Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:31 UTC.
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2026-04-20 10:13 UTC · Community Announcements · Blnk Dev
What up y'all!Apologies for the long wait since I've last said anything. Death In Unison 2 has been seeing slow development, but is still coming along as envisioned. I'm unfortunately unable to give an accurate timeframe for when it will be ready. Working on this game solo really takes a lot of time and dedication to get over the line. However, today I present to you the very first reveal teaser for the sequel!Leave any questions below and I'll try answering them. Take care!Sending love out to all of ya!BlnkDev
2025-09-04 01:50 UTC · Community Announcements · Blnk Dev
It’s been over a year now since the release of DEATH IN UNISON. So what have I been working on next?DEATH IN UNISON IS GETTING A SEQUEL BABY!!!Deep within the underground of Midas Industries, the subjects are growing restless. Team up with a partner or go solo in an intense asymmetrical co-op experienceI’ve been taking all feedback from the first game and putting my best effort into making this game truly amazing and unique. I can’t wait for it to be finished!No steam page available yet, and I still estimate a minimum of 3-4 months before it comes close to a finished version.Let me know in the
2025-08-18 08:33 UTC · Community Announcements · Blnk Dev
At the end of this month, it will be one whole year since the release of DEATH IN UNISON!As a solo dev, it can be tough working away on a game, unsure if a wider audience would appreciate the vision I was trying to achieve. Seeing it received so wonderfully really means the world to me. Your support allows me to continue chasing this lil passion of mine and I cannot thank every single one of you enough for that.Over the past year, I’ve been quietly working away, picking up new skills and knowledge to better transform the bizarre ideas in my head into games. I can’t wait to share what I’ve been
2024-10-20 03:25 UTC · Community Announcements · Blnk Dev
What up peeps! Wanted to start off and say that the reception of the game has far exceeded my expectations. I am so super grateful to everyone who has played it. The success of this game has allowed me to pursue my game development career as a full time developer. I've got plenty more games and ideas that I want to make and provide to ya all, so stay tuned! But first, another lil update for DEATH IN UNISON. Notes below: ADMITTANCE had an issue where the grading with multiple crimes was taught in an unintuitive way. The duty will now only provide one type of crime to prevent confusion and misun
2024-09-11 10:16 UTC · Community Announcements · Blnk Dev
Hey everyone, A new update is available. This features an engine upgrade and a change to the networking system that the game uses. There is no new added content so don't let the large update size fool ya. This update should fix the (extremely) annoying bug where some players could not connect to their friend's co-op lobby. Extremely sorry to all who were experiencing this! I am so incredibly honored by the feedback of the game. I've got plenty more to do so I hope you continue to stick around!
2024-09-03 11:13 UTC · Community Announcements · Blnk Dev
Here we go again! I haven't changed the voice chat framework yet but have added a new gain slider. Notes below. Added a 'MIC INPUT VOLUME' slider into the options. Keeping this value low should prevent the nasty inaudible noise that some people experience. Slightly rebalanced audio. Fixed issue where CRAG would get stuck in a door in solo. Reworked the behind-the-scenes of achievements. They should be a lot more reliable with unlocking now. Fixed rare rotation issue when grabbed by GLOM while the upgrade is active. Cheers, BlnkDev
2024-09-02 11:43 UTC · Community Announcements · Blnk Dev
More daily fixes to improve the experience for you all. Check em out below. Reworded part of admittance training to clarify the grading system. Fixed issue which caused termination by mistakes to occur while not in a blackout. The mic input levels were causing unintended 'scratchiness' for some players. This has now been reduced. Mic volumes may be quieter but are now easier to understand.
2024-09-01 04:00 UTC · Community Announcements · Blnk Dev
I messed up the first release for this update. If you were using the previous update before it reverted, your save files may get corrupted. If this is case, please get in contact with me on Discord and I can see if I can provide a save which gets you back to where you were. Discord - https://discord.gg/QFgYmUSSy6 Reduced volume of the walkie talkie static. Distance for merchant dialogue to trigger has been reduced in co-op. Removed effect where walkie talkies intensify when getting terminated. This was causing unintended behavior so it felt better to remove it. Removed collision on a column to
2024-08-31 05:37 UTC · Community Announcements · Blnk Dev
Another lil patch to attack some of those pesky bugs people have encountered. Check what's changed below. DAEMON - Fixed issue where the body would not fully appear. Fixed issue where a player would be unable to use the walkie talkie after restarting the day. Fixed a rare case where a player would spectate a terminated player The secret overlay in the main menu will no longer show when watching the co-op or introduction video.
2024-08-30 02:30 UTC · Community Announcements · Blnk Dev
WOW! Absolutely grateful for the feedback so far. It means a lot to see the positive feedback. I've released a mini patch that mainly fine-tunes the intensity of duties throughout the nights. I feel as though it was requiring too much urgency to get them done in a small timeframe. Patch notes below. CHOW Duty - Time to complete orders has been drastically increased. CHOW Duty - Frequency of orders has been drastically reduced. ACCESS Duty - Time to allow/deny has been drastically increased. SOLO ONLY - Frequency of convicts increases each day starting from day 6 to day 10 The walkie talkie SFX
2024-08-29 11:08 UTC · Community Announcements · Blnk Dev
Guess what! DEATH IN UNISON is now available for everyone! So far this game is my best work. I'm extremely proud of what I've have managed to achieve. Hopefully you all enjoy this unique take on a co-operative horror experience. If you encounter any bugs or believe the difficulty is too hard, leave a message in the discord or in the 'Bug Reports & Questions to the Dev' section. The game will also be on sale during it's launch week. Get the game now for a 10% discount! THANK YOU ALL and hope you enjoy DEATH IN UNISON!
Full appinfo as delivered by Steam PICS, changenumber 37460493. Also at /api/app/2454890/raw.
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