Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-12-15 08:35 UTC · Community Announcements · Code Psyche Productions
Due to requests from some of the players, I have updated some of the levels to offer more clues! I did my best to do it in a way that doesn't spoil the challenge because sometimes I also receive opposite feedback suggesting the game isn't difficult enough!The Musicians' structure all 3 levels have been updated.The Painters' structure level 3 has been updated.The Gravitizers' structure level 4 has been updated.The Manual (Guide) in the pause menu has been updated to give more hints about how The Deactivators behave.
2025-12-04 15:55 UTC · Community Announcements · Code Psyche Productions
Added support for the 16:10 aspect ratio, which is the new standard for gaming laptops! The Steam Deck also follows this ratio!If you are currently playing the game with 32:9, 21:9, or 16:10, please go to Visual Settings and re-apply the correct aspect ratio for your screen! 現在32:9、21:9、または16:10の画面アスペクト比でプレイしている場合、「ビジュアル設定」からお使いのディスプレイに合った正しいアスペクト比を再適用してください! 如果您当前正在使用 32:9、21:9 或 16:10 的屏幕分辨率玩游戏,请进入“视觉设置”并重新应用适合您屏幕的正确宽高比! Если вы сейчас играете с соотношением сторон 32:9, 21:9 или 16:10, пожалуйста, зайдите в «Настройки изображения» и повторно примените правильное соотношение сторон для вашег
2025-11-26 11:10 UTC · Community Announcements · Code Psyche Productions
ART IS RIFLE now supports more languages!EnglishFrenchGermanJapaneseKoreanPortuguese - BrazilRussianSimplified ChineseSpanish - Latin AmericaSpanish - SpainThaiI’m a solo developer who published this game entirely on my own. I could only make this update happen thanks to the huge help from my friends (and friends of friends), plus using online services that I could afford. I don’t have a QA team, but I did my absolute best to test everything! If you spot any major errors in the translations, please let me know on the official Discord channel and I’ll fix it ASAP! https://discord.gg/EmStxWP78e
2025-10-18 15:43 UTC · Community Announcements · Code Psyche Productions
Support for Ultrawide and Super Ultrawide monitors has been added to the game.The option is available in Settings > Visual > Aspect Ratio.
2025-10-11 14:04 UTC · Community Announcements · Code Psyche Productions
The Gravitizers structure (level 4) has been Improved.The Magnets structure (level 3) has been improved.
2025-08-12 14:26 UTC · Community Announcements · Code Psyche Productions
Handling connection delays and server timeouts in the achievement unlocking process.Projectile ricochet count reduced from 10 to 9.Considering both QWERTY and AZERTY keyboard layouts for movement inputs.
2025-06-07 09:24 UTC · Community Announcements · Code Psyche Productions
Experience the game, with 9 new visual styles, in PLAY+ mode.Just go to the last structure to find 9 new Illusionists in the same location, where you can also change the main visual styles in the game. You can challenge yourself by replaying levels and solving puzzles while these effects are active in PLAY+ mode; there are a total of 18 Post-process effects available now! Here is a teaser trailer showcasing one of the visual styles:
2025-02-27 15:36 UTC · Community Announcements · Code Psyche Productions
After more than a year of refining the game based on 500+ reviews from three online platforms, my game ART IS RIFLE just hit Steam with version 1.0.0 today! Thanks for your amazing support—can’t wait for you to dive in!
2025-02-02 15:10 UTC · Community Announcements · Code Psyche Productions
Field of view (FOV) option has been added into the Graphic Settings menu.
2024-12-11 09:02 UTC · Community Announcements · Code Psyche Productions
The game now supports three screen modes, including true FullScreen and Borderless FullScreen. (Reapplying the visual settings is recommended!) 1800p resolution has been added to the options. The cursor icon has been fixed for low-resolution monitors. An additional story-related hint has been added after the final boss fight. All "Tutorial" hints have been modified or relocated within the first two structures. An original soundtrack has been added to the in-game credits cutscene that plays after the final boss fight.
2024-09-12 19:54 UTC · Community Announcements · Code Psyche Productions
The quote at the beginning of the level has been changed to provide a hint about the hidden meanings behind the symbols used in the game.
2024-04-09 11:01 UTC · Community Announcements · Code Psyche Productions
More improvement in the Visual Settings' menu for more clarity regarding the Motion Blur effects. Manual pages has been updated to add more information regarding 'out-of-body experience' and The Hiders. Hidden family achievements' descriptions have been updated Inputs Summary moved to the first page of the manual.
2024-03-12 11:21 UTC · Community Announcements · Code Loop
ART IS RIFLE has been officially selected to be a part of Day of the Devs: San Francisco Edition 2024! Big thanks to Double Fine Productions & iam8bit. RSVP here: https://www.dayofthedevs.com/
2023-11-21 18:02 UTC · Community Announcements · Code Psyche Productions
Dear ART IS RIFLE Community, I'm reaching out to kindly request your vote in Steam Awards 2023 for ART IS RIFLE, under the category of Most Innovative Gameplay! Your support means a lot, and if you believe my game deserves your pick, I would truly appreciate it! Kind regards, Arman Pakan
2023-11-18 12:56 UTC · Community Announcements · Code Psyche Productions
Design improvement in Tower / Structure 5 - Level 1 & Tower 11 - Level 5. Added sound cues for bridge like movements in Towers 5-9-10-11. Reducing the default volume for the background music in Tower 11 (The Jumpers) - Level 5.
Full appinfo as delivered by Steam PICS, changenumber 38033981. Also at /api/app/2486730/raw.
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