Game

Hellblade II: Senua’s Saga

AppID 2461850 Developer Ninja Theory Publisher Xbox Game Studios Release 2024-05-21

The sequel to the award winning Hellblade: Senua’s Sacrifice, Senua returns in a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without.

App ID2461850
App typeGame
DeveloperNinja Theory
PublisherXbox Game Studios
Release date2024-05-21 00:00 UTC
Release statereleased
Controller supportfull
Content descriptorsSome Nudity or Sexual Content, Frequent Violence or Gore, General Mature Content
Store pagestore.steampowered.com/app/2461850
Last store refresh1 hour ago

Launch options

#ExecutableArgumentsOSDescription
0Hellblade2.exewindows
1Hellblade2.exeMechanicsMap -ExecCmds="Automation RunTests NinjaTheory.Profiling; Quit" -ProfilingModes="csv" -SelfPlay.ProfileSingleChapter -NTForceProfilingDuration=0 -pMaxFPS=60 -pVsync=0 -pGPUChildIncluded=1 -NTForceLightingScenario=0 -NTDisableMapDynamics -pRes="1200x800f" -NTAllowGameWindowsLargerThanDesktop -NoScreenResUpdate log=Deck_Ch01_Perf.log -ForceMenuNarration -NT.NaniteStreamingGPURequestChecks.UseLogs -ini:Engine:[ConsoleVariables]:r.NT.Shadow.Virtual.ForceStatsBuffer=True -ini:Engine:[ConsoleVariables]:p.ChaosCloth.NTUseCache=1 -ini:Engine:[ConsoleVariables]:r.ShaderPipelineCache.SaveUserCache=1 -SelfPlayTests="MapName=SeamlessWorld_Main StartCheckpoint=Ch01-s1-010_CS_Intro" -stdout -forcelogflush -unattended -SaveToCustomCrashDirAutomated run of Chapter 1
2Hellblade2.exeMechanicsMap -ExecCmds="Automation RunTests NinjaTheory.Profiling; Quit" -ProfilingModes="csv" -SelfPlay.ProfileSingleChapter -NTForceProfilingDuration=0 -pMaxFPS=60 -pVsync=0 -pGPUChildIncluded=1 -NTForceLightingScenario=0 -NTDisableMapDynamics -pRes="1200x800f" -NTAllowGameWindowsLargerThanDesktop -NoScreenResUpdate log=Deck_Ch02_Perf.log -ForceMenuNarration -NT.NaniteStreamingGPURequestChecks.UseLogs -ini:Engine:[ConsoleVariables]:r.NT.Shadow.Virtual.ForceStatsBuffer=True -ini:Engine:[ConsoleVariables]:p.ChaosCloth.NTUseCache=1 -ini:Engine:[ConsoleVariables]:r.ShaderPipelineCache.SaveUserCache=1 -SelfPlayTests="MapName=SeamlessWorld_Main StartCheckpoint=Ch02-s1-000_TowardsKrysuvik" -stdout -forcelogflush -unattended -SaveToCustomCrashDirAutomated run of Chapter 2
3Hellblade2.exeMechanicsMap -ExecCmds="Automation RunTests NinjaTheory.Profiling; Quit" -ProfilingModes="csv" -SelfPlay.ProfileSingleChapter -NTForceProfilingDuration=0 -pMaxFPS=60 -pVsync=0 -pGPUChildIncluded=1 -NTForceLightingScenario=0 -NTDisableMapDynamics -pRes="1200x800f" -NTAllowGameWindowsLargerThanDesktop -NoScreenResUpdate log=Deck_Ch03_Perf.log -ForceMenuNarration -NT.NaniteStreamingGPURequestChecks.UseLogs -ini:Engine:[ConsoleVariables]:r.NT.Shadow.Virtual.ForceStatsBuffer=True -ini:Engine:[ConsoleVariables]:p.ChaosCloth.NTUseCache=1 -ini:Engine:[ConsoleVariables]:r.ShaderPipelineCache.SaveUserCache=1 -SelfPlayTests="MapName=SeamlessWorld_Main StartCheckpoint=Ch03-s1-010_Settlement" -stdout -forcelogflush -unattended -SaveToCustomCrashDirAutomated run of Chapter 3
