v1.0.0.4 - Hotfix
Fixes: Fixed an issue that would cause the game to break when manually ending the run with very totem weapons.
Play solo or with friends in this 4 player local couch co-op roguelite auto-shooter where enemies aren’t your biggest problem; your friends are! Smash foes, dodge bullets, and enjoy chaotic trolling as you punch, throw, and ‘accidentally’ sacrifice each other to survive relentless waves of enemies.
| App ID | 2522160 |
|---|---|
| App type | Game |
| Developer | Wetcoat Games |
| Publisher | Wetcoat Games |
| Homepage | https://wetcoatgames.com/ |
| Release date | 2026-04-29 15:08 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/2522160 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | RogueFist.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:58 UTC | $8.99 | $8.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 25198998 | 2026-09-09 01:33 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 2522161 | windows · 64 | 724.69 MB | 147.81 MB | 1251431018467041495 | ||
| 2522162 | windows | 0 B | 0 B | 9098787222276018234 | ||
| 2522163 | windows · 64 | |||||
| 2522164 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25198998 | public | 2026-09-09 01:33 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:58 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixes: Fixed an issue that would cause the game to break when manually ending the run with very totem weapons.
v1.0.0.3 Fixes:Fixed a visual issue that was failing to translate the name of “GAME_MODIFIERITEM_NAME_MOREMANA_ID” modifier upgrade.Fixed an issue that was failing to destroy active summons when replacing the summon weapon with a new weapon.Fixed an issue that was failing to update localization of existing offscreen indicator texts when changing languages during a run.
With the 1.0 release we addressed a lot of issues; made the game overall easier, overhauled a lot of the environment art, and of course - added more content! We hope you enjoy this JUICY update! v1.0.0.2 Patch notes:New:Over 320 environment sprites added.3 new environments to explore.SewersCryptsPrisonEnemies:Boss:A boss fight has been added to the final room.Miniboss:A mini boss fight has been added to the mid way point.Regular:Rat SkeletonRat Melee Rat Melee 2Rat ChargerRat MageRat FlyerRat Sniper FlyerRat DasherRat Sword SummonerAdded 57 mid-to-late game level-up modifiers, now totaling ove
We had an issue that failed to carry over the steam cloud data when switching the game name from Letter Lancers to Rogue Fist. I've corrected the issue I overlooked and did a hotfix that recovers that data. You just need to login to any computer that previously had Letter Lancers installed and it'll merge the data for you! Any upgrades you had will be unallocated and be given back as gems, so you'll have to reallocate those. All your levels and experience will be merged as well, nothing should be lost :) Sorry for any inconvenience.Cheers, Steven.
We finally rebranded our game name from Letter Lancers to Rogue Fist! With the rebranding, we have a juicy update for you too! Although, it did come with a downfall; steam cloud saves may not have carried over for some users. You CAN recover these files. For those impacted and lost their meta progression data, read this post here: https://steamcommunity.com/app/2522160/discussions/0/695371826098868258/ and follow those steps. If your stuck, join the discord and message me (Steven) and I'll get you sorted out! And for the actual patch notes: v0.47.0.0 New:Special Abilities:Summon Archer.Summon
Changes:Increased font sizes of many texts across multiple screens for more visibility.Removed game over dialogue popup. Fixes:Added some missing glyphs for Korean text.Fixed an issue that was failing to change the font used for speech bubbles in other languages not supported by the default font.
