Small Update - 7/5/2024
Redesigned Hoofobia gameplay with client-side prediction to improve any lag felt on clients
One player becomes the paranoid hunter, while the others disguise themselves as deer among a herd of AI. As a deer, blend in, outsmart the hunter, and strike when the moment is right. As the hunter, figure out who's faking it—before you lose your mind.
| App ID | 2467300 |
|---|---|
| App type | Game |
| Developer | Deathyell Games |
| Publisher | Deathyell Games |
| Homepage | https://hoofobia.com/ |
| Release date | 2025-06-25 00:00 UTC |
| Release state | released |
| Content descriptors | General Mature Content |
| Store page | store.steampowered.com/app/2467300 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | hoofobia.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:54 UTC | $6.99 | $6.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 22144696 | 2026-02-28 21:06 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228989 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 2467301 | windows | 7.90 GB | 7.52 GB | 3215271749248397363 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 22144696 | public | 2026-02-28 21:06 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-12 01:52 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| 38810327 | 6 | 1 hour ago | first fetch, no diff |
Redesigned Hoofobia gameplay with client-side prediction to improve any lag felt on clients
Updates Deer: Deer now accelerate and decelerate more gradually when going from sprinting to stopping Added new fall animation for deer Added more realistic turning animation for deer Re-updated stamina bar without lag issue Hunter: Fixed issue where hunter would hover around the map while reloading Fixed issue where hunters gun would awkwardly snap away from his hand when reloading Imposter Hunt: Lowered volume level of Imposter Deer sprinting | Made the proximity bubble of sound less intense, however hunters can still hear Imposter deer run from across the map Bugs Imposter Hunt: Stopped gli
Bugs Redesigned Fawnlawn Park Night level so that assets aren't clipping through the ground Fixed issue with the mic symbol above deer heads always showing as active when a player joins mid match Updates Lowered deer sprint speed on Hit and Run & Stay Close Added stamina bar for deer on Hit and Run & Stay Close Added "Imposter Hunt" to the list of "Popular Game Modes" for new Hoofobia players
Bugs Improved issue where joining a session from session browser or starting matchmaking would create an infinite loading screen Redesigned Session browser to show more up-to-date lobbies Fixed issue with the lobby not displaying the map name Fixed issue where the session browser list wasn't displaying the map name Fixed bug where deer would occasionally disappear after getting skinned Fixed issue where gameplay widgets and messages would still display after the game was over (Affecting all game modes) Removed ability to score after the game has already ended (All Game modes) Stopped the 'Game
Updates Reduced game file size by 700mb Changes Brightness and flashlights: Made Old Circus night brighter Made Tiny Garden night brighter Made Hunter flashlight brighter on Hit And Run & Stay Close Fixed issue with other players not seing the flashlight over the server Added Hunter ability to use flash light on all game modes Renamed Hunter Rage to Hunter Invincibility Bugs General: Fixed Single Player Explore not working | Added working loading screens Removed glitch where Hunter can use his scope after the game has ended Fixed bug where to in-game (TAB) player list would occasionally stop w
Imposter Hunt Patches: Fixed issue with match not ending when insanity is fully reached Improved issue with insanity going over 100 Reverted back to previous update so shooting AI deer only increases insanity by 20 points instead of 30
Updates Level Design: Redid all bushes on Mini Meadows | made the edge of map boundary more clear with large bushes Character Design: Now requiring the deer to hold attack in order to knock over the hunter in order to give consistency to all game modes Added the hunter glowing red when he is in the ragdoll invincibility cool-down to make this more clear Added an exclamation with a progress bar above the hunters head when he's in the ragdoll invincibility cool-down to make this more clear Misc.: Rolled back the previous update that stopped the hunter from getting sanity points back when he kill
Patched an error with the deer not spawning in Imposter Hunt due to an issue with todays update.
Patch: Patched a bug where getting rammed while playing as the hunter and looking down the scope would cause his body to appear invisible and his scope to get stuck on the screen
Motion Blur Update: By popular request, motion blur has been disabled as a temporary solution before adding a 'motion blur slider' to the settings. Patches: Fixed issue where you could walk out of the map and into the void on all Forgotten Tracks levels. Improved issue where deer die standing up in Hit And Run
Patches Stay Close: Fixed issue where players joining mid match couldn't see hunter insanity Removed a bug where the hunter insanity would reach negative numbers after shooting many deer Patched glitch where 1 deer leaving the stay close boundary would cause all the deer still in the boundary to stop scoring insanity points Imposter Hunt: Improved issue where deer's can't sprint and/or get stuck in a sprinting state Improved issue where deer's legs get stuck up in the air after sprinting, causing their identity to be given away
Updates Character Design: Created new Stay Close proximity boundary design that is easier to look through with a scoped sniper Blocked ability to get on top of rocks in Forgotten Tracks Made deer crouch walk faster on Stay Close game mode Level Design: Forgotten Tracks: Redesigned the bushes to be less overbearing and more in concentrated glob-like cluster groupings Added a trail system to Forgotten Tracks sprinkled with hidden easter eggs Mini Meadows: Filled in areas where hunter could camp with no bush coverage Added the ability to walk into the pond Added better night time sounds on mini m
Updates Added support for uncapped FPS and added menu entries for toggling your desired frame rate. Patches Fixed issue with the "H" compass icon not working for pointing deer players towards the hunters location.
Fixed Hit and Run mouse input occasionally not working when playing as deer.
Patches Made the Hunter insanity level go up twice as fast in Stay Close and fixed some desynch issues. Added more cover for the deer's on Stay Close levels that had no cover and enabled the hunter to camp at. Updates The following updates are to improve the playability and understandability of Imposter Hunt: Made Imposter Hunt reviving 2x quicker. Removed the hunters ability to see the "Waiting for Revival" Icon above knocked deers in Imposter Hunt. Made Imposter Hunt deer unable to click the attack button when the Hunter sanity countdown is playing. Added a message hint "Blend in with the he
Full appinfo as delivered by Steam PICS, changenumber 38810327. Also at /api/app/2467300/raw.
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