2019-12-05 17:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Matt Jarvis)
Did you hear? Board games are cool again. In fact, they re so cool that big hitters from the cardboard world are making their way over to the digital one on a more and more regular basis. To help you get your virtual collection of cardboard started, we ve gathered the 10 best board games available on PC today, all in one handy list. You ll find co-op hits, thinky strategy and everything in-between. The thing they all have in common is that they re worth your time and precious pennies, so there s no need to roll the dice, so to speak. (more…)
2018-11-01 15:30 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Brendan Caldwell)
Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Do you want to play chess? No? Okay, what if I added some ants and a beetle and two grasshoppers and a queen bee and arranged them all on the table like some sort of ferocious, hexagonal tribe of multicultural picnic invaders? What about now? Yes, of course you want to play. But you can t, because the PC version of Hive has no players. (more…)
2017-05-09 01:12 UTC · Community Announcements · BlueLine Games
Hey there, Hive Fans! We at BlueLine Game Studios are happy to announce that we have just launched a Kickstarter for our newest game Lost Cities! It uses the same great engine that we started with Hive and have been growing over the years for our other games. The game will be available for Windows, Mac, and Linux as usual and we hope to use the Kickstarter to fund a bunch of translations and a few other new bells and whistles. We hope you'll take a few minutes to check out the Kickstarter: http://bluelinegamestudios.com/kickstarter/lost-cities We also have already put out a demo for the game t
2017-05-09 01:12 UTC · Community Announcements · BlueLine Games
Hey there, Hive Fans! We at BlueLine Game Studios are happy to announce that we have just launched a Kickstarter for our newest game Lost Cities! It uses the same great engine that we started with Hive and have been growing over the years for our other games. The game will be available for Windows, Mac, and Linux as usual and we hope to use the Kickstarter to fund a bunch of translations and a few other new bells and whistles. We hope you'll take a few minutes to check out the Kickstarter: http://bluelinegamestudios.com/kickstarter/lost-cities We also have already put out a demo for the game t
2017-03-30 17:44 UTC · Community Announcements · ≓Sean Colombo≒
Sorry about that. It turns out the issue is that some database upgrades - that we made in the last few days - had decided that "\" was not a safe character. So any time we were trying to place a piece to the top-left of another piece (in Hive notation this is like "\wG1") we would place the piece ON TOP of the other piece instead. This is fixed! Now you can move to the top-left of another piece successfully again ;) The fix was on the game-server so there is no Steam update required. Please let us know if you run into any other issues! Thanks for playing! PS: We're still on super sale, so plea
2017-03-30 17:44 UTC · Community Announcements · ≓Sean Colombo≒
Sorry about that. It turns out the issue is that some database upgrades - that we made in the last few days - had decided that "\" was not a safe character. So any time we were trying to place a piece to the top-left of another piece (in Hive notation this is like "\wG1") we would place the piece ON TOP of the other piece instead. This is fixed! Now you can move to the top-left of another piece successfully again ;) The fix was on the game-server so there is no Steam update required. Please let us know if you run into any other issues! Thanks for playing! PS: We're still on super sale, so plea
2017-03-30 15:13 UTC · Community Announcements · ≓Sean Colombo≒
UPDATE: Fixed! So, Hive is on sale which is good because more players (yay!) but it seems like we created a bug somehow, in the last few days. Really not sure what we could have changed that's related to this... but somehow, when piece placements are coming in, we're seeing stuff like new pieces being placed onto the Hive (even Spiders, etc... which aren't allowed to be on the Hive ever, much-less during placement). Really sorry for the inconvenience, but wanted to let you all know that we're aware of it & actively trying to fix it!