New:Special Abilities:Bounce Arrow.Lightning Arrow.Ice Vortex Blades.Lightning Vortex Blades.Divine Vortex Blades.Ethereal Vortex Blades.Flame Burst.Falcon Totem.Can now pick up and throw reward NPCs outside of survivor mode.Changes:Characters:Knight:Starting special ability changed from Vortex Blades to Enchanted Vortex Blades.Demon:Starting special ability changed from Death Shout to Flame Burst.Nudist:Starting bonus Dash Distance increased by 2 changed to Dash Distance increased by 3.Rooms:Hole Challenge room amount of holes decreased from 12 to 9.Bomb Challenge room spawn time between bomb
v0.44.1.0New:Special Abilities:Ice OrbsIce BoltFire ArrowReturning AxeNinja StarEnchanted Harpoon Changes:Weapons:Boomerang:Attack speed decreased from 1.09s to 1.04sAttack distance increased from 6.7 to 7Damage increased from 9 to 10Characters:Ninja:Starting special ability changed from Ricochet Arrow to Ninja StarFixes:Fixed an issue that was causing incorrect player’s video display when highlighting a new special ability to change to when playing multiplayer.
v0.44.0.0 New:Weapons:One-Inch Punch.Special Abilities:Trojan.Metal Fist.Rooms:Added a new reward room to change special ability. Changes:Chaos Mode:When shuffling weapons after opening a treasure chest, special ability is also shuffled with teammates. If playing alone, a random special ability will be selected.Characters:Witch Doctor:Starting bonus Totem Poison On Hit Chance increased by 25%. changed to All Poison On Hit Chance Increased by 25%.Weapons:Flame Wall:Damage area collision size increased by 50%.Flame Wall rotation angle is now randomized, allowing to possibly hit the same enemy(s)
v0.42.3.0 New:Weapons:Miso Blade.Frost Wand.Cursed Staff.Debuff Aura.Shotgun. Changes:Characters:Fighter:Removed starting stat Range Attack Distance decreased by 30%.Removed starting stat Range Cooldown decreased by 30%.Weapons:All Instant weapons now start with 5% chance to Follow Up attack.Holy Hammer:Added Wall Ricochet tag.Inferno:Damage increased from 4 to 5.Attack cooldown decreased from 0.8s to 0.76s.Chain Lightning:Attack cooldown decreased from 1.75s to 1.35sDamage increased from 11 to 12.
v0.41.6.0New:Undead State:When players die and are revived in multiplayer, they are now restored in an undead state. Players are revived with full health but have a debuff that has them take 100% more damage and prevents them from being able to restore health. This can be removed by visiting a Healing room.Gimmick Fight Rooms:More room choices for combat encounters around gimmicks.Gimmick rooms reward the players for completing them.Game Mode:Chaos Mode:Player’s equipped weapons shuffle between each other when opening a new chest.When playing alone, your equipped weapons randomize when opening
v0.31.1.0 Changes:Lighting passes to all levels.Ricochet Arrow’s mana cost increased from 3 to 4.Endless mode:Enemy scaling gets exponentially more difficult after rooms 24+Trap damage scales exponentially more.Fixes:Fixed an error that was displaying an incorrect modifier in the upgrade menu, “Thunder Strike”. You can reset your upgrades to get back all the currency, including the cost of this removed upgrade. Fixed an error that was displaying an incorrect modifier in the upgrade menu, “Add Spread Tag”. You can reset your upgrades to get back all the currency, including the cost of this remo
Changes: Nerfed the amount of enemy health scaling in endless mode by half. Fixes: Fixed an issue that would sometimes cause the rounds to finish while enemies were still alive in Endless mode.
v0.31.0.0 New:Added prisoners that can be rescued that help you for a timed durationCharacters:Spartacus.Weapons:Short Sword.Nature Staff.Chain Lightning.Boomerang.Daily Challenge:Added a modifier that lets players start with Thornmail (Bruiser’s Weapon) as an extra weapon.Added a modifier that lets players start with Dash Flame (Nudist’s Weapon) as an extra weapon. Changes:Recreated all levels (with the exception for survivor level). Levels are now much smaller, especially vertically. This now better supports multiplayer cameras from scaling too far out and provides clear visibility at all ti
Fixes: Fixed an issue that was playing time attack mode in endless mode when changing difficulties
Full appinfo as delivered by Steam PICS, changenumber 38713199. Also at /api/app/2522160/raw.
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