Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:27 UTC.
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2026-08-18 11:09 UTC · Community Announcements · RV Novar
Howdy, gunslingers! We're back with an update addressing a couple of Quality of Life improvements across the game.Added 'Unstuck' Button to Pause Menu. When pressed it will move the player to the entrance of the room you last entered. This has been added to help alleviate the 'Stuck in wall' bug reports. It can only be used if there are no enemies currently alive. This is intentional mainly to prevent it being used to avoid attack patterns in Boss & Miniboss fightsAdded visual indicator prompt of which Interaction Key to press for opening the shops of NPCs in the HubReduced file size of the ga
2026-03-26 13:09 UTC · Community Announcements · RV Novar
Howdy, gunslingers! The Year 1 roadmap is officially in the books. It has been a massive year for the frontier, and we are capping it off with a heavy-duty update focused on stability, performance, and a variety of quality of life improvements to ensure your runs feel better than ever.Combat & BossesResolved an issue where the Stage 4 miniboss bull charge would incorrectly attach to the player.Changed boss barrels to regular timed explosives to address frame drop issues during the fight.Fixed a UI error in Stage 2 where the boss health bar showed the incorrect name.Removed the "destructible ob
2025-12-17 13:37 UTC · Community Announcements · RV Novar
Hello, Gunslingers!The holiday season is upon us, and even the cursed West is taking a moment to celebrate. To bring some festive spirit to the otherwise dangerous and death-riddled frontier, we have added Christmas decorations throughout the Hub, and stashed away the spooky Halloween pumpkins until next year.While the Frontier remains as lethal as ever, you will now find a brightly lit Christmas tree, candy-packed stockings, and wrapped gifts adorning the HUB.We want to wish everyone Happy Holidays and a wonderful New Year! May your aim stay true, your soul-debt be paid, and your runs be lege
2025-10-23 13:00 UTC · Community Announcements · RV Novar
As the nights grow longer and the frontier grows darker, Undead West is getting into the Halloween spirit. The Hub has been dressed for the season with a few festive touches - but the main focus of this update is on improving combat flow, and overall performancePatch 1.0.5.3 brings a range of gameplay adjustments, level refinements, and bug fixes designed to make each run smoother and more consistent across all stages.Gameplay AdjustmentsIncreased player invulnerability after taking damage by 0.2 seconds.Increased Rattler projectile damage from 2 → 3.Increased Hand Cannon reload time from 1.2s
2025-09-26 18:13 UTC · Community Announcements · RV Novar
Howdy, gunslingers! It’s time to saddle up for the final stop on the Undead West Year 1 Roadmap! This patch brings a fresh batch of fixes, polish, and a few surprises to keep your runs wild and unpredictable. Whether you’re spinning cursed reels, hunting secret rooms, or testing out fresh firepower, this patch has something for you!Undead West at NZGDCWe premiered the update yesterday at NZGDC 2025, New Zealand’s biggest game development conference held at Tākina Wellington Convention & Exhibition Centre. With this year’s theme “The People at the Heart of Games”, the event celebrated the devel
2025-09-11 11:37 UTC · Community Announcements · RV Novar
1.0.4.4 ChangelogFixed Stage 2 Ice Lich Boss bug where Ice Lich would move out of boss room bounds and not return,Fixed Stage 1 Rat King not spawning boon rewards on death,Fixed Stage 2 Tombstone Golem also not spawning boon rewards on death,Fixed 'Close Shave' Achievement to be triggering properly,Adjusted Stage 5 Lenny boss attack patterns to slightly increase difficulty in requiring player to need to dodge more,Decreased number of times a boss can spawn in a row run by run before a different boss is forced to spawn instead from 3 times in a row down to 2
2025-07-07 13:32 UTC · Community Announcements · RV Novar
Howdy, gunslingers! It’s time for another milestone on the Undead West Year 1 Roadmap! This update brings new challenges, including four brand-new bosses to test your gunslinging skills, a Randomized Equipment Mode designed to shake up your runs, and a handful of quality-of-life improvements and bug fixes to make your undead-hunting experience smoother than ever. New BossesGet ready to face some fresh faces in the fight against the undead!Tombstone Golem (Graveyard): This rock creature, made out of gravestones, moves around the room stomping its feet and slamming its fists against the ground.
