Split Square 11-25 Update Notice
Changes UI adjustments and improvements Minor text corrections Fixed Bugs Fixed a bug where the remote control effect was applied to area attacks
Split Square is a deck building rogue-like game featuring cute pixel characters. Defeat all enemies in a random block space and collect rewards to build a stronger deck!
| App ID | 2491130 |
|---|---|
| App type | Game |
| Developer | Shedin |
| Publisher | PsychoFlux Entertainment |
| Release date | 2023-10-30 02:20 UTC |
| Release state | released |
| Controller support | full |
| Localized names | koreana 스플릿 스퀘어 english Split Square |
| Store page | store.steampowered.com/app/2491130 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | SplitSquare.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:12 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20244098 | 2025-10-03 18:37 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2491131 | windows | 291.05 MB | 38.36 MB | 5163685940230948841 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20244098 | public | 2025-10-03 18:37 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:12 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Changes UI adjustments and improvements Minor text corrections Fixed Bugs Fixed a bug where the remote control effect was applied to area attacks
Fixed bug -a bug in which no transcendent achievement is obtained
Changes -Impact : During the Impact condition, the immune time after being hit is halved. (Default 1 second) -Lightning hand blade : Attack top semicircle area. If it hits enemy, Player's projectiles get Reflection 1->3 during this battle (@ power, Shock) -Harmony Prayer: Downward Adjustment Fixed bug -A bug that blood steal does not apply to the explosion of a projectile
Changes -Change some UI sizes -Illegal lightweight disc : All Skill Cost -3, All Skill Usage -3 Fixed bug -A bug that blinks in the Add Item Description window in the Select Characters window -A bug that turns off the reroll button
Changes -Some UI sprite changes -Sizing some UI on PC -Keywords below have been replaced. Can't-overlap -> Exhaust : If you use the skill, it will consumed immediately even if the usable count remains. -Beginner's Headband: Attacks of Skills with a base cost of 3 or less +8 -> 6 -Fingernails of Reincarnation : Debuff Adjustment -The effect of the curse block changes as follows. Curse Blocks : If a break curse block is broken, that block gives random condition state with a 25% chance. -Area The existing range does not disappear even if the range overlaps. The area skill is now also affected by
Changes - Remove the health penalty for deck recovery Boss battle's health and gold rewards increased significantly hard battle's health and gold rewards increased The effect of 'BloodSucking' changes as follows. -> Whenever you hit the enemy, you get N health. The figures for all related items have been adjusted. -Increased health of bomb blocks (30 -> 60), Reduced damage (10 -> 5) -If a knockback block knocks a player back, it damages itself. A knockback block is knocked back only up to three times. -The effects of the Divine Block, Curse Block will be changed as follows. Divinity Blocks : B
Fixed bug A bug in which the additional effects of 'Burning punch' do not trigger as conditions in the skill description
changes -Remote control effect lasts only 1 second and changes to give immune -The following skills have been buffed or changed : Burning punch, Soul bullet, Controlled wrath, Conductive sword, Electric dagger, Slow punch, Slow blade, Freezing punch, Cool snipe, Horrifying shoot
Changes - Improve tutorial - Spike block, Saw blade moves slowly forward. 2/4 -> 4/3 - Add a selection button icon above the map selection marker - Change not to be affected by gravity during Ghostrise - Informs how to release remote control effects activated - Change to appear 1 to 5 skills in booster pack, price 10 ->20 - Grade 0 items do not appear in pawnshop, Low-grade items removed with high probability when full - Added the ability to display color and configuration type based on deck configuration to the frame of the deck UI Fixed bug A bug that stops when you open the inventory at cer
Changes -In the blind state, Enemy can't recognize player. -Increase the range of confusion state, enemy can't give contact damage. Fixed bug - A bug that does not turn off when the cancel key is pressed while viewing the Encyclopedia when operating the gamepad - Bugs that do not trigger condition spread effects in case of enemy death
Changes -Reduce the size of the boss room and increase the health of the boss -Added animation at the start of the boss battle
Changes -Tutorial reorganization -Change character illustration -Add animation when auto aiming effect is activated -Bloodsucking granting artifacts, accessories get penalties for 20 damage at start of battle -Remote control skills are accompanied by a 2 second immune effect. -Change the White Fusion Gloves's effect -> If the number of types in the deck is same or more than &, All skills are repeat 1 more. -Change the effect of the bomb block ->4/3 Strengthen when organizing other installation skills. -Stage gold, health deployment reduced -Changes battle reward skills from 1 confirm
Changes -Deploying Invincible Jewels in Combat -Extend the duration of the projectile subject to remote control to 5 seconds -Extended grace time to 2.5 seconds after battle clear -Bomb block attack coefficient 1 -> 2 -Displays single/multiple views when clicking skill range -Remote control skills have a separate skill range indication -Possession skill 5/1 -> 1/1 -Melee circuit. Shooting circuit, Ego sword, Forbidden knowledge have attack effect Fixed bug -Achievement Count Bug -Bug with no Remote control effect on Beating skill -Bug with no tutorial output on first play -A bug in which lines
Changes - Bulletproof, and Crushing keyword's name changed for -> Crushing, excavating - Add ghosting status mark - Elite and Boss Stamina Recovery Speed Up - Remote controll effect, and increasing installation duration effect adjustment - Added attack power up effect on hand blade if hit - Added Remote control effect to Spike block, and Explosion block - Anger skills attack power, and attack power up effect nerfed - Temporary Condition immune effect changed Permanent Fixed bug - Bugs that do not erase buff marks when the installation is removed due to Crushing effect - Bugs to Effect of choco
Changes -Adding CRT effects Fixed bug -Bulletproof, stat increase buff persistent bug
Full appinfo as delivered by Steam PICS, changenumber 35923582. Also at /api/app/2491130/raw.
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