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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 22:27 UTC
$3.99
$3.99
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Branches
Branch
Build ID
Description
Updated
Password
public
17468815
2025-02-22 18:59 UTC
Depots
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Name
OS
Size
Download
Public manifest
Notes
2519551
windows · 64 · english
236.59 MB
103.48 MB
3806413796016207427
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
17468815
public
2025-02-22 18:59 UTC
5 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:27 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2024-04-08 15:12 UTC · Community Announcements · Insidious Arts
Hi everyone! Work has been slow going the last couple of months as I continued to improve the games performance and remove any lingering bugs. I am, however, currently pretty happy with this side of things and am releasing this current build. You will also notice some improvements to the UI. The endgame content is now fully in the game and accessible (I'll say little about this, go find it for yourselves!). Next I will be finishing up the soundtrack and adding some extra to content to the game. I am VERY confident that the next release will be version 1.0. Thanks for playing!
2023-12-23 23:48 UTC · Community Announcements · Insidious Arts
Hi everyone! This update is not the version 1.0 I was hoping it would be, I've just not had the time to get all that extra content done yet, but over the past week I have had the time to go through the code and implement some significant improvements to performance. Ever since version 0.1 of this game the dungeon floor map generation has taken way too long, but I seem to have now gotten that down to an acceptable level (it's taking ~10 seconds on my mid-tier PC). Combat is also now running much smoother. Happy holidays! :)
2023-11-18 23:10 UTC · Community Announcements · Insidious Arts
Hi everyone, work continues. This update introduces a better UI log (this ended up taking a lot longer than expected, don't ask) and a bunch of bugfixes. Some changes to the enemy AI should increase performance a great deal. The game is getting close to being finished now, you can run the entire game (it's tough but I've done it!). At this point I will be focusing on adding more content into the game (more spells, items, etc. and of course finishing the soundtrack). I may end up calling the next update version 1.0, we'll see.
2023-10-26 18:57 UTC · Community Announcements · Insidious Arts
Hi everyone! This has ended up taking a lot longer than expected (see my previous update) but it's finally here. You can now cast Spells! As things at home have started to settle down a little I expect progress to speed up again from here. Thanks to everyone playing the game!
2023-10-06 08:45 UTC · Community Announcements · Insidious Arts
Hi everyone! I though I'd give a brief update on why there hasn't been an update in a little while. For the past nine months my partner and I have been expecting our third child, another boy! What we did not expect was for there to be minor complications with the birth that ended in my partner having to have a C section. Now, everything turned out absolutely fine, mother and baby are fine and well :) This does however mean that my partner is now recovering from surgery and I am currently running the house and looking after the children. This leaves me little time to work unfortunately :( v0.11
Full appinfo as delivered by Steam PICS, changenumber 34906259. Also at /api/app/2519550/raw.