Evasion 1.0.71
Fixed a light bug (game too dark)
Evasion from Cluster 42, an arcade spaceshooter for 1 or 2 players with 3D GFX and a Background Story. Play every level from top down view or from side view. You'll get a different view and a different experience that way for each level!
| App ID | 2521460 |
|---|---|
| App type | Game |
| Developer | Eric Behme, Oliver Müller |
| Publisher | None |
| Release date | 2023-12-31 23:01 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/2521460 |
| Last store refresh | 6 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Evasion from Cluster 42.exe | windows | Evasion from Cluster 42 version 0.7.5 |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:55 UTC | $2.99 | $2.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 19803332 | 2025-08-31 14:42 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2521461 | 2.71 GB | 909.92 MB | 5248635504479636021 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 19803332 | public | 2025-08-31 14:42 UTC | 6 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:49 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed a light bug (game too dark)
Update to Unity 6 and Universal render pipeline (which is a jump forward in technology) Improved some levels Less flickering and blinking, improved metallic look Improved some overlapping ui effects Many minor improvements and fixes
- Fixed a bug which caused problems with some gamepads / joysticks - Fixed a problem that made the game freeze after returning to start from paused menu
- Improved the starting benchmark on the 1st start and it's quality setting result - Improved effects and AA - Fixed a problem with wrong rotations of enemies in rare cases - minor ui improvements
Fixed a wrong position of Mechs in Level Ectasy Fixed a wrong enemy SFX Improved the quest done and the trophy earned popup panels Improved omria cutscene Improved omria landscape especially when seen from above New music (in last level) added
Fixed Wrong hiscore label If a joystick was attached and is removed you can now continue without Fixed a problem with the female pilot portrait Set VSync to a lower defualt value because if used up too much performance (can be set to a higher value manually)
Some minor improvements: raised a little bit the the basic movement speed (especially for a new game) fixed shooting satelite when playing sideways added a warning (seizure and take a break) improved the guide Please let us know what we should improve! Thanks :-)
Added one more level, now there are 16. Estimated play-time till the end is 12-20 hours depending on difficulty etc. And beneath the story mode there is also the endless arcade mode and the possibilty to play every level viewed from top down or side-scrolling, have enemies always appeearing the same way or totally random...
Display score animation in the hud during the game improved Some enemies or boss behaviors improved and balacing in some cases Improved camera behviour during game with low FPS (I realized when I streamed the game) Fixed a problem with some quests of the... Added some more button tooltips Spawn 25% more admantium
Gave black asteroids a minimum more energy Reduced appearance of the "roundwinders" if you farm the same level too often Fixed a problem with V-Sync always off Minor improvements on water and level balancing
Improved the triple blaster Made unreceived trophy images darker in own trophy panel Fixed a problem with one way equipment ui More translations, should be finished Made the last 2 levels a little bit easier Improved loading times for speech during the game The game is nearly finished, the last level needs testing and blanacing, the outro needs to be finished, and then we will do overall testing.
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/2521460/raw.
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