2025-09-25 20:07 UTC · Community Announcements · CLem
Our New Game: Arctic Drive – A 1-4 player survival road trip game is coming soon!Hey everyone! We’re excited to finally share what we’ve been working on next: Arctic Drive is a survival road trip game in a procedurally generated frozen wasteland. Drive and upgrade your off-road vehicle alone or with up to 3 friends, scavenge for fuel, food, and parts, and survive hunger, thirst, and sub-zero temperatures.It's a game that may test your friendship in harsh conditions :) Wishlist Arctic Drive Features: 1–4 player co-op: Coordinate roles, share supplies, revive teammates, and keep the convoy rolli
2025-09-25 15:37 UTC · Community Announcements · CLem
Our New Game: Arctic Drive – A 1-4 player survival road trip game is coming soon!Hey everyone! We’re excited to finally share what we’ve been working on next: Arctic Drive is a survival road trip game in a procedurally generated frozen wasteland. Drive and upgrade your off-road vehicle alone or with up to 3 friends, scavenge for fuel, food, and parts, and survive hunger, thirst, and sub-zero temperatures.It's a game that may test your friendship in harsh conditions :) Wishlist Arctic Drive Features: 1–4 player co-op: Coordinate roles, share supplies, revive teammates, and keep the convoy rolli
2025-03-17 19:39 UTC · Community Announcements · Clem2
Very small patch notes: Slighlty optimized visuals on all maps
2025-03-03 02:21 UTC · Community Announcements · Clem2
Fixed enemies that would get stuck Optimized visual effects on Barricades T2 to T4, and Frost traps T1 to T4 Various fixes and optimizations
2025-02-25 18:27 UTC · Community Announcements · Clem2
Fixed lasers with piercing ability doing no damage to enemies Optimized and improved enemies ground navigation Fixed enemies wrong orientations for clients in co-op games
2025-02-11 20:06 UTC · Community Announcements · CLem
Hello Puropu Defenders! Thank you so much for sending your feedbacks and bug reports! Patch Notes from v1.21 Barricades T2, T3, T4-1, T4-2: Heavily optimized fire visual effect Waves: Added an additional fix for rare case of enemy stuck during wave Thank you for your continued support! Report issues via Steam Discussions or our support portal. Join our Discord or drop a message in Steam's forums if you want to have a chat with us! :)
2025-02-10 17:55 UTC · Community Announcements · CLem
Hello Puropu Defenders! Thank you so much for sending your feedbacks and bug reports! Patch Notes from v1.20B Elite mode: Fixed teleporters logic on all maps Maps: Optimized all maps by compressing meshes Various small optimizations Thank you for your continued support! Report issues via Steam Discussions or our support portal. Join our Discord or drop a message in Steam's forums if you want to have a chat with us! :)
2025-02-07 01:59 UTC · Community Announcements · CLem
Hello Puropu Defenders! Thank you so much for sending your feedbacks and bug reports! Patch Notes from v1.20A Removed Army planes from ThePit endless waves Fixed Grey movement issues in The Pit Fixed rare negative damage inflicted to enemies Reduced damage of Chain Lightning item Fixed errors coming from sub-emitters VFX Thank you for your continued support! Report issues via Steam Discussions or our support portal. Join our Discord or drop a message in Steam's forums if you want to have a chat with us! :)
2025-02-05 16:38 UTC · Community Announcements · CLem
Hello Puropu Defenders! Thank you so much for sending your feedbacks and bug reports! Patch Notes from v1.19 to v1.20 All game modes: Fixed issues with wave not ending sometimes Nuclear Plant: Fixed air enemies not appearing Networking: Fixed defense talents not being applied properly for all players Thank you for your continued support! Report issues via Steam Discussions or our support portal. Join our Discord or drop a message in Steam's forums if you want to have a chat with us! :)
2025-01-27 15:27 UTC · Community Announcements · CLem
Hello Puropu Defenders! Thank you so much for sending your feedbacks and bug reports! Patch Notes from v1.16 to v1.18 Multiplayer & Networking Fixed clients not receiving enemy counts at wave start. Added network sync for shop item resets. Disabled unnecessary network sync for object scale/rotation. Fixed Army Plane death effects/VFX not appearing for clients. Resolved crashes during rapid upgrades or lag. Maps & Level Design WesternDesert: Improved ground colliders and ramp placement. AncientEmpire: Fixed blocked stairs. Nuclear Plant: Fixed visual glitches. Fixed infinite unlock bug for obje
2025-01-20 18:46 UTC · Community Announcements · Clem2
Hello Puropu Defenders! Thank you so much for sending your feedbacks and bug reports! Here's a list of what has changed in 1.15: Fixed remaining enemies in Endless that block players to finish a wave Fixed Coins not being spawned the way they should Fixed Splash explosion not disappearing as gameobjects Fixed Number of remaining enemies not syncing in clients' UI Fixed Errors when dropping mines with Ryush's talent Optimized Hippy Healers visual effects WesternDesert: Improved ground colliders Join our Discord or drop a message in Steam's forums if you want to have a chat with us! :)
2025-01-17 19:07 UTC · Community Announcements · Clem2
Hello Puropu Defenders! Thank you so much for sending your feedbacks and bug reports. Here's a list of what has changed in v1.14B: - Massive optimizations of all visual effects in the game - Fixed: Hero talent points were not always accurate - Fixed: In Western Desert, sometimes there was a chance that an enemy would get stuck
2025-01-14 23:58 UTC · Community Announcements · CLem
Hello Puropu Defenders! Thank you so much for sending your feedbacks and bug reports! You have so many great ideas, please keep them coming! New map: Nuclear Plant! Step into the Nuclear Facility, a glowing green factory with toxic rivers, huge reactors, and chaos around every corner! Fight through shifting paths in our craziest map yet. This map brings 2 new mechanics: Gates that open and close, shifting enemy paths in real-time, and speed boosts that let enemies zip past your defenses like they’re late for dinner. {STEAM_CLAN_IMAGE}/44411601/e824f1cc4c655c0949c08acbd1584334d0a331aa.png {STEA
2025-01-02 20:50 UTC · Community Announcements · Clem2
Hello Puropu Defenders! Thank you so much for sending your feedbacks and bug reports! You have so many great ideas, please keep them coming! Here's a list of what has changed from 1.09 to 1.13B: MiniCity Updates - Enhanced visuals for a better experience. - Improved fail-safes to ensure stability. Game Features & Fixes - Added checks to prevent out-of-range interactions. - Fixed several issues with talent points, hero points, and defense systems. - Improved how friends are displayed in the co-op lobby. - Ultimate HUD text key now matches settings for better customization. - Hundreds of small f
2024-12-16 23:20 UTC · Community Announcements · CLem
Hello Puropu Defenders! Thank you so much for sending your feedbacks and bug reports! You have so many great ideas, please keep them coming! Here's a list of what has changed from v1.08A to 1.09: New Features: Added reward screen for research lab points. Added range indicator on laser turrets you have built when you are in building mode Added translation updates for research points and the defense tech panel. Improvements: Adjusted cinematic intro for Bosses Improved Ancient Empire collisions and AI navigation Enhanced enemy path movement logic, especially in big and complex mazes Fixes: Fixed
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