4Hellblade2.exeMechanicsMap -ExecCmds="Automation RunTests NinjaTheory.Profiling; Quit" -ProfilingModes="csv" -SelfPlay.ProfileSingleChapter -NTForceProfilingDuration=0 -pMaxFPS=60 -pVsync=0 -pGPUChildIncluded=1 -NTForceLightingScenario=0 -NTDisableMapDynamics -pRes="1200x800f" -NTAllowGameWindowsLargerThanDesktop -NoScreenResUpdate log=Deck_Ch04_Perf.log -ForceMenuNarration -NT.NaniteStreamingGPURequestChecks.UseLogs -ini:Engine:[ConsoleVariables]:r.NT.Shadow.Virtual.ForceStatsBuffer=True -ini:Engine:[ConsoleVariables]:p.ChaosCloth.NTUseCache=1 -ini:Engine:[ConsoleVariables]:r.ShaderPipelineCache.SaveUserCache=1 -SelfPlayTests="MapName=SeamlessWorld_Main StartCheckpoint=Ch04-s1-000_Start" -stdout -forcelogflush -unattended -SaveToCustomCrashDirAutomated run of Chapter 4
5Hellblade2.exeMechanicsMap -ExecCmds="Automation RunTests NinjaTheory.Profiling; Quit" -ProfilingModes="csv" -SelfPlay.ProfileSingleChapter -NTForceProfilingDuration=0 -pMaxFPS=60 -pVsync=0 -pGPUChildIncluded=1 -NTForceLightingScenario=0 -NTDisableMapDynamics -pRes="1200x800f" -NTAllowGameWindowsLargerThanDesktop -NoScreenResUpdate log=Deck_Ch05_Perf.log -ForceMenuNarration -NT.NaniteStreamingGPURequestChecks.UseLogs -ini:Engine:[ConsoleVariables]:r.NT.Shadow.Virtual.ForceStatsBuffer=True -ini:Engine:[ConsoleVariables]:p.ChaosCloth.NTUseCache=1 -ini:Engine:[ConsoleVariables]:r.ShaderPipelineCache.SaveUserCache=1 -SelfPlayTests="MapName=SeamlessWorld_Main StartCheckpoint=Ch05-s1-000_ApproachingBartharvik" -stdout -forcelogflush -unattended -SaveToCustomCrashDirAutomated run of Chapter 5
6Hellblade2.exeMechanicsMap -ExecCmds="Automation RunTests NinjaTheory.Profiling; Quit" -ProfilingModes="csv" -SelfPlay.ProfileSingleChapter -NTForceProfilingDuration=0 -pMaxFPS=60 -pVsync=0 -pGPUChildIncluded=1 -NTForceLightingScenario=0 -NTDisableMapDynamics -pRes="1200x800f" -NTAllowGameWindowsLargerThanDesktop -NoScreenResUpdate log=Deck_Ch06_Perf.log -ForceMenuNarration -NT.NaniteStreamingGPURequestChecks.UseLogs -ini:Engine:[ConsoleVariables]:r.NT.Shadow.Virtual.ForceStatsBuffer=True -ini:Engine:[ConsoleVariables]:p.ChaosCloth.NTUseCache=1 -ini:Engine:[ConsoleVariables]:r.ShaderPipelineCache.SaveUserCache=1 -SelfPlayTests="MapName=SeamlessWorld_Main StartCheckpoint=Ch06-s1-020_WalkToOverlook" -stdout -forcelogflush -unattended -SaveToCustomCrashDirAutomated run of Chapter 6