Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:59 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-10-07 04:42 UTC · Community Announcements · Vystyk
I added the click-movement feature that some have asked for. Its a stepping stone towards some new gameplay mechanics I've been thinking about. Click movement can be disabled in the settings. Along with that theres a new setting - Camera Pulled By Cursor Modifier. Its the best name I could come up with but it does what the name says. The default is all the way off. New Features: - Click Movement feature - (Enable in settings) Clicking the ground sets a movement target for your lifeform. - Camera Pulled By Cursor Modifier setting - (Adjust in settings) This determines how much the camera is pul
2024-09-29 22:34 UTC · Community Announcements · Vystyk
Rolling back the recent update due to potential save file issue on some systems. Also I accidentally messed up the Cell Morphology list in that update. Changes reverted: - Fixed issue with Enzymes and Complex Enzymes not saving unlocked status after exiting the game.
2024-09-28 02:55 UTC · Community Announcements · Vystyk
- Fixed issue with Enzymes and Complex Enzymes not saving unlocked status after exiting the game. Apologies if you lost fission points due to this issue. Its possible to "restore" the points by editing the save file in locallow (its in a JSON format) if you're so inclined to do so. However, I'm also working on an 'endless mode' that will make earning fission points much easier.
2024-07-23 16:58 UTC · Community Announcements · Vystyk
- Increased fission rate for player-controlled lifeform. Rate will scale with the controlled lifeform's maximum fission energy requirement. - Increased number maximum of fissions to get another ability to 5. - Increased overall fission points awarded in levels, added total eliminations to calculation. - Increased maximum possible fission points if leaving a level early to 64. - Added food-to-energy conversion rate stat, affects how much energy is gained per unit of food. - Added the new food-to-energy stat to Basic Enzymes and added two new more powerful variations under Stat-Mutations in the
2024-07-19 03:50 UTC · Community Announcements · Vystyk
- Fixed a bug where sometimes the player-lifeform fission-ready particle effect would show on other lifeforms. This issue was related to another bug that I'm still working on where sometimes the fission screen won't show when you activate fission but your lifeform will still fission, then both lifeforms will have the fission-ready particle effect. It seems to happen sporadically and rarely but when it does it might happen a few times in a row. - Fixed layout issue on Upgrades Abilities/Mutations tab when scrolling to the bottom. - Lifeforms will now drop any waste that wasn't expelled yet when
2024-07-18 20:02 UTC · Community Announcements · Vystyk
Fixed another rare bug. - Fixed bug where if your controlled lifeform was destroyed at the exact frame that the binary fission even screen finished its animation, it would not switch to another lifeform and instead become stuck requiring restarting the level. Now instead of switching to another lifeform when destroyed in that situation, your controlled lifeform will become invulnerable once you activate the fission event. - Fixed bug with Constant Fission Energy perk where fission energy would keep increasing past the maximum.
2024-07-18 05:01 UTC · Community Announcements · Vystyk
- Fixed a bug where the screen would go black except for the UI. This was due to an issue with the map for Level 4/5 in the bottom right corner. Apologies if you experienced this bug - it was rare but most likely to occur on Level 4/5. Due to a hole in the map allowing food to fall through combined with some code for a cut feature that I didn't fully remove. The hole in the map is fixed and the stray code is now removed. - Updated special new morphology to be able to eat poop. - Fixed HUD waste meter display, will show correct waste progress now. - Fixed issues with mission target species not
2024-07-14 17:02 UTC · Community Announcements · Vystyk
- Changed Levels 2 and 3 objectives and adjusted maps for those levels.
2024-07-14 02:19 UTC · Community Announcements · Vystyk
- Swarm Mode can be disabled in the settings. (With swarm mode disabled, you won't be able to click enemy lifeforms to target them.) - Swarm Mode distance modifier added to settings - you can increase the distance that the swarm will roam around you to make it less crowded. - Fixed the way lifeforms in swarm mode moved around the player lifeform. They will bump into the player less often now.
2024-07-10 22:39 UTC · Community Announcements · Vystyk
- Gamepads now work in survival mode for the fission mutation and ability screens. You can scroll through choices with the direction stick and select with A or X depending on the controller, and you can also use WASD and Space to select. (Controller support has not been added to the rest of the game's menus) - Added swarm target section to the Swarm UI
2024-07-05 04:56 UTC · Community Announcements · Vystyk
- Fixed a bug that caused occasional lag spikes later into a level. - Fixed issue with Blocking Protein Replication (block cooldown reduction) mutation not applying properly. - Fixed UI scroll speed when using mouse-wheel.
2024-07-04 18:02 UTC · Community Announcements · Vystyk
- Reworked layout of the map for Levels 4 & 5 - made it less likely for targeted species to repopulate too quickly. - Added consolation points if you have to exit a level early for any reason - some fission points will be awarded (depending on number of fissions, capped at 32.) - Updated UI on Survival>>Lifeform Setup window for choosing starting food - options that are not selected will be darker."
Full appinfo as delivered by Steam PICS, changenumber 37883548. Also at /api/app/2481920/raw.
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