War_Hero
Major Features: Colored Arrows - choose from 15 different arrow colors! Ambience Overhaul - massively optimizes the ambience system to take over 90% less resources, adds several more sounds, and re-balances the levels and effects for a more consistent and pleasing experience! Environment Overhaul - things like trees, grass, and water, now render more efficiently and look better! Core Engine Upgrades - adds engine performance improvements from Floppy Cat Adventures Tweaks: Improves cat walking animation Bug Fixes: Fixes rare crash on corrupt replay Fixes culling of inaudible sounds Removes lagg
2024-06-19 03:14 UTC · Community Announcements · War_Hero
Major Features: Sand Mountain - new very hard map! Soft Tree Leaves - no more dying from falling into a soft little leaf, they also now blow in the wind! Script Hooks - multiple scripts (mods) can now subscribe to the same game events through script hooks. Items like targets can now be scaled to any size you want. Tweaks: Bow pullback speed is slightly faster for more responsive feel. Pregame no longer applies in single player, it now purely represents a server that is open for more players to join. Once pregame is over, no new players can join until the next round. Objects now fade between le
2023-11-13 10:09 UTC · Community Announcements · War_Hero
This is a big one! Fixes several bugs: Menus were sometimes not disappearing correctly Editor could crash when changing models or materials Server will no longer 'forget' players when moving to next map Resetting the map wasn't clearing all flags for targets leading to weird behavior in 1-hole maps No more nonsense colors underwater Fixes controller button icon alignment New Features! New Black Hole vortex with warpy gravity and warpy visuals Adds a pregame 'readyup' phase, shoot around while you wait for players to join without ruining your score. After you(and anyone else in the server if yo
2023-10-20 05:19 UTC · Community Announcements · War_Hero
This update improves a lot of the game's netcode to be more reliable, adds a few small features, and fixes several small bugs. Promoted many network messages to TCP to reliably ensure players don't desync due to network instability Splash effect improved and now triggers correctly Adds gravity wells Improved responsiveness of entering the editor Prevents "pre-cancel" (If you've ever had the bow shoot and immediately retract, it won't do that anymore) Fixes imperceptible animation bug Fixes issues with map vote UI sticking around too long Thanks! Here's the future roadmap by the way: Speedrun t
2023-09-06 21:23 UTC · Community Announcements · War_Hero
Adds a number of bug fixes and quality of life improvements such as: Menus and buttons and more responsive Dynamic menu loading no longer can hang the game Added confirmation to quitting the game Fixed bug where bow pulling sounds sometimes wouldn't happen Fixed issue where ambient sounds sometimes would not stop playing Adds loading tips and loading status display Improved scrolling for course select menus Improved menu look and feel Adds display options menu Adds graphics settings to toggle post processing effects Increased the strength and quality of Depth of Field Blur and Bloom Cleans up
2023-07-19 02:48 UTC · Community Announcements · War_Hero
Player Customization Menu: Now you can set your own personal style by choosing a fur color and an eye color! Text Chat: Text chat now works properly when playing multiplayer! Look out for the speech bubbles! Also changes some internals to prevent a rare bug where the game could hang after finishing a map or clicking a button.
2023-07-12 01:01 UTC · Community Announcements · War_Hero
Adds proper dialogue avatar for Kukoh and fixes many small bugs including: Impact sounds have a more reasonable maximum volume "Join Friends" menu now correctly disappears after you join a game Menu slider detail text is now shown properly Multiplayer menu formatting fixed Fixed issue where the server wouldn't receive nicknames Game window now remembers it's desktop position properly UI now resizes correctly when leaving fullscreen mode
2023-06-29 01:55 UTC · Community Announcements · War_Hero
Changes: Overall better font readability Maps are tagged by difficulty. Save Map UI now lets you choose an icon and a difficulty tag. Renamed "Promote Moderator" menu to "Player Permissions". Fixed a bug where promoting a player to moderator would kick them from the server. Fixed a bug where promotion menu didn't update immediately. Added finer granularity to player permissions by adding 'editor' role where the player can edit the map but not kick other players.
Full appinfo as delivered by Steam PICS, changenumber 35875121. Also at /api/app/2454040/raw.
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