Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:38 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-02-02 02:40 UTC · Community Announcements · Deki
New Content - 10 new Prestige upgrades - New Ship based Upgrades - Ability to filter the Hiring pool by increasing the minimum tier and selecting worker jobs you do not want to generate. - Added Sound effects to a few locations and a Sound effect mute button (volume controls to come soon) - Added more Background music and gave dungeon types their own themes. Bugfixes - Fixed issue with upgrading worker weapon skill - Additional tweaks to Shift system - Fixed issue with some timers not initializing on new game
2025-02-01 06:43 UTC · Community Announcements · Deki
Fixed bug causing the tutorial to crash and repeat "Mister" over and over.
2025-01-28 01:15 UTC · Community Announcements · Deki
New Content - Added a new world map screen the the Adventures menu Bugfixes - Fixed an issue with Shifts not re-assigning workers intelligently if the Bench would be full.
2025-01-26 01:41 UTC · Community Announcements · Deki
New Content 2 new dungeons have been added 14 new relics have been added. 3 new Blueprint mods have been added. Additional reputation bonuses have been added A few new retirement upgrades have been added, and 2 NYI tagged ones have been implemented Minor Changes Relic drops will now pop up and notify you when they happen. You can toggle this off. Sound effects are now their own toggle separate from music. Sound effects have been added in a few places. All Achievements except the Discord and Steam ones now have Steam tags, so they'll have associated steam achievements once the storefront change
2025-01-11 22:45 UTC · Community Announcements · Deki
Minor Changes - 2 new Prestige upgrades have been added that allow you to start new runs with your adventurers given default base level items - Loot animation in the Dungeon menu improved - Loot labels have been changed in the Dungeon menu, you can now see their drop rates and explanations by mousing over them - Monthly relic drop rates have been increased by 2.5x so that its much less likely to miss one with casual play. - Tier 1 resources have had their initial production rate increased to speed along the early game on an entirely fresh run - Monthly relic items now have additional propertie
2024-12-05 20:52 UTC · Community Announcements · Deki
Fixed a bug that could cause employee identifiers to reset to 0, leading to weird behavior within the shift system
2024-12-04 02:17 UTC · Community Announcements · Deki
Major Changes The Shift system has been added in. You can now define predefine groups of employees, and set active groups at once. You can also set a defined shift on a job loadout, to change employees based on specific needs. Note: this system, like the party system, is still likely to change quite a bit in the future Bug Fixes Worker cap bonuses were being reset on retirement until the game was reloaded due to a misordering of operations while resetting the game, this has been fixed. Druids were not being generated with inherent Mana. This is not retroactive to existing employees. A CTD erro
2024-12-01 01:49 UTC · Community Announcements · Deki
Major Changes - The Party system has now been added. You can now pre-define groups of adventurers for quicker adventure allocation, or even set pre defined dungeons to automatically run. Minor Changes - Added the ability to limit leaderboard records to friends only or completely opt out through the Options menu. - Added 2 more Loadout slots Bugfixes - Fixed the Item design weapon power estimation not accounting for Item mod choices. - Fixed a CTD that could fire in extremely specific circumstances - Fixed some Z-fighting issues with menus - Fixed an issue inflating Leaderboard records when de-
2024-11-26 01:23 UTC · Community Announcements · Deki
Minor Changes - Leaderboards for Achievements and prestige counts have been added. For now, they will only update on retirement. Bugfixes - The Avatar customization modal was not pulling in your avatar sprite, and Avatar specializations were defaulting to sword on retirement. This has been fixed. - The leaderboard was not pulling in the scores around you correctly if you were not in the top 20. This has been fixed. - Knowledge leaderboard scores were being posted even if you have 0 - The Avatar modal changes inadvertently gave all employees the tag that prevents them from being fired. This has
2024-11-24 02:15 UTC · Community Announcements · Deki
The Friends leaderboard was pulling from the global pool, not your friends list. This has been fixed.
2024-11-24 02:03 UTC · Community Announcements · Deki
Major Changes The Steam integration layer has been redone. Steam Achievements are now earnable. I'll be slowly adding most of the existing ones to the Steam There is now an experimental leaderboard for the most total knowledge earned where you can see how you rank globally and between your friends. Your rank on the leaderboard will never provide a mechanical advantage, its just for fun, its not meant for FOMO. I will also likely not be particularly proactive with culling non obvious cheaters, so don't stress it too much. Depending on the reception and any potential issues arising form it, it m
2024-04-25 02:45 UTC · Community Announcements · Deki
Minor Changes: - You can now rename your avatar character and change it's portrait and gender from the Settings page (Some settings probably reset) - You can now use custom avatar images (Images must be PNGs at least 512x512 stored in your (\Documents\My Games\Idle Weaponshop\Custom Avatars) folder - A introductory tutorial walkthrough has been added, up to designing your first item so far - The Story tab has been added to the Records Menu. If you've been dying for genre fiction written by a STEM major, you're in luck! Bug Fixes: - Some Pixel scaling was not setting properly - Resolution tab i
2024-04-22 21:19 UTC · Community Announcements · Deki
Minor Changes: - Resolution and fullscreen settings should now persist through playthroughs. You will need to change them one more time to make sure they save. - Pixel art assets/icons that were scaling up poorly will now maintain their original size through resolution changes - Minor cosmetic facelift to Adventurer detail menu - Change to Explorer dungeon trait to explain how Explorer league exp is gained. - Gold preview for blueprints now accounts for mods - A quit button has been added to the interface for players playing in full screen Bug Fixes: - Employee Haulers were not resetting their
2024-04-21 00:00 UTC · Community Announcements · Deki
Minor Changes: - New items have been added to the animation panels in the Current Job and Dungeon Menus - 2 new Prestige upgrades have been added Bug Fixes: - Item display choices should persist through prestiges - Druids being able to roll other classes' traits has been fixed - Haulers should now properly increase the max speed of finishing material contracts
2024-04-19 14:46 UTC · Community Announcements · Deki
New Content: - Tier 2 Blueprints and Adventurers have been enabled. You may already have found their unlock relics, but you will also need to purchase a prestige upgrade to use them - A new Dungeon has been added, the Boundless Frontier. This dungeon has it's own special mechanic, in that traversing it levels a new Building, the Explorer's League. This building has no associated tools, nor does it provide a bonus other than converting levels earned this run into permanent experience. But as the Explorer's league gains permanent levels, you will eventually unlock new dungeons, materials, and im
Full appinfo as delivered by Steam PICS, changenumber 38669333. Also at /api/app/2497110/raw.
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