2025-04-17 12:34 UTC · Community Announcements · RV Novar
Howdy, gunslingers! {STEAM_CLAN_IMAGE}/44671047/0a12b2da18b55348849aaaed0ecb8c69b2b42eae.jpg It’s already time for the second stop on the Undead West Year 1 Roadmap! How time flies by,., Strap in, as the Boss Rush Mode is here! Along with the brand new game mode we’ve also introduced the Bounty Board! Both additions are made available in the Hub with the pre-requisite that the final boss has been defeated at least once. Boss Rush Mode {STEAM_CLAN_IMAGE}/44671047/973354892853fdbfd4859b522fb0c19be1a2b040.png There are two variations of Boss Rush added in the new update, each offering a unique ch
2025-02-18 18:50 UTC · Community Announcements · RV Novar
Hello Gunslingers, While we're working on the March update, we've prepared a small patch to address a couple of bugs and issues that popped up after previous update. Fixed an edge-case issue related to the Roadmap update where saving the game mid-run then updating the game would cause a save file reset Fixed Hub NPC dialogues using the wrong dialogue keys Fixed Merchant Shop item prices in Stage 3 from being $0 to the intended amount Fixed an issue with keybinds where binding the button for UI interaction (left click on mouse/keyboard, A button on most controllers) to another action would caus
2025-01-27 18:15 UTC · Community Announcements · RV Novar
Howdy, gunslingers! Patch #3 is here, and it’s a first stop on our roadmap! This content update marks the completion of the first milestone we've planned for this year. From the highly requested Save & Quit feature through new challenges like armored enemies to The Ferryman NPC who will make add a new flair to your runs after beating the last boss at least once. {STEAM_CLAN_IMAGE}/44671047/eb65362c7fa812e696b1ed9fe56af123b23faa9f.jpg And here’s more good news!: Undead West is now 15% off as part of the Lunar New Year Sale! {STEAM_CLAN_IMAGE}/42012077/715d6d257b9e8e42cfa1b7cb35cab78ff9c3fa1d.pn
2025-01-10 16:25 UTC · Community Announcements · RV Novar
Hello gunslingers! Undead West has now been out for a month, and we’d like to thank everyone for their kind words, sharing feedback, and leaving reviews. We’re excited about the 93% positive reviews, and let us tell you, we’re just getting started! We’ve been looking forward to sharing with you our upcoming plans for Undead West over the following year and here they are with the Undead West Year 1 Roadmap! Our goal is to release a substantial content update every 3 months during 2025 each of which will add new content, bug fixes, and occasionally quality of life changes to the game. Furthermor
2024-12-18 15:33 UTC · Community Announcements · RV Novar
Hey everyone, We're back with another Undead West patch to jump-start the holiday season. This time we're tackling some boss-related issues, as well as some other improvements. We're keeping this patch lighter than the previous one with a goal is to release more frequent, but smaller patches. If you’re enjoying Undead West, we’d greatly appreciate it if you shared the game with your friends or left a Steam review to help us reach more players. Check out full patch notes: Fixed stage 5 boss room static chainguns giving boss health instead of damage when Rifle, Hellfire, or Big Iron are equipped
2024-12-13 16:01 UTC · Community Announcements · RV Novar
Hey everyone, Thanks so much for playing Undead West and for all your feedback! We're on it and working hard to tackle any issues that pop up to make your playthroughs even better. This patch has some major bug fixes, balance tweaks, and a few progression updates. Plus, we’ve got a list of high-priority stuff we’re tackling next. If you’re enjoying Undead West, we’d greatly appreciate it if you shared the game with your friends or left a Steam review to help us reach more players. Check out full patch notes: Fixes Stage 1 Cube Boss attack patterns should no longer continue on death, boss shoul
2024-12-09 16:58 UTC · Community Announcements · RV Novar
Buckle up - Undead West is here! Hey everyone, I'm koschei, developer of Undead West. I started working on this prototype project on December 10th 2022 in the Unity Engine with the intent to make a small pixel-art game with black and white visuals to finish in a couple of months, put on Steam and move on to the next. It became a side project I could only work on in my free time, until mid-way through 2023 when Retrovibe reached out to chat, and after pitching Undead West to them we agreed on a partnership and this became a full time effort! I'm very happy that they did, and for all their suppo
2024-11-26 18:51 UTC · Community Announcements · RV Novar
Hey everyone, Get ready to lock, load, and dodge, as we have some exciting news for you! UNDEAD WEST IS LAUNCHING ON DECEMBER 9, 2024! {STEAM_CLAN_IMAGE}/44671047/92e1150e0d60c01613d711dc71533231d68193bf.jpg Pick up the mantle of a mysterious cowboy resurrected by Death, bound by a pact to collect souls in exchange for a second chance at life. Driven by a thirst for revenge, you’ll travel through demon-infested lands, dodge waves of bullets, and avoid deadly traps, all leading to an epic showdown with the enigmatic Man in Red. Every soul collected brings you closer to revenge and unlocks new t
Full appinfo as delivered by Steam PICS, changenumber 38790282. Also at /api/app/2527880/raw.
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