2017-03-30 15:13 UTC · Community Announcements · ≓Sean Colombo≒
UPDATE: Fixed! So, Hive is on sale which is good because more players (yay!) but it seems like we created a bug somehow, in the last few days. Really not sure what we could have changed that's related to this... but somehow, when piece placements are coming in, we're seeing stuff like new pieces being placed onto the Hive (even Spiders, etc... which aren't allowed to be on the Hive ever, much-less during placement). Really sorry for the inconvenience, but wanted to let you all know that we're aware of it & actively trying to fix it!
2016-11-17 22:15 UTC · Community Announcements · ≓Sean Colombo≒
First, the updates & translations!! Mac: fixed crashing that would happen in various versions of OS X on various machines. It was due to several versions of Mono crashing in different ways on different versions. We found an old version that works consistently. Old "Steam Notifications" have been deleted and any games that end will now get their notification deleted once both players have seen the end of the game. GamePad support for BlueLineCloudSignupDialog is no longer broken... can fill it out correctly, or skip it and play without an account just like with keyboard/mouse. Made resizing the
2016-11-17 22:15 UTC · Community Announcements · sean.colombo
First, the updates & translations!! Mac: fixed crashing that would happen in various versions of OS X on various machines. It was due to several versions of Mono crashing in different ways on different versions. We found an old version that works consistently. Old "Steam Notifications" have been deleted and any games that end will now get their notification deleted once both players have seen the end of the game. GamePad support for BlueLineCloudSignupDialog is no longer broken... can fill it out correctly, or skip it and play without an account just like with keyboard/mouse. Made resizing the
2016-08-29 20:01 UTC · Community Announcements · ≓Sean Colombo≒
After a few months of Early Access, all the kinks are worked out and Tatsu by John Yianni, is fully launched on Steam!! The tabletop version is available in Europe and is working its way out around the United States. http://store.steampowered.com/app/445070/ At launch, Tatsu is available in English, Spanish, and Polish on Steam! As time goes on we're planning to add more translations (and we also have plans to release translations for Hive as well!). Thanks for your long-term support!! For anyone who doesn't know the history, Hive was our first game on Steam.. and now we're still here in 2016,
2016-08-29 20:01 UTC · Community Announcements · sean.colombo
After a few months of Early Access, all the kinks are worked out and Tatsu by John Yianni, is fully launched on Steam!! The tabletop version is available in Europe and is working its way out around the United States. http://store.steampowered.com/app/445070/ At launch, Tatsu is available in English, Spanish, and Polish on Steam! As time goes on we're planning to add more translations (and we also have plans to release translations for Hive as well!). Thanks for your long-term support!! For anyone who doesn't know the history, Hive was our first game on Steam.. and now we're still here in 2016,
2016-06-20 20:08 UTC · Community Announcements · ≓Sean Colombo≒
There is no special occasion for this update, other than that we've had a ton of fixes piling up and I really wanted to get them out there... so we did it! Windows, Mac, and Linux all have these fixes & should be as identical as they can be. Rules bug!! Pillbug was able to use its special ability right after being moved. (thanks for reporting this, andypie!) The build is about 100megs smaller on your hard-drive. This is mostly due to changes in the compression by cutting out the Monogame content pipeline. The buttons for the second-player in a Lobby had regressed to not be mouse-clickable anym
2016-06-20 20:08 UTC · Community Announcements · sean.colombo
There is no special occasion for this update, other than that we've had a ton of fixes piling up and I really wanted to get them out there... so we did it! Windows, Mac, and Linux all have these fixes & should be as identical as they can be. Rules bug!! Pillbug was able to use its special ability right after being moved. (thanks for reporting this, andypie!) The build is about 100megs smaller on your hard-drive. This is mostly due to changes in the compression by cutting out the Monogame content pipeline. The buttons for the second-player in a Lobby had regressed to not be mouse-clickable anym
2016-04-09 18:01 UTC · Community Announcements · sean.colombo
John Yianni, the designer of the Hive board game, has released a new board game: Tatsu... and we have made a Steam version that's available in Early Access now! http://store.steampowered.com/app/445070/ If you like Hive, you'll provably love Tatsu too!
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